Why does everyone love Bioshock?

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GameMaNiAC

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weker said:
Mass effects story is fairly good but fallout 3 NOPE
Mostly due to the massive plot hole of going in at the end when you have a Super mutant standing next to you, who is immune to radiation
Uhh... you can actually make him enter the chamber, in case you didn't know. You need the Broken Steel add-on, I think. Don't remember. And if not, it's your own fault you made that choice, it's not a plot hole.
 

Treblaine

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Jul 25, 2008
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You seem to have mistaken "edit" with re-quoting. Once is enough.

Justice4L said:
I'm obviously new to maths because apparently 7.5/10 is the new 1/2.
Is that supposed to be sarcasm? because it's clear you are more than "new" to maths, it seems you dropped the subject at the first opportunity, let me educate you:

HALF OF A WHOLE DOES NOT ALWAYS MEAN AVERAGE

If 3 people in a class taking a maths test score 9 point, 8 points and 7 points (out of a test with maximum score of 10) then the average score is 8/10.

You can't find the average score by just taking the highest score possible and dividing by two!!!! Schoolboy error.

What I'm saying is I found the game average.
That is obvious.

What you have not done is explained why the hell you would think that.

This is a forum for DISCUSSION, not blind acceptance of other opinions without any dialogue or explanation. I am AGAIN asking you to Think and be Analytical, you have made bold claims and we have all come here expectant that they will be backed up by more than;

"hhuuuhh, just look at Mass Effect and Fallout 3.... those are different from Bioshock"

Also enough of the nonsense that the gameplay is too boring, a game that has more enemy variety and ways of killing them than 95% of the games out there. Most gameplay of other games is "shoot foreign infantryman". I wonder what enemy will be around the next corner? Could it possibly by another guy with an assault rifle occasionally popping out of cover? It is! (rinse repeat for next 4 hours).
 
May 5, 2010
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This topic made me mime driving an invisible rail road spike into my forehead. Why are people on this site so damn surprised whenever they disagree with the majority? Why can't they just be secure in their opinions without running to internet for validation? If you don't like it, THAT'S FINE. What does it MATTER that a lot of other people do?? Why can't you just NOT LIKE the damn thing and leave it at that?

Christ, I hate this community sometimes.[footnote]Go ahead. TRY to tell me that this site doesn't have a serious problem with "Why does everyone like/dislike this game?" topics.[/footnote]

EDIT: Oh, and on an unrelated note: I have something to say to anyone who complains about linear shooters "like Cod"[footnote]This being the ultimate insult, apparently.[/footnote]...You know what else was linear? FUCKING HALF LIFE!!!! Just thought it was worth mentioning.
 

Treblaine

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Justice4L said:
The whole point of this thread is to see other people's opinions, not to just, well do what you just did.
No. This thread - and all threads on this site - are all about what I just did: challenging of your opinion.

If you won't defend your opinion (because it is indefensible) then fine, be immature and refuse to own up to your petty and misleading attacks. You could back down with dignity and admit you took cheap shots, but you seem to refuse to accept that I challenge you on any of your "points".

I would be a philistine if I said all art was terrible and deserved to be burnt
Nope. You are thinking of Vandals (in the more conservative sense of that term).

Philistines just don't care, they are indifferent to exquisite works of art and presentations. you dismiss it along with calling the game average.

(again, both of these terms may have historical origins with actual historical peoples but it doesn't matter how the user of the term diverges from history, you SHOULD know what the term "philistine" means and how it is distinct from a Vandal)
 

Treblaine

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Shark Wrangler said:
Liked how they took a really simple idea and made it hard to figure out. Of course the gameplay is repetitive, its a FPS. You think they were just going to change up the gameplay and add tanks and crap. I can't stand it when people use the word repetitive because half the games they play are like that. Everything was great in Bioshock until I became overpowered with tonics.
Look the "repetitive gameplay" is the stock straw man insult that ALL fanboy haters use to bash games they have prejudice against.

Because EVERY game is repetitive! Yet at the same time, repetition is something we (semantically) don't want though really if it actually has enough variety and challenge between repetition that is not a problem. Except if it is not the game they want it to me then they declare it shit with scores like 6/10.

They don't stop for a second that they don't like the game simply for what it isn't, rather than what it is! (OP just seems to want Fallout 3 under the sea and anything else is auto-shit)
 

Piecewise

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Matthew94 said:
Treblaine said:
Matthew94 said:
Treblaine said:
Phoenixmgs said:
The gameplay was really great for the first few hours but it did get a bit repetitive during the middle sections. I basically did the freeze/shoot combo for most of the game. I wish the game would've had situations that forced you into changing up your tactics. Later in the game, I choose to start using the wrench and with all the right tonics stacked, the wrench was so overpowered.
This is what I am talking about, gamers over dependence on "hand-holding".

