Why I think Valve's Steambox will flop

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TomWiley

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ResonanceSD said:
The Steambox won't be as good, as cheap, or as malleable as a home built PC -_-

of course, if the "Steambox" is a specification rather than an actual thing, then it might work.
What do you mean by specification?

Either way, the Steambox will look like a console but have normal, aftermarket PC components and play existing Steam games which are PC games.

And PC games aren't optimized for any specific hardware configuration, in difference to Playstation games or Xbox games, therefore the Steambox would have to be more powerful to be able to run existing Steam games without lag.

Sure, the Steambox is marketed as a console hybrid, but it's still gonna have to run PC games to take advantage of the existing library of games on Steam.
 

Souplex

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It may end badly, it may not. Just be patient.
Valve is trying to let PC gaming die with a little dignity instead of dragging it out any further, and I commend them for that.
 

clippen05

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Good points, but until we know EXACTLY what the Steambox offers, I don't think we can judge it that harshly. Most likely I'll just stick with my regular PC unless I come into some money.
 

TomWiley

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clippen05 said:
Good points, but until we know EXACTLY what the Steambox offers, I don't think we can judge it that harshly. Most likely I'll just stick with my regular PC unless I come into some money.
Yeah, we don't really know exactly what it has to offer yet, but we do know which constraints that exist in terms of hardware. Considering those, even now, I don't see how the Steambox could possible deliver.

Souplex said:
Valve is trying to let PC gaming die with a little dignity instead of dragging it out any further, and I commend them for that.
Well, PC gaming isn't dying. It's stronger than ever, not only thanks to Valve's Steam platform, but also because Ubisoft and EA are starting to really enhance their games for PC hardware.

And that's why I don't get what Valve is trying to do. There is no reason to abandon the desktop PC. There is no reason to abandon Windows either. Obviously, Valve want to establish a console/software oligopoly like Sony and Microsoft, but the Steambox (that is, if it'll really be an open platform) won't be able to take them there.
 

Guitarmasterx7

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Controllers- You will be able to use a mouse and keyboard. There is no doubt about that. If you really want you can set up a tray table and put a mouse and keyboard on it. Steam is making a big push for controller support because it's easier to operate a controller from a couch playing on a TV. I never understood the neglect for TVs and the ravenous support for keyboards and mice in the whole "console VS PC" thing. That amazing graphical power you have is pretty much no different if you're playing on a 22 inch monitor. With enough dedication you can have a good setup with both, but honestly if it comes down to one or the other, I'm going to choose sitting in the more comfortable seat, using the more comfortable but slightly less efficient form of controls, and actually be able to SEE the insane amount of detail that my PC is capable of rendering. Anyways I'm getting off topic. Point is it's more about putting the experience on the TV than it is about forcing you to use a controller. Big picture can easily be navigated with a mouse as well.

Lynux- I doubt valve would ship their console with an OS that can't run any of their games flat. Correct me if I'm wrong but isn't lynux flexibly programmable? I thought that was the whole point of it.

Being out of place in the market- This is where I agree. The people that will realistically buy this thing are going to be a very niche audience. People interested in PC gaming that don't have a PC but would rather spend money on a console that only plays PC games as opposed to a PC or a next gen console? It doesnt make sense. I mean I guess steam has a pretty big backlog of games and lots of sales if they have a lot of catching up to do on games they haven't gotten to play. Still, seems like it's going to be a hard sell against the new xbox and ps4 coming out with a bunch of shiney exclusive games and possibly interesting new features.
 

Pescetarian

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I'm not going to make any judgement calls based on speculation. Speculation that is backed up by limited evidence, true, but speculation nonetheless.
 

Ed130 The Vanguard

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Souplex said:
It may end badly, it may not. Just be patient.
Valve is trying to let PC gaming die with a little dignity instead of dragging it out any further, and I commend them for that.
(insert obligatory PC is dying image here)

Until we know the specs and features of Valve hypothetical console we can't outright dismiss it. So I'm going to wait for Valve to finish work on it. Or the heat death of the universe, whichever comes first.
 

