josemlopes said:
but I am not complaining about the general reception of the game, I am complaining how they received the core combat mechanics), I just didnt find the core combat to be much different then the one it the other games. Its not as polished as the one in Batman but its certainly up there with the one in Shadow of Mordor. Then it still has the multiple enemy types that have to be taken out differently and the special power up bar, it also has the strong attack and stun if you hold the button for longer, something that is needed to take out some enemies, some of those also dogde and block your attacks. So yeah... the combat feels the same although slower, something that really isnt to blame, speed isnt the same as quality, they wanted to make the combat look a bit more grounded. It feels as shallow as it did in the other games and my point is that its treated as day and night.
I dont know, to me it feels like the game in it self did a lot of what the general public doesnt like, focus on visuals, XBox One exclusive, QTE, very linear levels, and that criticism bled into the other parts of the game.
I get that you're complaining about how the core combat was received rather than general reception. I and others have already explained that the people who played the game see it as worse than the games it might be taking influence from. I say "might" because I haven't played it, so I wouldn't know if it is actually taking influence rather than just being similar. Anyway, there have already been in depth explanations on what makes it bad and how it has nothing to do with general public dislike of other mechanics bleeding into core combat reception.
The issue you're having is very simple really. You see the core combat differently from those who disliked it. You default to "But these same people like similar combat in other games" and "It seems unfair" and "You're just letting your dislike of the other mechanics bleed into dislike of the core combat" because you don't understand the other side's perspective. That's how you're seeing it, but you don't actually know how they feel nor do you understand the reasoning judging from your responses and detailed personal experience with the game and the dislike.
Nobody can change your mind on this, so I think the discussion will just become pointless soon. You're not going to gain any insight. There will be responses ranging from the extremes of in depth breakdowns to angry "You just don't get it man!" short, curt statements from the dislikers. And, on the other side you'll get the short responses that agree with you and the in depth responses that breakdown why people are stubborn based on the same assumptions you continue to make. You're not going to learn why people think the way they do about
Ryse though. To understand, both you and the dislikers have to open up to a larger perspective and it looks like neither you nor them are ready to do that. Neither of you is probably going to end this with a friendly "agree to disagree" either.
By the way, I don't include myself a disliker simply because I'm only going off hearsay. I haven't played the game, so that's all I can contribute.