Honestly, I think you've summarized my position Better then I did. I really enjoyed the game until I got to Aldrich and pieced the whole thing together. Heck, I loved the game until then, even if I was unhappy with the level design. I would even say there were mild improvements in the lore. I'm glad that they clarified the story around the painted world of arimais, for instance, and that we got to see quelana and her sister together.Dirty Hipsters said:I can agree with you there. While I think a certain level of fan service and connectivity is good From Software seem to have really overdone it with this one. Andre being your blacksmith is one that really grated me. Hundreds if not thousands of years have passed since the events of the first game, kingdoms have risen and fallen, ages of dark have come and gone, and Andre is still just pounding away at the same old long sword, and still hasn't figured out that he needs a source of heat to make any progress. Poor Andre.Fox12 said:So, I've finally finished Dark Soul's 3. I've gone back and forth on it so far, but I think I finally have a concrete opinion on the game. I don't like it, and now I know why.
I was annoyed by all of the callback to the original game, but I could deal with the petty fanservice if Fromsoft had left it there. No, the real sin of DS3 is that it completely butchers the lore of the original game. In fact, I would argue that it makes the first game non-canon. Events no longer fit or make sense, and now the game is broken.
Seriously, if they really wanted to bring back a blacksmith from Dark Souls 1 they should have brought back Vamos. Just the fact that he's a skeleton makes him ageless and you could easily say that he's unaffected by the spread of the Dark.
Not true. Both endings to the game are still valid because the age of dark and the age of fire are cycles. In fact, you get to witness an age of dark in this game. Each of the Dark Souls games has a section where you go back in time and this game is no different. The optional area where you fight Champion Gundyr is the past (though it's really unclear how exactly you get there). The game's lore states that Gundyr was a champion of ash, but that he awoke too late and missed his chance to link the fire. When you fight Champion Gundyr you're in the past, fighting him during an age of Dark, he's stronger because he is in his prime, and he does not have his transformation because he has not yet been corrupted by the Dark.For instance, the mere fact that there is a sequel at all means that one of the original endings have been invalidated. The Dark Lord ending can no longer be canon, because there was never an age of dark.
I sort of agree with you on this point. There's some stuff that still fits in with the established lore, but there's also some stuff where I'm really disappointed by the writing. I've already mentioned in another thread, but I agree with you about Gwyndolin and Aldrich being a weak-point of the game because it invalidates one of the possible choices in the first game. Yes, killing Gwyndolin in the first game was optional, as was uncovering twilight anor londo, however I feel that doing those things is integral to understanding the story of the original Dark Souls and how Gwyndolin was seeking to manipulate the chosen undead. Furthermore, Gwyndolin's appearance in this game (being eaten by Aldrich) would be meaningless to someone who didn't find him in the first game, and the only way to even see Gwyndolin in the first game was to enter his boss room and fight him, which makes him being in this game kind of non-nonsensical from a design standpoint since anyone who would recognize him would be people who had killed him.This is bothersome, but it gets much worse. Nothing in the original game really works. In the original game you face Ornstein and Smough in order to meet Gwynevere. Yet, in DS3, it is revealed that this is now non-canon. Ornstein abandoned the city, while Smough was left alone. In the original game you can find Gwyndolin, who has been manipulating you, and kill him. In DS3 we discover that this never happened. Instead he got sick, and was eaten by some random monster.
I also agree with you about the Nameless King and how he doesn't really fit with the Dark Souls 1 lore either. Ok, so Andre was originally supposed to be Gwyn's son, and play a much larger role in the first game, but that idea was scrapped, so you can forget about it. Solaire was a fan favorite for being Gwyn's son, but that was just a popular fan theory. It looks good on the surface because of Solaire's fighting style and some of this dialogue but once you dive into his character more that theory fits him less and less (that and the fact that he looks nothing like the broken statue of Gwyn's son). So both of those characters are out of the running for Gwyn's son.In the original game it is implied that either Solaire or Andre are the first born son of Gwyn, and if you look at the art work then it is clear that Andre was originally his son. He looks just like him, and both characters look after their warriors. In DS3 this is completely invalidated, and it is revealed that Gwyn's firstborn was just some random asshole on a dragon. This makes no sense, as the firstborn left after the dragon's were killed, and presumably just before Gwyn sacrificed himself, since he left behind a gift on Gwyn's tomb. The nameless king doesn't fit any of the established lore for the character.
So here's the lore problem with Gwyn's son being the Nameless King: Gwyn's son is said to have been punished and stripped of his deific status because he lost the annals of history.
Description of the Ring of the Sun's Firstborn (from Dark Souls 1): "Lord Gwyn's firstborn was a god of war, but his foolishness led to a loss of the annals, and rescinding of his deific status. Today, even his name is not known."
Description of Sunlight Blade miracle (from Dark Souls 1): "When the eldest son was stripped of his deific status, he left this on his father's coffin, perhaps as a final farewell."
Gwyn's son wasn't stripped of his deific status because he had sided with the dragons, the enemy, it was because he had lost the annals of history (which is one of the causes of the game's lore being difficult to follow, no one knows the complete history of the world because it was lost). It also doesn't make sense how Gwyn's firstborn son could have left something on Gwyn's grave if he had defected to the dragons. If Gwyn had stripped him of his deific status and forced him to leave Anor Londo the firstborn son would not have been able to leave something on Gwyn's tomb, because Gwyn wouldn't HAVE a tomb yet, and there's no way the firstborn son would have been able to come back to Anor Londo at a later time after Gwyn had sacrificed himself to extend the age of fire if he had defected to the dragons because he would have been a traitor and attacked on sight by the blades of the dark moon that Gwyndolin controls.
