That's the genre, You can break with genre but you need a good reason why it's not just a "STICK THIS IN HERE FOR COOL".believer258 said:Yes, but who said it ever had to be sci-fi?
See above, Fantasy/Sci-Fi actually has to make MORE sense than reality to effectively suspend disbelief. I'm sure that today you had something happen to you where you thought "That was bloody weird". But if you put that in a game/TV/book/film (without explanation), people are gonna rip it to bits for being unrealistic (Even if it really happened)Why can't we have something utterly unexplainable in something sci-fi?
You can, but you really have to work at all the potential problems. Look at how many wide glaring holes there already are in Deflector Shields, Teleporters or Warp Drive. Not to mention that Fireballs wreck the Laws of Thermodynamics, Momentum, Conservation of Mass/Energy, the Theory of Relativity etc.For that matter, who the hell ever said that we can't have a futuristic fantasy or a medieval sci-fi?
You want to stick Orcs in Space? Sure. But if they're no real different to Vogons, why are they Orcs at all?
If Elves can prevent Cellular Damage (Aging), then why haven't Humans harvested them for their Genes? Think Twilight for this: If Vampires have no weakness apart from sparkling, diamond hard skin and sentient spermatoza; why aren't all Werewolves/Humans caged up on show as the meal of the day?
Now, if you want to go the Spelljammer or Warhammer 40K route, how have these creatures changed? And if they change too far, they're no longer what we think. How do the Eldar build Disruption Cannons if they've never had a Vehicle Industry...which means a Fuel Industry...which....you get the drift.
If Chuck Norris roundhouse kicks himself, who wins? Neat to think about, but it'd make a lousy story.