Minecraft is a game you have to play to understand why everyone loves it. I arrived late to the game, originally brushing it off as mining sim that must be attracting all the Farmville-like players. Of course I had no idea what the game was about so I was just being overly-critical and opposing the norm.
Today, Minecraft is my second most played game (World of Warcraft being my first). The only explanation I can give people is that it's similar to playing with Legos (something I used to be known for being addicted to). They both give you a gigantic set of tools to build and play whatever your mind can think of. The amount of freedom Minecraft gives me would have normally turned me off due to time constraints and lack of original imagination, but something about this game made me look at this freedom differently.
It's partly due to the subtle goals and realism of the mechanics, but more and more I'm becoming convinced that it's the constant threat of monsters and other pitfalls destroying the things you put effort into building. Normally trying to play games as flawlessly and thoroughly as possible, but Minecraft tested me over and over again (mainly through Creepers) to not play the game to beat it, but to try to survive in a world that you just cannot win. You only achieve the goals you set for yourself, allowing you to control how much effort you want to put into it.
But that is only one aspect to why I love Minecraft...
The other is the constant dread that lingers with every step I make in a cave. The randomness of the world compliments the constant fear of death. Just when I think I've seen everything Minecraft could throw at me, I find a pit full of jumping Creepers [http://www.youtube.com/watch?v=VGbbM72eKAw#t=2m14s] in a dimly lit cave and then I fall into a hole of spiders [http://www.youtube.com/watch?v=VGbbM72eKAw#t=5m00s].
Though nothing is as cruel as showing up to the place I left my diamond, only to have it disappear a half a second before I could reach it [http://www.youtube.com/watch?v=okGxll6FGWY#t=3m34s].
These type of experiences will stay with me for a long time. Some people will play the game for a week and get bored of it's simple gameplay, but I have yet to find a reason to think that Minecraft doesn't have more memorable experiences to come. Finally moving into beta, I can assume that more features and creatures will be added soon to keep me engrossed in the game for months, maybe even years to come.
This is why I still love a game with 16-bit graphics, simple gameplay, and no story. Because you can create your own story, using your own personal rules and imagination, to make a world that only you can enjoy.
tl;dr Go play Minecraft, it's worth every penny.
Today, Minecraft is my second most played game (World of Warcraft being my first). The only explanation I can give people is that it's similar to playing with Legos (something I used to be known for being addicted to). They both give you a gigantic set of tools to build and play whatever your mind can think of. The amount of freedom Minecraft gives me would have normally turned me off due to time constraints and lack of original imagination, but something about this game made me look at this freedom differently.
It's partly due to the subtle goals and realism of the mechanics, but more and more I'm becoming convinced that it's the constant threat of monsters and other pitfalls destroying the things you put effort into building. Normally trying to play games as flawlessly and thoroughly as possible, but Minecraft tested me over and over again (mainly through Creepers) to not play the game to beat it, but to try to survive in a world that you just cannot win. You only achieve the goals you set for yourself, allowing you to control how much effort you want to put into it.
But that is only one aspect to why I love Minecraft...
The other is the constant dread that lingers with every step I make in a cave. The randomness of the world compliments the constant fear of death. Just when I think I've seen everything Minecraft could throw at me, I find a pit full of jumping Creepers [http://www.youtube.com/watch?v=VGbbM72eKAw#t=2m14s] in a dimly lit cave and then I fall into a hole of spiders [http://www.youtube.com/watch?v=VGbbM72eKAw#t=5m00s].
Though nothing is as cruel as showing up to the place I left my diamond, only to have it disappear a half a second before I could reach it [http://www.youtube.com/watch?v=okGxll6FGWY#t=3m34s].
These type of experiences will stay with me for a long time. Some people will play the game for a week and get bored of it's simple gameplay, but I have yet to find a reason to think that Minecraft doesn't have more memorable experiences to come. Finally moving into beta, I can assume that more features and creatures will be added soon to keep me engrossed in the game for months, maybe even years to come.
This is why I still love a game with 16-bit graphics, simple gameplay, and no story. Because you can create your own story, using your own personal rules and imagination, to make a world that only you can enjoy.
tl;dr Go play Minecraft, it's worth every penny.