For me when a game becomes a bit too much of a slog I tend to give up.
There are two exceptions; Bioshock and Shadow of the Colossus.
I felt like I wanted to give up but that just made me feel become more engaged with the the main character.
In SOTC, Wanda didn't know that he would definitely be able to revive his loved one and certainly didn't know if he would be able to see her again if she was. It must have seemed like a bleak task with little or no encouragement. The emotive experience I took away from this game is one of the main reasons I hold it in such high regard.
So I just wondered, which games did you give up on and why?
Note: I didn't make this thread because of the main article, To Do: Finish Any Game by Tom Endo.
I had no idea that a main article was going to cover the same topic.
There are two exceptions; Bioshock and Shadow of the Colossus.
I felt like I wanted to give up but that just made me feel become more engaged with the the main character.
In SOTC, Wanda didn't know that he would definitely be able to revive his loved one and certainly didn't know if he would be able to see her again if she was. It must have seemed like a bleak task with little or no encouragement. The emotive experience I took away from this game is one of the main reasons I hold it in such high regard.
So I just wondered, which games did you give up on and why?
Note: I didn't make this thread because of the main article, To Do: Finish Any Game by Tom Endo.
I had no idea that a main article was going to cover the same topic.