Well again, you were only extending the age of fire from Dark Souls 1, but there have been multiple cycles of the age of fire and the age of Dark between Dark Souls 1 and 3, so the world wasn't going to remain at its status quo. However we don't really know what the effects of the age of dark even are. These games always take place in the final days of the age of fire, and we only see the age of Dark briefly and in one area, it's hard to tell how much of an "age of man" it is. After all, Gwyndolin isn't the only one manipulating the chosen undead, Kaathe is the one who tells you that the age of Dark will be the age of man, but everyone has their own agenda and we never find out if the age of dark brings mankind's rise to power.To make matters worse, even the linking of the fire ending makes no sense. The whole point was that you were either continuing the age of fire, or you were ushering in an age of man. And yet, in Dark Soul's 3, the age of man comes anyway. The gods interbreed with mortals, and Gwyndolin gets eaten by Aldritch. Humanity has basically taken control of the planet, the old religions have stopped worshipping the original gods, and people have even taken over Anor Londo and fed the remaining gods to a monster. If that's the case, then what was the point of linking the fire at all? The age of man comes either way, and humanity doesn't seem to be affected by either ending. The Dark Soul, which is what the game is named after, isn't even mentioned in Dark Soul's 3.
It really is unfortunate how little the "Dark Soul" is mentioned in Dark Souls 3 though. It was one of the most important things for understanding the lore in dark souls 1 and 2 (well, scholar of the first sin anyway) and it seems this time around it was abandoned by the wayside.
Anyway, in conclusion, I actually really like this game, but there are a few story elements that I find rather unfortunate. I have to say that my enjoyment of the game took a bit of a nose-dive when I fought Aldrich, and it was mostly because of the lore implications. That being said, I still highly value this game, flaws and all. And honestly, the flaws are part of the charm of this series. Is Dark Souls 1 a flawless masterpiece by any means? Dear god no but we still love it anyway.
...Shit...I wrote too much again.
No one is going to read this.
I hope Caramel Frappe shows up to give me validation and make me feel like I didn't just waste an hour.
EDIT:
Back to Nameless King, come to think of it, he doesn't fit with Gwyn's firstborn son, the god of war, even thematically. The Warriors of Sunlight covenant worshiped him and in Dark Souls 1 it was said that he watched over his warriors.
Sunlight Medal Description (Dark Souls 1): "The symbol represents Lord Gwyn's firstborn, who lost his deity status. But the old God of War still watches closely over his warriors."
The Nameless King doesn't seem to have anything to do with the Warriors of Sunlight covenant, nor does he watch over and protect his warriors. He seems completely indifferent to the player regardless of covenant alliance.
I feel like something they could have done to add to his character would be to have him as a summon available only to sunbros (in a de-powered form). Sort of like what From Software did in bloodborne with making Gascoigne available as a summon for the cleric beast. That way he would be "watching over his warriors" and then when you finally make it to Archdragon Peak you would think "OH, IT'S THAT GUY" and then after beating him and reading the lore on his gear you'd figure out that he's the son of Gwyn, and understand that's why he was available as a summon to you while in the warriors of sunlight covenant.
But now I'm just rambling...
My issue was with how much miyazaki's lore contradicted itself in this title. I wouldn't mind the nameless King, for instance, if they had developed him at all. Instead it felt like they contradicted the story so that they could have a cool boss fight. I may have expected that from Dark Soul's 2, but not from Miyazaki himself. Heck, when I saw Andre in this title, I was convinced he was the son of Gwyn. How else could he have survived all this time? The fact that he's a normal undead almost creates a plot hole in its own right.
I like your interpretation of the age of dark. I played around with the idea that the age of dark was set in the past, but this creates several problems. First of all, why would anyone remember DS1 if there had already been an age of dark? Gwyn's children shouldn't be remembered, much less alive and well. If an entire age of dark had passed then they should be long gone. Instead we meet his daughter, his devoured son, and several of his Knights. Furthermore, no one seems to remember there being an age of dark. Why would everyone remember an age of fire, but not an age of dark? After all, age of dark would have to come after the age of fire. We know, after all, that the age of fire was preceded by the age of dragons. This means that there are more cycles then just light and dark. If the first flame symbolizes the Big Bang, then it stands to reason that dark represents the heat death of the universe. The age of dragons, then, likely represents the moment of maximum entropy before a new Big Bang. This may just be theory, but it fits. It's impossible for there to have been multiple cycles of light and dark between the first and third game.
Furthermore, everyone wants to prevent an age of dark from occurring, and it's implied that the age of fire had been going on for a long time, since every single lord of cinder had once linked the flame. There's no mention of an age of dark. I even made a point to kill the fire keeper in the dark world. If it was set in the past, then the fire keeper in the present should be dead. But she wasn't. This could be an oversight in the game, but I find it more likely that the dark world is either in the future, or its in an entirely different timeline. And that's the central issue. It's impossible for the plot to make sense anymore unless you introduce incredibly convoluted explanations, like the existence of a multiverse. It becomes too warped for its own good, and eventually collapses in on itself. DS1 wasn't perfect, but it had a self contained story that was nearly perfect in its own right. Now I'm not sure what the games are going for.