The Long Road said:
Maybe you just need to, I dunno, finish the game? You're missing out on some of the best narrative-gameplay combos of modern gaming. Seriously, when I read "I've played up through the conclusion of Ravenholm", all I heard was "I'm 12 and what is this?". You're judging the game based on... half the game. And that's not including Episodes 1 and 2.
Based on your dismissal of Half-Life in general, especially after only playing HALF of it, I'd say you aren't qualified to make any kind of statement about what is and isn't a good campaign. You obviously like FPSs, but you couldn't recognize good writing if it smacked you in the face. The characters feel human, putting it head and shoulders above most FPSs right there. The setting is unique and fresh, and it has the right mixture of feeling bogged down in cannon fodder and fighting a few elite enemies. Halo 2 had a decent campaign at best. It doesn't stand up at all to HL2, though.
1) "Suggestion, opinion, insult, reference to other games indicating that the game can't stand on its own, assertion assertion assertion assertion, assertion."

OK sorry, but in all honesty you're acting rather antagonistic here. (By the way I'm 15, not 12.)
2) Now, I have several comments to make in response to yours about finishing the game. First, an explanation is in order of why I am unable, at the moment to do so.
I'm playing this on the Xbox (got the Xbox version as a gift, and my computer is so shit it can't run any games other than Homeworld anyway). Now, at home, my 360 connects up to a computer monitor rather than a TV. This is fine, except Halo 2 is literally the only original Xbox game which actually works with this setup - all the others in my small library (which I also got as gifts) don't like this and don't work.
Recently though, I went on holiday to Wales. Where we stayed, there was a 360connected up to a TV. Seeing my chance, I brought along Half-Life 2 and vowed to see what the hell all this fuss was about. Unfortunately though, we were only staying from Saturday to Wednesday - so I was unable to get any further than the end of Ravenholm. We do go to Wales on holiday often, though, so I left the game there and will pick up from where I left off next time. Don't worry, I'll finish this eventually.
Second, getting this far took me a goodly while. This is quite clearly a long game, and Ravenholm was about halfway through. A game which takes almost
half its levels to go from "high end of average" to "properly good" will not sit well with me. What the hell have the devs been doing when they were supposed to be making the first half of the game as awesome as the rest, or at least comparable?
Episodes 1 and 2 are different games. We're not talking about them. When I get round to playing those, then maybe we can. If those games are good, it doesn't make Half-Life 2 itself any less average. And when I hear people talk about the awesomeness of the series, I hear them refer to Half-Life 2 as much as, or even more than the episodes, so it's not like it's generally acknowledged to be the weak point or something.
Onto your second paragraph. Perhaps it is foolish of me to dismiss the whole series based on my experiences with half of one of its games - so for now, let's confine our discussion to Half-Life 2 alone, rather than the many, many other games set in its universe. I'll reserve judgement on the rest of the series.
You seem to have made the assumption that the only game I like is Halo. I like Mass Effect, a game generally agreed to have good writing. I like Homeworld, which also has good writing (and by the way, Aurora Firestorm above my post here gets huge massive gigantic kudos for being a fan of that excellent game). I happen to also read books - lots of books - which
have to have good writing to succeed (and since I know you're going to make a silly connection and/or a snide comment here, I've only read one of the books set in the Halo universe and it wasn't brilliant). I read and enjoyed Lord of the Rings (a while ago now though... should probably re-read it), I love Dan Abnett's books - the later ones of which have very good military sci-fi writing - and I love classic sci-fi books like Foundation and The Moon is a Harsh Mistress. On top of that, among my favourite movies are District 9 and Inception - and if movies can be said to have good "writing" (which is an academic question) then these two certainly have it in droves.
Now I can't just point out a sequence and say "that has good/bad writing", but I think I can tell when a game is well-written overall. G-man's poetic and somewhat creepy little speech in the opening (and only, so far) cutscene impressed me. Father Grigori impressed me - hell, the whole of Ravenholm impressed me, though now I'm done with it I'd rather not go within 20 miles of it again. But so far... the characters aren't really there. They're voices, with vague personalities and names. One of them's a girl who
isn't just eye candy, but she doesn't have any real character yet. That white-coated scientist from the beginning gave me a hint of character in that he kept a headcrab as a pet - but really, nobody apart from Grigori is particularly interesting. Gordon himself has no character at all, he is:
LarenzoAOG said:
You could argue he is a brick so the player can portray his own personality onto him, but then, you could make the same argument about Halo 3: ODST and Reach. Master Chief I will admit is a prop for guns, not a character (unless you read up on his backstory in a book, or Halopedia).
So, yeah. I'd disagree that they feel any more human than most games out there.
The setting? Interesting, perhaps mildly so. Unique and fresh? The day when 1984 with aliens and, for good measure, zombies is "unique and fresh" is the day toothpaste becomes sentient and launches a full-scale invasion of one of the moons of Jupiter. True, Halo's setting is just an "alien invasion", but my love of space opera means I appreciate this more than Half-Life 2's backstory - personal preference here, more than anywhere else, I guess.
So I couldn't see anything special about Half-Life 2, and to be honest I have trouble imagining it magically triples in quality in the second half of the game. There are games which get better later, but games in which the second half completely changes my opinion of the entire game? Rare, at best.
Whew. That was longer than I expected. Sorry, guys.