Why does it seem like everyone makes piracy out to be a "saintly" endeavour?

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Dreiko_v1legacy

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hanselthecaretaker said:
Dreiko said:
Hades said:
Dreiko said:
The main thing about piracy is that its done mainly by people who wouldn't buy the game either way. That or by people who legit can't buy the game due to their location not having it available for purchase.


It serves as marketing since even a pirate can spread the good word about a game which can eventually lead to a sale but if that person never bought and played that game to begin with then that good word of mouth is lost.
I never really bought that argument since the guy could also just have bought the game legally and THEN spread the word.
The point is, there's some who wouldn't have bought the game legally. So your two options are either they don't touch the game at all and you still don't get a sale plus also no word of mouth advertising, or they pirate it. Again, if this type of marketing didn't have an effect if done by people who don't spend money, games like LoL or fortnight wouldn't have been so huge.
The thing is, word of mouth works when people buy the game too.
Yes it does. The thing is, do you lose more sales if more people buy the game before there's time for word of mouth to spread but there's less overall word of mouth due to there being no piracy, or if fewer people buy the game (initially) but there's a whole lot more word of mouth that will eventually lead to more sales.

And the answer to that is, if your game is truly good, I believe that it'll do better with piracy. It's why games like the Witcher didn't do DRM, cause they believed in this fact.


I guess you can say there's this point where you reach peak word of mouth so you don't need any more so limiting piracy doesn't hurt as much, but I have no idea how you'd determine the sales point that it takes to get there.
 

Something Amyss

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hanselthecaretaker said:
The thing is, word of mouth works when people buy the game too.
The argument of free advertising has always struck me as a form of entitlement. That it's okay because really, we're giving YOU something!
 

Pyrian

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Aren't the arguments that (A) the evil megacorps must be opposed and (B) that piracy is good for the product, contradictory stances? Clearly you must oppose the evil megacorps by not pirating their games! Anything else just feeds into their lust for gold.

I had little sympathy for software piracy in the past and none whatsoever anymore. Times have changed. The amount of free content is overwhelming. Nobody has any excuse to grub up what they're unwilling to contribute for. Don't want to support the evil megacorps? Then don't play their games. You'll never hurt for new things to play. It won't necessarily be the latest and greatest - although in most cases one or the other is available - but it's not like there's nothing worth playing.
 

Something Amyss

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Pyrian said:
Aren't the arguments that (A) the evil megacorps must be opposed and (B) that piracy is good for the product, contradictory stances? Clearly you must oppose the evil megacorps by not pirating their games! Anything else just feeds into their lust for gold.

I had little sympathy for software piracy in the past and none whatsoever anymore. Times have changed. The amount of free content is overwhelming. Nobody has any excuse to grub up what they're unwilling to contribute for. Don't want to support the evil megacorps? Then don't play their games. You'll never hurt for new things to play. It won't necessarily be the latest and greatest - although in most cases one or the other is available - but it's not like there's nothing worth playing.
I dunno...I pay for my games and sometimes I feel like there's nothing worth playing. :p
 

Dreiko_v1legacy

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Pyrian said:
Aren't the arguments that (A) the evil megacorps must be opposed and (B) that piracy is good for the product, contradictory stances? Clearly you must oppose the evil megacorps by not pirating their games! Anything else just feeds into their lust for gold.

I had little sympathy for software piracy in the past and none whatsoever anymore. Times have changed. The amount of free content is overwhelming. Nobody has any excuse to grub up what they're unwilling to contribute for. Don't want to support the evil megacorps? Then don't play their games. You'll never hurt for new things to play. It won't necessarily be the latest and greatest - although in most cases one or the other is available - but it's not like there's nothing worth playing.

As someone who made arguments defending piracy to a degree, I don't think I ever touched upon "megacorps". I do also only buy games from the devs whom I like. Thing is, whether a "megacorp" makes a game I love or not is my main criteria for whether I like them or not. So, for example, I do indeed not play any activision blizzard games, cause they don't make any games I find interesting. As for EA, I like Dragon Age, quite a bit, but that's kinda it. I never had much of a thing for their other offerings. The main evil corporation I'd not wanna support is Gamestop lol.

Pirating a game instead of buying it when you very well can buy it and the game is a game you'd genuinely love to play, just to stick it to the corporation and not because you actually have some form of reason to pirate it, is indeed nonsense and hypocrisy, I'll gladly join hands with you to condemn it. The type of piracy I had in mind was the one done to fix games who are being sold to us in some form of wrong state, like the USA version of Tokyo Mirage Sessions.

There's a patch for that game that reverts it to its original form with all the cut content (and pelvic bones) added back to the game (basically if you don't know about this case, the game is like persona with regards to dungeons and it had an entire dungeon that had elements of Japanese gravure modeling photoshoots and that entire dungeon as well as a bunch of smaller things were removed completely or altered significantly). This is significant because the wii U was region-locked so if someone did actually speak Japanese, they'd still need to import a second Japanese Wii U on top to be able to experience this content. They also added subs to the patched pirated version of Mirage Sessions for the people who don't speak Japanese which made that version the definitive USA version of the game.
 

Dalisclock

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RaikuFA said:
Ok. Let me pay for Mother 3 or Live a Live.
Kinda how I feel. Mother 3 came out 13 years ago and still isn't available(legally) outside of Japan for a console(Game Boy Advance) that went out of production nine years ago. There is a fan translation version of the game available on the net that's effectively the only way to play it at this point, since Nintendo apparently doesn't think it's worth releasing officially to the rest of the world.

Nintendo has the means to buy the fan translation for a song(or hell, just ask for it. I'm sure the people who did it probably wouldn't mind as long as it means it got a wide release) and put it on the virtual console. Until they do, it's hard to feel bad when people pirate it in order to experience it. If you don't put it for sale, hard to complain that nobody is buying.

That being said, if the game is reasonable to get ahold of it, you should pay for it.
 

CaitSeith

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Specter Von Baren said:
maliciously pirating games
Just to be in the same page, can you define that? Good pirating vs. malicious pirating. What's the difference? The only thing that encourages piracy is people playing the pirated games. So far it seems that the difference between good and malicious is who are playing the pirated games... and nothing else.
 

TheMysteriousGX

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BabyfartsMcgeezaks said:
Any excuse to make yourself feel better for not paying for a game.
Nintendo would have many hundreds more of my dollars if they'd let me spend it on them.
Videogames, soundtracks, amiibos, Splatoon merch, etc.

Me handing some guy in Peoria $40 for a used game doesn't benefit game companies in the slightest.
 

Abomination

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I have only pirated games when I literally could not afford them back when I was younger. Now I purchase any game I want because I have the disposable income to do so.

If a game is pirated it is not "stolen" for the copy remains. If the individual would never have purchased the product then there is no lost sale.

Do people pirate games who could otherwise afford them? Of course. I would argue, however, that they are the minority. The majority of piracy would be from nations that can not afford to pay the full retail price for a video game. The producer is not actually "losing" money, since if the only way the pirate would be able to obtain the object was to pay for it, then the pirate would not pay for it. So either they make $0, or they make $0 - they are not impacted either way.

Is it a saintly endeavor? No. But it is not theft either.
 

McElroy

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BabyfartsMcgeezaks said:
Any excuse to make yourself feel better for not paying for a game.
No! Leechers deserve no excuses!