And this, too. Actually this is far more eloquent, go with this.zen5887 said:Because a lot of the time games are chock full of hypermasculine machismo, reflect male power fantasies, and treat female characters as passive eye candy.
There are males who take part in ballet and there are female gamers (I know a few myself, including my girlfriend). It's obvious that most ballet dancers are female and that most gamers are male. That's because that there are some things about them that make each of them more appealing to a certain gender.8bitOwl said:Hold it there, ol'chum.Doom972 said:For the same reason people think Ballet is for females. Some hobbies appeal more to one gender than the other due to various reasons.
Your comment seems to imply videogames are as male-oriented as ballet is female-oriented, and allow me to say: no.
Interestingly enough, a man who can dance is sexy, sexy, SEXY, and any woman can tell you that. So yeah, say it again, that "ballet is for females".
And all the gender controversies currently surrounding gaming seems to imply that women do care about gaming, so say it again that "videogames are for males".
So your analogy is... well, actually correct. In the sense that the general stereotype is that men do not do ballet and women do not do gaming, but the real truth of the thing is something else entirely.
That's why I specifically mentioned ballet and not dancing in general. I never said dancing in general is considered feminine. I picked it because it's a hobby/pass-time/profession that's considered to be female oriented similar to the way gaming is male-oriented.8bitOwl said:Doom972 said:There are males who take part in ballet and there are female gamers (I know a few myself, including my girlfriend). It's obvious that most ballet dancers are female and that most gamers are male. That's because that there are some things about them that make each of them more appealing to a certain gender.
If you go to a typical video game forum such as this and ask why aren't there more girl gamers, people (most of which are male) will start talking about sexism and games being made only to satisfy male gamers. If you talk to an actual non-gamer girl (or males who aren't into video games for that matter), they would just tell you that it just doesn't appeal to them to sit in front of a screen and press buttons (or something along those lines).
We just have to accept that in the same way many hobbies we never tried and never will are not appealing to us (due to being gender-oriented or for any other reason), gaming is not appealing to many people who never tried it and never will.
This is your opinion and it might be true. I however just hold a different opinion on this.
My opinion is that the only reason for ballet to be "feminine" and videogames to be "masculine" is cultural stereotying. First off, you'd be surprised to see that men love dancing as much as women do. The difference is that instead of ballet they will do things like break-dance and hip hop and stuff. But there are as much men who love dancing as women do, even if women may turn to ballet much more often than men, while men will often turn to other forms of dancing. So is dancing feminine? No, even if ballet is more feminine.
Again, that's what you read in forums and articles on gaming sites. I find that girls (either gamers or non-gamers) in real life to have a very different view on it, as I stated in my previous post. I already said that I personally know female gamers so I really don't know what you're trying to say by "You'd be surprised to see that women love playing videogames as much as men do", as something that I'm already familiar with couldn't possibly surprise me.So let's look at videogames. You'd be surprised to see that women love playing videogames as much as men do. The difference is that instead of gritty first-person shooters with manly males or games with sexy skimpy women, they prefer plot-driven rpg who lets you be a female or videogames that do not appeal only to male fantasies. Men will turn to FPS much more than women do, while women will often turn to other videogame types. So is videogaming a masculine thing? No, even if the kind of triple A videogames we see are more male-oriented (GTA5, Call of Duty...).
Weren't video games still stereotyped to be for boys before 1997 as well? It seems to me that boys started playing video games more than girls, and then slowly but surely the games were made more and more to cater to the demographic that developed.Ninjamedic said:The simplest explanation is that around 1997-2002 there began a shift in the way games were marketed from general audiences (mainly children) to teenagers. This has resulted in the whole "boys toys" thing and has only gotten worse over time as more and more franchises are being created with only one target market in mind. A market that has in fact been getting smaller over time.
Just consider this:
![]()
![]()
![]()
(Though I think it's unfair to have Snake in that last picture since he's been around since the MSX days. And Frank West is a better protagonist than most)
I know I'm over simplifying things here, but that should give you a small idea of how some people feel.