EVEN IF BORED you won't try anything new until it is SO LONG into the game! You say you have to be forced by game design to try something you want to try anyway. How about you actually use the freedom that is given to you than demand that other freedoms are taken away for you to try them.

Why weren't you trying all the weapons at a steadier pace?
You are complaining because he didn't limit himself due to bad game design?

Jesus christ...
N.O.P.E

Fail attempt at putting words into my mouth.

Limit himself? How is willingly trying out NEW THINGS a LIMITATION?!?!? What he is saying is the game SHOULD have limited him, and FORCED him to use different weapons/plasmids and combos rather than just trying them himself out of sheer boredom/curiosity.

He WAS limiting himself by his nonsensical refusal to try new combos till he was bored to the point of quitting. Gamers today are so dependant on hand-holding, it is beyond their comprehension to try something without being rail-roaded into it. I am arguing AGAINST limitation, both the player's own limitation (to stick with familiar weapons) and also Against any idea that developers should limit the game to force you to try new things.

There was no bad game design, except for all the games previously that has gamers "raised in captivity" unable to think for themselves in games they aren't ready to appreciated freedom when it is given to them. And they call it bad game design.
He is saying there should be a reason to use the other plasmids instead of the ice combo and that is a perfectly valid point.

I love how you are trying to act all high and mighty in this games defence when in reality it is a dumbed down game itself, made for dumbed down gamers.

I'm reminded about something to do with a pot, kettles and black...

Look at System Shock 2, look at Bioshock. I hope you realise you have been insulting yourself as Bioshock does hold your hand and is dumbed down whether you want to admit it or not and that is the very thing you are against.
System shock 2 sucks. It is hours upon hours of killing the same 4 enemies with a wrench. It's design is monotonous, it's gameplay is stiff, it's attempts at horror are hilariously lackluster and rip off every scifi trope imaginable. The fact that it has a deep rpg system doesn't excuse the fact that the fps thats wrapped around that system is a boring slog. I played system shock 2 for 15 hours, waiting in vain for it to start to get interesting and it never fucking did.

Bioshock may not have had the same level of rpg goodness that system shock 2 did, but at least it was competent in it's gameplay.
 

faspxina

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Feb 1, 2010
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I've got bored halfway through, didn't pay much attention to the audio recordings either.

One day I decided to finish the damn thing and changed the difficulty to easy so the experience would be as quick as possible and that easy final half of the game was the most fun I've had with it. I even felt like starting a new game.

Also, is it me, or does the plot only basically develops at the beginning and the end of the game (audio recordings aside)? It felt like if Bioshock was a book, most of the chapters would take place in the later parts of the game.
 

sivlin

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Feb 8, 2010
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Oh Bioshock; how I love you.

Try playing the game and actually paying attention to the story and the environment. They did not create this game as a goal based first person shooter where you just meandered through the levels until you fought a random boss battle. Every person within Rapture was important. You were not killing some corporation's goons. You were killing people driven mad by ADAM. You were traveling through a world - destroyed by man. The main story characters each had a past. They were all eccentric. They were all people at their best driven to their worst and you were a stranger within their world.

The real beauty of Bioshock was that the world seemed possible. Everything within Rapture was a product of the imagination of men left free to do anything and everything. Of course there are some artistic liberties taken in the form of ADAM (But I guess there really could be a sea slug that allows for the splicing of human DNA).

All in all, Bioshock is probably my favorite game. I would change almost nothing about the game were I given the choice.
 

SonOfVoorhees

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I enjoyed it. Then sold it as i had no interest in replaying it again. I get that with most games, although atleast Bioshock had nice design an character to the game world.
 

Zakarath

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Yeah, it was pretty meh. The Game is stupidly easy because of Vita-Chambers (which removes the survival concerns from what is supposedly a partly survival-horror game), and the plot is pretty bleh, too.
If, like me, you don't give a damn about objectivism apart from getting vaguely irritated about it, the plot is pretty much just running tiresome errands for NPCs you don't care about. And Having only a handful of sane NPCs that pretty much INVARIABLY died the moment you actually met them got pretty old.

The art style was okay, I guess.
 

AFnord

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Apr 27, 2011
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JoesshittyOs said:
Fallout had a good story?

Funny, the one reason I hated the games was because there stories were drawn out messes.

Secondly, nostalgia really takes it's hold on you in cases like this. There is a reason that games are being "dumbed down".