TomWiley

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Guitarmasterx7 said:
Controllers- You will be able to use a mouse and keyboard. There is no doubt about that. If you really want you can set up a tray table and put a mouse and keyboard on it. Steam is making a big push for controller support because it's easier to operate a controller from a couch playing on a TV. I never understood the neglect for TVs and the ravenous support for keyboards and mice in the whole "console VS PC" thing. That amazing graphical power you have is pretty much no different if you're playing on a 22 inch monitor. With enough dedication you can have a good setup with both, but honestly if it comes down to one or the other, I'm going to choose sitting in the more comfortable seat, using the more comfortable but slightly less efficient form of controls, and actually be able to SEE the insane amount of detail that my PC is capable of rendering. Anyways I'm getting off topic. Point is it's more about putting the experience on the TV than it is about forcing you to use a controller. Big picture can easily be navigated with a mouse as well.

Lynux- I doubt valve would ship their console with an OS that can't run any of their games flat. Correct me if I'm wrong but isn't lynux flexibly programmable? I thought that was the whole point of it.

Being out of place in the market- This is where I agree. The people that will realistically buy this thing are going to be a very niche audience. People interested in PC gaming that don't have a PC but would rather spend money on a console that only plays PC games as opposed to a PC or a next gen console? It doesnt make sense. I mean I guess steam has a pretty big backlog of games and lots of sales if they have a lot of catching up to do on games they haven't gotten to play. Still, seems like it's going to be a hard sell against the new xbox and ps4 coming out with a bunch of shiney exclusive games and possibly interesting new features.
You bring up some good points! Sadly, there are some technical implications you forgot to consider.

Firstly, yeah you can still use a keyboard and mouse if you want to, but Steam Big Picture is still made with a controller in mind. Seriously ,try it out and try using it with a mouse if you're uncertain.

Not only that, Valve is currently pushing third party developers to develop their games with a controller+living room setting in mind, and that's actually a requirement for being on Steam Big Picture, and by extension, Steambox, which will boot to Steam Big Picture Mode.

And this is all cool if it wasn't that some genres, such as RTS, simply can't survive with a controller based UI.

As to "Lynux" being flexible? Well, yeah but that's on a OS level. But problems with running Windows games on a Linux system is on a kernel level. You see, most games today require Microsoft's very own API called DirectX to run, and DirectX isn't on Linux.

All of the games you currently have in your Steam library are Windows based, meaning that they will be useless on the Steambox if indeed it ships with Linux, which Gaben just recently confirmed it will. For Windows games to run on Linux, the games have to be converted by the developers.

And this is a lengthy and tiresome process, which is why there are only a handful of games on the Linux version of Steam right now.
 

Requia

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So your complaint is that it will have the same lack of backwards compatibility as other consoles?
 

Something Amyss

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TomWiley said:
I don't like controllers
Your personal preferences are a reason that a particular device will flop on the market?

Sweet!

PC gaming will be a failure because I dislike mouse and keyboard as a gaming input method.

...How'd I do? Is PC gaming dead? No? Well....

What are the other concerns?

Linux: So the basic idea is that the guys who made PC gaming marketable are so phenomenally stupid as to make a big deal about the Big Picture, build a console PC around it, and then launch it with an inability to play most of the games that are promoted for it?

Makes sense.

Competition: This is aimed at families and console gamers. Piston was never marketed as a Steambox and we have no idea what the final Steambox will look like or cost. Assuming it's not viable based on the price tag of another unit is folly. We don't even know what the Next Xbox and PS4 look like in terms of price, do we?

Forgive me if this is supposed to be a joke; with an introductory point like "I don't like the controller," it's quite possible. But with what appears to be an underlying kernel of an argument, I opted to take it seriously.
 

TomWiley

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Zachary Amaranth said:
Linux: So the basic idea is that the guys who made PC gaming marketable are so phenomenally stupid as to make a big deal about the Big Picture, build a console PC around it, and then launch it with an inability to play most of the games that are promoted for it?

Makes sense.
Premise 1: Steambox comes with Linux installed.
Premise 2: Linux lacks the API necessary to run Windows games.

So it would seem. Or do you have any other explanation?

