Why do people think Fallout 3 is good?

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SoonerMatt

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Apr 18, 2009
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People like Fallout 3 because they do. There doesn't have to be a concrete reason, it's just what they enjoy.
 

Nmil-ek

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Dec 16, 2008
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Partialy because you think of it as a fps, partially because you bought a console port of a game with a modding community of untold preportions.
 

Matey

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Jun 25, 2008
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it was ok. i liked it a lot more than oblivion. butnot as much as morrowind. and it doesnt even compare with fallout 1 and 2
 

walker.au

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Dec 28, 2008
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nothing is ever as good as the hype.. Don Draper has a lot to answer for, marketing hypes everything.

Like sleeping with Britney Spears... it is rubbish to expect it to live up to the hype. Sure famous and a bit skanky, but still a dizzy, headspinning girl that has slept with one too many back up dnacers.
 

Nomad

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Aug 3, 2008
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Figured I'd read the review you linked to, and now I'm going to comment on it.

You complained an awful lot about how magical flashes made you grow older and how your father asking you questions at such a young age was unrealistic and so on and so forth. The "magical flashes" are obviously fast-forwards, you pretty much *have* to fast-forward if you're going to start a game following your character from birth. Seriously, I'd get sick of playing as a 2 month old baby very fast. And I don't get why you think that's poor character development. At least it's better seeing glimpses of the character's childhood than "magically" starting out as a 20-year old. As for the questions... It's an interesting variation of the here's-a-character-sheet-please-fill-it-in-setup. I won't say it does the job perfectly, but it does integrate your choices into the storyline a little better, at least.

About the immersiveness... I did find it immersive, the voice acting and NPC smalltalk was waaaaaay better done than in Oblivion. At least these guys didn't constantly remind you that they were pre-scripted pawns with only so many lines of dialogue. They also went about their business in a somewhat believable fashion, leaning on walls and such. About the landscape... Of course it looked the same everywhere. It's the capital wasteland. It's a ruined city. The same ruined city, torn apart by the same bomb, is bound to have some common traits throughout it. Real life cities are rather repetitive, so it's only natural the fallout 3 one would be as well. Heck, it's even modelled after a real city - which I've admittedly never seen, so I can't make a judgement about how well it did that job. Still, all the buildings I expected to be there were there, at appropriate places. And really, the wasteland does have variation, in the form of (somewhat) intact buildings with unique purposes scattered here and there.

... Then you complain about how they let you customize your character in a 1st person game... How does it HURT your gameplay experience that they give you more freedom, regardless of if you use it or not? I found the 3rd-person camera decent as well, although I will admit the PC looked funny when he ran diagonally. Again, better than oblivion, though, so a step in the right direction.

About the "broken" combat... I never had any trouble defeating rad scorpions with an assault rifle? You just have to, you know, aim at it.

And about the character animation... I really saw no big problems with it in Fallout 3. I did in Oblivion, I admit that much. But in Fallout 3 it worked out ok.

Now, for the final point... You said you don't want dialogue. Then don't play an RPG!
 

Knonsense

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Oct 22, 2008
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It is an action RPG, not an FPS.

Your expectations are way too high. What open world game doesn't have some level of repetition in it's appearance? You seem to be comparing Fallout 3 to some game that doesn't exist, and can't in this day and age. What game isn't crap in your world?
 

johnman

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Oct 14, 2008
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I hated having to empty a full clip into raiders regardless of level. I had small guns maxed out and was level 17 and this still happened. I know the enemy level up with you but come one!
 

DYin01

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Oct 18, 2008
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Different people like different things. You're either a social retard, in that you can't believe that there are people out there that don't like the exact things you do, or you're just too stubborn to give in.

No game out there gets as high as Fallout 3 purely based on hype. There has to be SOME sort of quality to it, and Fallout 3 has it. Excellent setting, good story, a lot of content, different paths, even more content.. Note that this is all subjective, but those are some of the reasons why Fallout 3 is a good game.

Edit: The most important thing to do when you rant on certain aspects of the game (like growing old in a few hours of gameplay and staying that age for the rest of the game, etc.), is to ask yourself the question: 'What should they have done, instead of this?'
 