It makes them better. It makes the basic mechanics more deeply integrated into the game while getting rid of the ones that people seemed to have forgotten were tedious and mundane
No, it does not make the games better, it makes them more accessible. Better for the masses, possibly, and worse for us who are willing to (and even wants to) spend some time learning the ins and outs of the games system. One of the most rewarding games that I've played in recent years was Victoria 2, a game that you really had to spend some time with in order to learn how to actually play the game. It was not accessible, but it was fun (it was also very scaleable, so you could automise the parts that you did not want to deal with). And what about Dwarf Fortress? These don't have such a wide appeal, but for us who are willing to spend some time with our games, they are just amazing (oh, and how about Wizardry? I just recently played through Wizardry 5 for the first time, with no nostalgia attached, and I loved it far more than any modern CRPG).

I agree with you about the story in Fallout though, none of the fallout games had a particularly good story. 3 was the worst offender of the lot, but not by a wide margin.
 

BloatedGuppy

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RECIPE FOR POPULAR THREAD

1. Pick popular and/or critically revered game.
2. Make thread saying "Why does everyone love (GAME)"?
3. Make generic, nebulously worded argument supporting your dislike for said game.
4. If challenged on your sketchy critical analysis, fall back on timeworn. "IT IS MY OPINION" defense.
5. Express desire to hear other opinions, then furiously debate those which are different from yours to bump the thread.
 

Waffle_Man

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Oct 14, 2010
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Because it's one of the few games out there to take a genuine, intelligent look at its underlying mechanics and it's nature as a game.

While a game like Mass Effect or Fallout 3 have a huge story that's interesting to take in, the problem is that they're blissfully ignorant of their limitations as a medium. Fallout 3 and Mass Effect both try to present moral dilemmas. However, for the most part, all the games have to say is "hey! isn't it cool to be a bad ass and save the world?" Despite all of the nominal freedom in Mass Effect and Fallout 3, the player is ultimately
unable to control how they ultimately act.

Contrast this with Bioshock. The game has all of the trapping of choice and freedom, but the player is ultimately limited. Even the game's nominal moral choice is ultimately meaningless, as the player gets roughly the same benefits. Aside from this, the game, being a shooter, essentially forces the player to kill tons and tons of people. It's doubtful that the player would even have second thoughts about gunning down several people. Now, if this is all that the game had to offer, it would have been just another game, but the fact that it actually, rather than force the appearance of freedom into everything, decided to instead make the fundamental lack of freedom into part of the story. It's genuine deconstruction and critique, something that neither Fallout 3 or Mass Effect can lay claim to have done or even attempted.
 

SpaceBat

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Jul 9, 2011
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JWRosser said:
Angry Camel said:
OT:
I've only played Bioshock 2, but I couldn't really get into it. Saying that, at the time I was playing I had a lot going on. My housemate as bought it so I may have to borrow it and give it another try...
Don't bother. Bioshock 2 is a horrible, horrible game. Especially in the story and character department (And atmosphere and sound as well if you've played Bioshock 1 first.)
That's probably the reason you couldn't get into it. Because it sucks.
 

Prof. Monkeypox

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Mar 17, 2010
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I'm not sure what you mean by repetitive (in that, I didn't find it particularly so), but I know it's not a perfect game. I still love it anyway because of its atmosphere, visual design, music and sound design, and a whole bunch of other things...

I've heard a lot of people complain "Bioshock's story wasn't that interesting, it's just some dork running around following orders until a predictable plot twist happens."

To which, I have to say- that's not Bioshock's story, that's Jack's story. The great story elements of Bioshock have to with Rapture's story- how and why it was built, how it went wrong, and how people reacted to that.
It's so gratifying to find little details in the game world that give insight into the people that populated the city- that's the sort of thing I think of when I say I love that game.
 
May 29, 2011
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Because most of the people who played it disagree with you on what made you dislike it.

There, next time you feel like asking the same question about something else read that again Beccause it's going to have the exact same answer.


Am I the only one who hates these threads?
 
Nov 28, 2007
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GameMaNiAC said:
weker said:
Mass effects story is fairly good but fallout 3 NOPE
Mostly due to the massive plot hole of going in at the end when you have a Super mutant standing next to you, who is immune to radiation
Uhh... you can actually make him enter the chamber, in case you didn't know. You need the Broken Steel add-on, I think. Don't remember. And if not, it's your own fault you made that choice, it's not a plot hole.
You do need the Broken Steel expansion pack. If you don't have it, either A) You go in, you die, story ends, or B) You make Sarah Lyons go in, she dies, story ends and calls you a pussy.