Sorry, I'll summarize what I'm trying to say.Hosker said:I think you're getting slightly off topic here.....TomLikesGuitar said:His job is to bash video games, and he STILL couldn't bring himself to bash Portal. That right there shows a pretty deep understanding of what makes a good game. Portal had the best level design I've ever seen in a first person game, and 90% of those that didn't like it forget it was only $20 and/or didn't finish it.
Flame Shield Activate.
Yahtzee is incredible at pinpointing flaws in games that gamers, as a collective whole, should notice. Whenever a game is an unintuitive piece of crap, he will undoubtedly say so in his review. Like most people who play/have played a lot of games, he will ignore any redeeming factors when a game is unintuitive. He hated MW2 because the core game was terrible, and didn't even have to touch on the multiplayer. Plus he knows that multiplayer adds longevity to a game, but doesn't necessarily make it good.
The only thing I may disagree with him about is that games shouldn't be judged at all on their multiplayer. I'll be honest, when a game has a shitty campaign, I get pissed off. Every single Halo since Halo 1 has been a HUGE disappointment (for me) because of how boring and unintuitive the campaign is. However, Halo 3 was an incredible game for a lot of people because of what it did with multiplayer. Halo, Gears, and MW will all hold a special place for their multiplayer advancements, regardless of how crappy the levels were. There will always be people who are only into gaming because it's something else to compete about, and there will always be gamers who play as a form of escapist entertainment. His viewpoint most definitely represents the latter, as does mine.
TL;DR - I love Yahtzee because he has a
pretty deep understanding of what makes a good game.