Why I hate World of Warcraft

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buckythefly

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Aug 6, 2008
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I have been a long time gamer, starting on the Amiga playing text based adventure games with my father. I've got a longer hit list of MMO games then I have have ex girlfriends, and I have a lot of those. I even did play World of Warcraft, for about a year, And recently, I've come to the conclusion that I just hate World of Warcraft. Its as plain and simple as that. So, I've started this thread to bring up my points in a sort of editorial fashion.

*Flame Retardant Clothing Section*
I don't just suck at the game I made it to maximum level pre-expansion, but didn't continue after that.
I gave World of Warcraft a fair try, like I said I played a year, was in a guild, even raided.
I am not just being non-conformist, I'm perfectly happy doing what everyone else does, as long as I am enjoying it.

*Its Time to Start*
On the surface everything looks beautiful, crisp stylized graphics, a beautiful world to explore that is hugely expansive, many classes and races to choose from, and a huge player base to party up with. My problem is the game underneath that beautiful shine reside a simplistic combat system, and a terrible time sink.

The combat system, in any other genre would be wrung out to dry by critiques for being completely non-interactive, You practically play a non-musical form of guitar hero, as you dance through a series of hot-keys with illegible little icons. The higher your level the more complex this dance becomes, but It never requires any skill from the user the "best build" can be found in a myriad of sites across the internet, so rather then customizing your character to be unique, you will customize it to someone else specifications to be effective.

This complete lack of thought, permeates the entire game, As many mods are available for the game including those that point you in the correct direction for your quest at all times. Completely removing the need to explore. You can also find macros to provide automatic targeting and healing in team play. Although this is an interesting feature, what would require a quick hand on the mouse and accurate watching of the teams health can be done better with a single macro'd button press.

Worse then that however, is the game requires hours and hours, from crafting, to questing, everything you do requires hours at a time. Now I know this is one of the trademarks of the MMO genre, but WoW is the most terrible offender I have found, Large raiding dungeons require upwards of 4 hours to complete, and harvesting materials for crafting (even when locating mods are applied) takes hours and hours to raise your skill.

Now, none of that would matter if the community was fantastic, Any game can be fun if played with the right people and for a game as popular as World of Warcraft it should be no problem to find friends in the game right? Well, many of the people I know locally play, and most of them have maximum level characters and primarily raid. I've had plenty of offers of help, but its always "to get to 80" "we've gotta get you up to 80" The whole game boils down to grinding to maximum level before the...fun starts? At which point, I listen to them talking about guild drama, how their healer got mad and quit mid dungeon, or this guy took all the money from the guild because he couldn't have the item he wanted. I sure want to spend months of my time playing for THAT. I have been told you have to "play for the end game content" and I just think why should I, I can pop in any other form of game, and within 5 minutes of completing the tutorial, be in game content with more game play then the best of WoW's 80 level instances. For example, Borderlands has recently come out, and it doesn't require months of time to get to the interesting part, I can link up with four of my friends at any level, and any quest can be explosive and fun, the later parts of the game doubly so.

And so, I ask you, what is it about world of warcraft is fun, What makes people willing to pay 15 dollars a month, put up with blizzards extra fees for stuff that most games don't charge for. It might be childish, but I am much happier slapping a disk into my PC, or my 360 and having the instant gratification of a video game that wants me and my team to have a good time, within minutes of starting the game.
 

ArcWinter

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May 9, 2009
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Actually, I played it and I simply thought it was boring.

And I've played Oblivion for 3 years without being bored. That says something.
 

chronobreak

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Sep 6, 2008
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When you ask what about the game is fun, I assume you could just take the negative points you brought up, such as it being very time consuming, and flip them around to make them a positive, right?
 

keybird

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Jun 1, 2009
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I personally thought that WoW fine in the aspects that you mentioned.

Though, I never played in guilds or raids, always by myself
 

McNinja

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Sep 21, 2008
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The Dr Jack said:
As much as he is right, WoW is still fun. Kicking ass with a group of friends you know IRL cannot be beaten.
Indeed. However, when you do not have friends online, people tend to be dicks. And dicks aren't fun to play with.

keybird said:
I personally thought that WoW fine in the aspects that you mentioned.

Though, I never played in guilds or raids, always by myself
That's why it was fun. When you play by yourself, things are fun. But when you get into groups, you have to deal with people. And people are idiots. You have people quitting mid-dungeon, people whining about items, people stealing items, etc. good groups (for me at least) were hard to come by.

THEN you have griefers, who kill you (if in PvP) because they can. I've gotten corpse camped dozens of times, and it sucks when you have a specific time frame in which you can play. Then you have selfish pricks in actual PvP (battlegrounds).

I agree with everything Buckythefly said.

After the Burning Crusade, I got to 70. Then I got bored. I was bored trying to get good gear to I could go to another dungeon and good better gear so I could go to yet another dungeon to get good gear. I got bored grinding for materials to make better gear. I barely had money, I barely had time, and I barely enjoyed it.

So I canceled my account and switched to private servers. Turns out, they're a lot more fun, although when people are jerks, they are really jerks. However, I got bored with that as well so I said good-bye to WoW. I didn't have the time commitment required to raid (and you have to raid to get any sort of decent gear), nor the patience to grind.
 

YoUnG205

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Oct 13, 2009
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I do not hate it but it is not a game I can get into.
Not to mention £10 a week Wtf!?
 

Wolf Devastator

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Nov 12, 2008
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ArcWinter said:
Actually, I played it and I simply thought it was boring.

