As titled. Been wondering this for a long time now. Head hurts a bit at the moment so I'll do this in point form.
1. Better direct, immediate feedback from the end user that traded in their copy.
2. Cost of reproducing "extra content" like the Catwoman thing in Arkham City is well, near zero I imagine, since it's just data they already have. Would lead to more flexible pricing schemes depending on whether the second hand buyer wants things like that or multiplayer.
3. The money goes where it should be going. I don't know about other people, but I can't help but feel that places like Gamestop are in a way getting unjustly enriched by simply being a middleman. Also, this new source of revenue / increased sales could be accounted for and make it easier for publishers to be more willing to sell for a cheaper price.
There's one obvious obstacle to doing this: infrastructure. But I honestly don't think that Activision or say EA couldn't afford to set up some official stores with trade-in services.
1. Better direct, immediate feedback from the end user that traded in their copy.
2. Cost of reproducing "extra content" like the Catwoman thing in Arkham City is well, near zero I imagine, since it's just data they already have. Would lead to more flexible pricing schemes depending on whether the second hand buyer wants things like that or multiplayer.
3. The money goes where it should be going. I don't know about other people, but I can't help but feel that places like Gamestop are in a way getting unjustly enriched by simply being a middleman. Also, this new source of revenue / increased sales could be accounted for and make it easier for publishers to be more willing to sell for a cheaper price.
There's one obvious obstacle to doing this: infrastructure. But I honestly don't think that Activision or say EA couldn't afford to set up some official stores with trade-in services.