NinjaSquirrel

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Apr 1, 2009
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I want to preface this by saying I in no way want to bash your opinions, or you.

Now, I want to ask if you've ever played the original Fallout games. They were top-down RPGs with turn-based fighting. Still, I adored them because of the post-apocolyptic future. Fallout 3 did a lot for me in keeping with the story. A few points in the game, it threw some backstory in from the first games (in Grayditch, one of the men was an Enclave soldier from the west. The Pentagon's computers and Vault-Tec's computers filled in story regarding the vaults and other elements form the FO world.)

I guess what I'm saying is, as a total Fallout geek, the game gave me a new world to explore (the East coast instead of West), and was still able to keep quite true to the story. Combat wasn't great, as you pointed out. I would've liked a wider variety of sights, and it got very tough to not kill something without using VATS unless you snuck completely around them and steadied your aim for a few seconds before making the sneak attack/killing blow...which would generally be the end of combat.

Part of the allure of the game for me was the characters and dialogue. I disagree with you on your point that the characters' actions didn't match up with their speech. and part of going into a new town for me was to GET that feel for the place, how they've been surviving, and then deciding wether I'd be the harbinger of death for the dismal community, or if I'd become their savior.

They did a good job IMO of blending FPS with RPG, but there are things they could have done much better. Computers locking you out after 4 tries, but you can exit/restart the hack with a NEW admin password was a little silly. Lockpicking reminded me of the Thief games, and pickpocketing a live grenade or mine into someone's inventory made me hoard all the stealth-boys I could for one big bloody fireworks show inside heavily populated buildings.

And you are on the money with the 3rd person view. The only times I used it were when I was in safehouses and would change my appearance. I got a Ghoul Mask and a Deathclaw Gauntlet, and made my guy look like Freddy from "Nightmare on Elm Street." I would always save my games with the 3rd-person camera looking at them so I'd know what I was loaded out with when I loaded the game back up, but otherwise stuck to first-person.

The environment was great IMO too, because I remembered that this place was A-Bombed into Oblivion (pun intended) some 200 years earlier. Even with some of the decay inside a building feeling eerily similar to the building I just cleared out, it didn't give me the Mass-Effect feeling of "Wow, this is the EXACT SAME BUILDING, only it's 4 Galaxies away from the last one that looked just like it..."


I say this with no ill-will towards you, but I think part of your problem with the game is that you went into it wanting a First/Third-Person Shooter, and didn't want to deal with the rest of the world until you pointed your gun at it. Part of the moral dilemma presented in the fallout world is wether or not you're going to gib this person who just shared their life story with you, and wether you'll go and curb-stomp or nuke the bejesus out of a city just trying to scrape by in the middle of the wasteland.

There were definitely more worthy games for a title like GOTY or "Best Game. Ever." But Fallout has a niche, and a level of gameplay that's different than others. It has a level of depth to it that's beyond a simple "Harvest or Rescue" decision after a tough battle.

Example from Fallout 2, then i'm done rambling to hear your thoughts (SPOILER ALERT...but it's a 13-year old game):
There was a city created by a vault that resurfaced, called Vault City. Near this city, there was a town called Gecko. It was filled with ghouls, and they lived in a broken nuclear plant. Vault City wanted you to wipe them out. Going into Gecko, you learned the Reactor could be repaired and it would make everyone Happy. So, you can wipe out the ghouls, leave the Vault City residents to deal with it, or fix the reactor and make everyone happy. Even if you do the latter and make peace between the racist vault-dwellers and the ghouls, the game still ends with the vault dwellers enslaving the ghouls for their own gain.

No good deed goes unpunished. That made me a very sad panda when I finished FO2, and that's the moral dilemma to the game; that your actions in the present will have far-reaching consequences.

