Why do we love the physicist?

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Nargleblarg

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Jun 24, 2008
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Because he's got a PHD in Badassery.....the full song is here http://www.youtube.com/watch?v=HVmEOoFwzXE
 

BolognaBaloney

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Mar 17, 2009
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Well I think your assuming we all love Dr. Indie Rock Glasses. Personally the mute can fall off the citadel for all I care.
 

Eldritch Warlord

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Jun 6, 2008
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Gordon is special because Half-Life is special.

Half-Life is the best game ever so Gordon Freeman is the best character ever, without question. He can be any other video game character in a fight because they weren't in Half-Life, and even if they were Gordon is the one with the crowbar. Gordon can especially beat Master Chief in a fight, because Halo is a dumbed-down kiddie shooter for consoletards.

In case you couldn't tell I was being sarcastic.
 

RebelRising

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Because he proves that it's not only huge, one-liner-spouting, muscle-head space marines that can save the world.

Also, he's mute, so we can imagine for ourselves what he's thinking; that's partially why I love Freeman's Mind so much.
 

BolognaBaloney

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Zefar said:
Because the game is just so good.

Like really, how many FPS games have had you go back and forth on a map to activate some buttons or backtrack a little just to get something done?
Backtracking is a beneficial feature now? I wasn't informed.
 

Eclectic Dreck

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Sep 3, 2008
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People love Gordon because Gordon's depth of character is such that he can be whatever you want him to be. He has no lines or dialogue. You almost never even see your character's face in the course of the game. As a character, all we have is a name and a history - everything else is something we as players assign. The most important thing Gordon has going for him is probably the rest of the characters, above all Alex. As one of the only games that's managed to actually end up at a happy part of the uncanny valley, HL2 went a long way making a character we can like. Combine that with good writing, top notch voice-over work and facial animation that's good enough that we can call it acting with a straght face and the result is a set of characters that players actually care about.

Gordon isn't a beloved character because of anything gordon's ever done - it's because of the supporting cast.
 

InProgress

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Feb 15, 2008
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I think it's because people are trying to find themselves in the games they play. back when HL1 came out, video games were considered a very nerdy activity (most people were still thinking of the stereotipical girlfriend-less nerd), so, exchanging the man of action from previous games, with a guy in a labcoat, made it for the players to identify with Gordon.

When HL2 came out, the old players contiued to identify with him, but as games had a broader span than before, so a lot of new players join in, some because they actually identified with Gordon, and some because it was a trend to identify with him and some actually did not even care about him/hated him.

In today's games, game companies are trying to make the characters be loved, but in essence (especially in shooters) the man-of-action is still dominant, as games have gotten an even broader span. Today, if you make a door-to-door salesman as a main character, you're not going to get the same response as Gordon Freeman had when HL1 was released, because most door-to-door salesmen don't play games (I might be talking out of my ass here, but I think that most salesmen don't play games).