I was watching a Portal 2 preview video on Gamespot yesterday where they were talking to someone from the dev team. What he said was that both modes of the game would equate to a game five times as long as the first one.
I plan on buying the game on release, but it wasn't the length that sold it to me, and I wasn't turned off by the original Portal being short. Maybe it's just me, but I don't tend to play any one game for hours at a time, so it still took me a good few weeks to complete that one.
I'm sure most of us could reach the end of any single-player game in two or three sittings if we had the time, but is that really what the single-player mode is for? In an age when video games are becoming more and more like film and TV, does it really matter that it only takes a few hours to escape the enrichment centre? That's still longer than a lot of films.
And another thing I'm curious about, how do you quantify replay value? Reviewers tend to complain that once single-player game is finished, there's little else to do, but isn't that the point? When you've defeated the antagonistic force, the final act has ended and your services aren't required in the immediate future. This sort of thing doesn't stop me from watching a film I've seen before.
I plan on buying the game on release, but it wasn't the length that sold it to me, and I wasn't turned off by the original Portal being short. Maybe it's just me, but I don't tend to play any one game for hours at a time, so it still took me a good few weeks to complete that one.
I'm sure most of us could reach the end of any single-player game in two or three sittings if we had the time, but is that really what the single-player mode is for? In an age when video games are becoming more and more like film and TV, does it really matter that it only takes a few hours to escape the enrichment centre? That's still longer than a lot of films.
And another thing I'm curious about, how do you quantify replay value? Reviewers tend to complain that once single-player game is finished, there's little else to do, but isn't that the point? When you've defeated the antagonistic force, the final act has ended and your services aren't required in the immediate future. This sort of thing doesn't stop me from watching a film I've seen before.