On that note, I've rambled long enough. I do hope it's intelligible :)

Edit: Wow, there were like 12 replies while I posted my rambling...that's what I get for forum-trolling at work :D
 

HentMas

The Loneliest Jedi
Apr 17, 2009
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i loved it because the fist time i get out of the vault i was like "OMFG, ITS HUGE!!!"

i hated it because whenever I got a quest I was like "DAMN ITS TOO FAR AWAY!!!"

and crawling in the sewers/train stations was a total waste of time, why cant i just jump over the garbage they arbitrarily placed so I could not go on?? so much of a choice if i wanted to go more quickly

but anyway, the rest was an "OK" to me (history, game play, places, characters) i just hated that I was running around and I broke the history by finding my dad sooner

I was like WTF!?!?!? I DON´T WANT TO FINISH THE GAME JET!!! so I had to load a previous state.

that sucked
 

DYin01

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Oct 18, 2008
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NinjaSquirrel said:
And you are on the money with the 3rd person view. The only times I used it were when I was in safehouses and would change my appearance. I got a Ghoul Mask and a Deathclaw Gauntlet, and made my guy look like Freddy from "Nightmare on Elm Street." I would always save my games with the 3rd-person camera looking at them so I'd know what I was loaded out with when I loaded the game back up, but otherwise stuck to first-person.
Bethesda design games from first person perspective. The reason it has third person view is.. well, pretty much for the reasons you stated. To be able to see your character and to look around and such. You're not really ''supposed to'' play the game entirely in third person.
 

Doth

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Apr 2, 2009
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WolfSage said:
johnman said:
i would agree with you. I wanted to enjoy it but it was like pulling teeth for me. The combat got extremely boring and the plot did not interest me at all. Yes i know pure water is important but i want to set my sights a little higher? I hated having to go into you pip boy and scroll though miles of crap to find a different weapon or heal and VAT's got old.
The voice acting was great, and some parts really did shine, like that virtual reality vault.
And exploration was fun for a while but after a while that grates on you too.
The quest somtimes get drawn out to ridiculas lengths as well.
ya that pretty much says a lot for me too. also the fact that they emphasized a customizable face in a FIRST PERSON shooter is like turning in a paper without proofreading it.
Like your "review"?

Did you play the same game I did?
In Fallout 3, it is the future, again, and you begin the game awkwardly talking to your dad about how you want to look in the future
It's in an alternate universe, hence the nostalgic art style. Not your stereotype future setting.
I don't know if you were serious about the second part. (It was just stupid, if you want to joke at least do it right.)
All in all, pay more attention, stop contradicting yourself, and try not to be provocative.

I could dig up tons of mistakes and contradictions from your "review", but from the part I quoted I can tell that it's a perfect blend of stubborn and stupid. Your opinion has been ignored. Have a good day, "sir".
 

WolfSage

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Apr 19, 2009
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NinjaSquirrel said:
I want to preface this by saying I in no way want to bash your opinions, or you.

Now, I want to ask if you've ever played the original Fallout games.
actually i haven't :( besides morrowind, this was my first bethesda experience, which is probably part of the reason i didnt get into the story

i really liked you opinion, thanks for rambling :p
 

GonzoGamer

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Apr 9, 2008
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Like any RPG, it's only a good game if you plan on putting time into it.
If you just want to play through the main quest and not explore the Wasteland and DC, then it's probably pretty crappy.
If you do take time to explore, treasure hunt, and all that you find that the environment is full of weird little surprises.

I really liked it until the ending; even with all the glitches and bugs which they apparently don't plan on fixing.
 

NinjaSquirrel

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Apr 1, 2009
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I think Bethesda made a good effort to make the game accessible to new players, but they really put a lot of effort into making it follow through canonically as much as possible with the original games. As I said (as lovingly as possible :D ) to the OP, there are some players who go through games like Fallout 3, thinking they'll be more FPS than RPG. While the game can certainly be played like that, it's like eating a big piece of cake without the icing. The cake's still great, but the icing on it makes it that much better, and you gotta savor it a bit before slamming the whole piece into your mouth like so much cliche'd fat-kid.


I can't remember the name of the building, but there's one abandoned office complex that's "Haunted." it's got a lot of ghouls, and some creepy things happen (like in the basement, and there are a few doors that open/close on their own).

Oh, Vault 106...and vault 92 (The Gary Vault, I can't remember the exact #) are a bit of a mind-f**k as well.