Forgive me if this is supposed to be a joke; with an introductory point like "I don't like the controller," it's quite possible.
Well in case it wasn't obvious; what I described under the "I don't like controllers" point was not as much my personal opinion on controllers as the potential drawbacks that come with a controller centered approach. You know, such as the effect this might have on genres such as RTS, and how it might lead to simplified gameplay mechanics. There are things that controllers simply aren't good at: switching between items in a large inventory is one thing, which is perhaps the reason why many AAA-console shooters these days only have like two weapon slots.

This could definitively discourage some gamers that might otherwise flock to buy hardware from Valve, and affect the long-term popularity of the system.

So no, I don't think the reason a product might fail is because I personally dislike one of the aspects with it. Just thought I had come with a funny header, and I hadn't expect that people would base entire straw-man arguments on it.

Competition: This is aimed at families and console gamers. Piston was never marketed as a Steambox and we have no idea what the final Steambox will look like or cost. Assuming it's not viable based on the price tag of another unit is folly.
Firstly, yes the Piston was marketed as a Steambox. They called it the bloody Piston, Valve displayed it at their booth at E3 as one of the first products in their upcoming Steambox family. Why are you saying things that just aren't true?

Secondly, never once did I make any assumptions based on the Piston's price tag. Again, a complete and utter straw-man argument. What I wrote was:

"And the console gamers are not going to want to buy a PC/console hybrid for 999 dollars over a PS4 or whatever the next Xbox is going to be called. And if the Steambox is looking to compete with the price tag of the next generation of consoles, you're looking at a really weak Steambox which, coupled with the existing Steam-library of performance-demanding PC games, is going to suck to play on."

See, there's a big disjunction there. Either they fit the Steambox with decent specs in which case the price tag would end up being somewhere between 600 or 900, or more. Now, that will give you a "decent" machine capable of playing most, but not all, current PC games without lagging.

Or they give it a price tag that can compete with the next generation of consoles, which is the only way they'll attract the console crowd, but then the Steambox would struggle to play most existing PC titles without lag, not to mention the problems the machine would have in the future.

After all, the Steambox must handle PC games, which are normally more demanding than console games and of course not optimized for any specific hardware configuration. So to compete with the graphical fidelity of console games, the Steambox needs to have better hardware. Why should any console player make the switch to this PC/console hybrid which costs more and feature inferior graphics? I think that's a pretty reasonable question to ask.
 

Something Amyss

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TomWiley said:
Premise 1: Steambox comes with Linux installed.
Premise 2: Linux lacks the API necessary to run Windows games.

So it would seem. Or do you have any other explanation?
Yes, that you're wrong. That was an easy one.

Why are you saying things that just aren't true?
I'm not; why are you?
 

Something Amyss

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TomWiley said:
You know, instead of making accusations, perhaps you could back up this association. Googling it doesn't show anything except speculation and assumption, and even the media seems to disagree with you. So instead of accusations and whatever else, why don't you show me this supposedly official material?

Edit: And no, calling it "piston" does not demonstrate anything useful.
 

Sajuuk_Khar

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Mar 16, 2011
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If the Steambox is going to be running Linux behind the Big Picture an alternative to only running Linux games would be to have everything running through Wine or some variant of it (Wine is a compatibility layer that allows you to run Windows executables on Linux) I'm not sure how well it would run, but it's a possibility, particularly if they write an optomised version for the Steambox hardware and kernel.

If Steam is going to get third party developers to write games with the Steambox in mind, they will need to create and sell a hardware upgrade pack every 6 months, otherwise the Steambox will end up being just like a console, stuck with the hardware from when it was first made. Sure they may be able to cut corners or optimise for the box, but it won't compare to getting the new hardware. Compare: PS3/XBox360 with current mid range PCs
 

SonOfVoorhees

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There is no market for it. PC gamers will use there PCs and would rather spend the cost of the Piston on parts to there PC. Console gamers have there consoles, not saying they are casual but to have fun with games isnt an expensive hobby. A Valve box will be good if its cheap an powerful enough to play the games at high quality. Unfortunately i think the tech will date quickly. I think its way to expensive for console gamers. It will fail.
 