And I've played Oblivion for 3 years without being bored. That says something.
I think you fail for liking Oblivion is your problem. I believe I have a thread saying how Oblivion is worse than Morrowind somewhere on the net (minus the combat system of course)
 

braincore02

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Jan 14, 2008
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I agree. Wow is a huge time sink. Tho I don't agree that the Questhelper addon is bad in that it removes exploring. I don't have the time or interest to memorize the whole map, it just adds to the time sink. Soooooooo I stopped playing.
 

mikecoulter

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Dec 27, 2008
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I think it's okay. It does have some fun points. And it runs on my laptop fine.

But I'm an extremely low level, as I only play it now and then. Still on my first free month. I won't be paying for it often.
 

TZer0

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Jan 22, 2008
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Cracked.com summarized my thoughts here: Linky [http://www.cracked.com/funny-4-world-warcraft/] (funny read)

If a game needs months and weeks worth of dedication to get "to the good part", then usually it isn't worth it. I've tried WoW for about.. umm.. 15 minutes, it is probably the first game to bore me to death that quickly. No, seriously, I meant that. That's not my usual attention span, mind you, but if nothing happens for within that period, then that tells me more or less instantly that it won't happen throughout the 100 next or more periods. I play games to be entertained, not to grind the same meaningless "kill [number] [type of monster]", "Bring [item] to [person]x5" or the even more creative "kill [number] [type of monster], then bring [items] to [person]"-quests. This isn't a game, this is runner-service. Which you pay for to run.

Due to things like this, I've sworn to never touch a MMORPG again until they remove the grind.
 

Daveman

has tits and is on fire
Jan 8, 2009
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ArcWinter said:
Actually, I played it and I simply thought it was boring.

And I've played Oblivion for 3 years without being bored. That says something.
yeah, I did the free trial and frankly I got to level ten really quickly and then realised quite how bored I was. There really is no challenge in the grinding whatsoever. This compared to oblivion which I played for a week straight upon getting without being bored or annoyed, and it even has a degree of re-playability.

OP: I also much prefer borderlands because at least I can score crits and plan my attacks somewhat. Also I get a car at a low level, whereas mounts take a FUCKLOAD of time to get.
 

Metropocalypse

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Aug 22, 2009
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I think one reason you do it is because like you said, the whole thing revolves around reaching max and putting hours into everything. I became addicted for a long time. I didn't enjoy any of it...so much grinding and killing but trying to hit max. It was always made out to get good, hyped up. I spent so long playing thinking "It WILL get good". After a few months and a lot of hours put into it, I realised, I, I then spent a lot of the time running around trying to find something to do. And this is where people become addicted. At that point, I just felt like it was too late to quit. I'd gained so much, so much time had already gone into it, and seeing as there was no obvious ending or story to follow, it just kept going.

Clever concept, I suppose... however, VERY evil.
 

x0ny

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Dec 6, 2009
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YoUnG205 said:
I do not hate it but it is not a game I can get into.
Not to mention £10 a week Wtf!?
It's £9 a month

I enjoyed WoW, got totally hooked, I left because my brother, my gf and my gf's sister stopped playing.
 

King Kupofried

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Jan 19, 2010
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I've always been a bit baffled when people talk about the 'rich' or 'crisp' WoW graphics...The environments are huge and epic and vibrant, but whenever you get up close especially to the monsters and characters, they look hideous. Although Blizzard tends to cover this up by making everything glow now. It makes the game run very smoothly so I don't think it should really change but I don't get what people see in them.

I agree with most of what the main post says. I think the real problem was when Blizzard started making expansions and raising the level cap. Giving people access to very easy to obtain gear that was almost comically more powerful than even some of the best items you could have obtained from months and months of work in the Classic version. Forcing everyone out of the much more expansive, much more vibrant, and interesting Azeroth areas and into the much smaller blander Outlands. It wasn't as if someone could just go "Oh well, I don't care much for the expansion. I'll just stay in Azeroth and have fun at 60." Since no one would be doing anything at level 60 anymore, and even playing in PvP would be impossible seeing as in battlegrounds you'd now be bumped to the very bottom of the 60-69 tier now.
Personally I had alot of fun getting through the levels. The classes were all very unique to play, and grinding never really seems to bother me quite as much as most people (As long as I had some quests to fulfill). There was still alot of people doing lower level dungeons which I never found to be too much of a timesink (This is disregarding the End-game instances) There always seemed to be something new to go and see. Outlands was horribly boring. I also played with alot of people I had known for years before so that probably increased my enjoyment quite a bit in that I 'mostly' got to avoid the horrible mouth-breathers of the game.
When WotLK came out that was when I called it quits for good. Too much spastic and sudden class changing. Too much extra level grinding just to reach the same point I was at in The Burning Crusade of trying to get through High-end instances to make my gear slightly better and better. Oh and so much for the Hero Classes huh? Ending up only giving up one which was Death Knight and promising that the next expansion would have more, except it doesn't and they decided to give us Werewolves instead and make the other races be able to use more the classes that they already have.
Also I wanted to level up a new character, but around when I got to level 10 and saw that I still had 70 much more time consuming levels to go still all I could do was sigh and then cancel my account three days later.
So WoW Expansions = Bad
 

Hiphophippo

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Nov 5, 2009
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I personally feel that WoW has little to no grind until you hit end game, in which it becomes nearly all grind.

Compared to a game like FFXI it looks positively inviting with it's grind. It's just not a game for everyone. I enjoyed it for a good long while and the only side effect I saw was that because I was paying monthly for it, I was missing out on a large amount of great games.

Since I stopped playing I've found a literal ton of great games waiting for me to enjoy.