boag said:
Iwata said:
Without EA, many of the games we play would simply not exist, at all, period.
Pray tell, when has this ever been a good reason to keep anything around?
Do you frankly believe that just because EA didnt exist there wouldnt be games to fill in their spots?
Do you honestly believe that Without EA Gaming would be worse off?
If you do I would love for you to provide more backbone to your statement than "Because I say so" or "look at these games" because EA has yet to actually make a game from their own core not subsidized from another company, that has actually pushed gaming innovation forward.
If you can name just one, ill back off and accept you claim as valid.
I hope someone has already said this, but...
Minecraft. A game made (at least started) by a lone developer with zero funding, self-published, and frankly, even if you hate it, the idea of digital Legos is pretty damn innovative. Especially when even the ACTUAL Lego games don't let you build things.
And I don't want you to back off and accept anyone's claim as valid, but I do wish you'd concede the point that, without EA, we'd somehow be worse off. Westwood was turning a profit AND good games before the EA buyout. I know. Tiberian Sun is head and shoulders better than Red Alert 2. This isn't opinion, it's fact. Right now, my copy of Tiberian Sun is running fine on Windows 7, and Red Alert 2 dies on launch. The fact that older game on the same engine runs while the one EA had a hand in dies is very practical proof that EA messed up a game. The same basic ideas can be said for EVERY studio EA has bought. The games got more flashy, more expensive, more movie-like, but the mechanics, and even the rate of bugs, have gone downhill drastically in every game EA has a major hand in. Personally? I'd rather have a game with solid mechanics, no bugs, and 2002-era isometric 2.5D graphics than the cutscenes-in-a-can EA sells now and calls games. Sure, sometimes I want a spectacle. Guess what? That's when I load up Unreal Tournament 3 - better graphics, same solid gameplay. EA has no analog to this.
But this makes sense anyway. EA has never been about producing video games. They produce interactive stories. They produce movies that require you to rapidly tap the fucking A button to keep watching them. Nobody at EA cares if the game has solid mechanics - as long as it can render something gorgeous for 30 seconds for marketing to place in a TV ad, they think it's a RTM-grade game. And this is why we hate EA - because it's Electronic Arts, not Electronic Games. We don't mind spectacle. We enjoy it too. But Spectacle should be IN ADDITION TO good gameplay, not a REPLACEMENT for it.