Auron

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SonOfVoorhees said:
There is no market for it. PC gamers will use there PCs and would rather spend the cost of the Piston on parts to there PC. Console gamers have there consoles, not saying they are casual but to have fun with games isnt an expensive hobby. A Valve box will be good if its cheap an powerful enough to play the games at high quality. Unfortunately i think the tech will date quickly. I think its way to expensive for console gamers. It will fail.

Not the piston, no one knows price and apparently lots of people like rumours.

Souplex said:
It may end badly, it may not. Just be patient.
Valve is trying to let PC gaming die with a little dignity instead of dragging it out any further, and I commend them for that.
Been hearing this one since 2005 pal, my PC is doing fine and there's actually more games than I can play in my Steam library.
 

TomWiley

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Zachary Amaranth said:
TomWiley said:
You know, instead of making accusations, perhaps you could back up this association. Googling it doesn't show anything except speculation and assumption, and even the media seems to disagree with you. So instead of accusations and whatever else, why don't you show me this supposedly official material?

Edit: And no, calling it "piston" does not demonstrate anything useful.
What do you want me to prove? That Linux can't natively run Windows games or that Valve displayed the Piston at their both at E3?

http://kotaku.com/5989727/the-first-steam-box-will-launch-this-holiday-season-starting-at-1000
http://kotaku.com/5990254/piston-makers-we-were-asked-to-build-a-product-specifically-for-valve
http://www.forbes.com/sites/carolpinchefsky/2013/03/20/xi3-is-committed-to-piston-while-valves-steam-box-remains-elusive/

Xi3, the company who produced the Piston, "were asked to build a product specifically for Valve" and received investment from Valve AND displayed the Piston at CES where they described it as a product "designed to hook up to your television and play games in Steam?s Big Picture mode", with permission from Valve. Not only that, both companies showcased this product?the Piston Console?in their respective booths.

If you don't like reading, this guy does a pretty good job of summarizing it:
http://www.youtube.com/watch?v=E5rYybJfkxQ

There is no question about the fact that the Piston was supposed to be the first unofficial Steambox console and Valve had two months to tell the media otherwise, but they didn't. And the reasons that Valve just now says it's not a Steambox is fairly obvious, and it's not only due to the fact that it comes with Windows installed.

As to the Linux thing;
Really now, if it was possible to just simply run Windows games on Linux, why would Valve have a separate directory of converted Linux games on Steam? Why would they convert and port their games to Linux, if you can just run the existing Windows versions?

It's complicated, and to explain how it works I'd have to get down to the technical details of it, but the simple answer is that Linux just can't run Windows games (or most Windows programs for that matter). It's not easier than trying to get a Windows game running on an Apple computer. Open Ubuntu in a virtual machine and try executing a Windows game, it's jut not going to work.

There are bypasses of course; you could stream games from a Windows PC (but then it's not really running on Linux) and could use emulators and pseudo-emulators such as Wine.

You'll find plenty of guides that show you have to do it:
http://www.maximumpc.com/article/howtos/how_run_windows_games_linux

But Wine basically just works as a virtual machine (think of it as an operating system running on an operating system) it's a compatibility layer, because Windows games can't run on Linux itself. (And even the existence of these guides confirms my point.) And Valve is, as we already know, already in the process of porting their Windows games to Linux (it's unlikely they'll ship it with an emulator), and they hope that the Steambox can get third party developers interested in making games for Linux as well.
 

Something Amyss

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TomWiley said:
http://www.forbes.com/sites/carolpinchefsky/2013/03/20/xi3-is-committed-to-piston-while-valves-steam-box-remains-elusive/
Even your links seem to back up what I'm saying, yet you accuse me of making things up. Huh.

And the best you've got is some "he said, she said" nonsense from people whose best interest involves being as associated as possible, but nothing official.

Look, if you're going to accuse me of lying, I don't think a basic modicum of actual proof is too much to ask from you. This ain't it.

Auron said:
Not the piston, no one knows price and apparently lots of people like rumours.
If there was an internet Olympics, jumping to conclusions would be one of the major events.