Fallout 3 is really a great game, but it's much different than the first and second Fallout games, which were the Diablo-esque games that Interplay put out. This is kind of a stark contrast to the game Bethesda released, which is an open world game that resembled Oblivion in a lot of ways. It's not that either one is better or worse than the other, it's just comparing apples to oranges. They're two different genres from two different developers in two different time periods.
Now Fallout: New Vegas, on the other hand, was a game I really don't like. Mainly because of it's weak storyline and the overall aspect of faction-based gaming. It's all in my opinion, of course, but I really don't like any of the games that have come out that involve this kind of crap in it.
It feels like a Blood vs Crips kind of ordeal where the consequences of picking either side really doesn't matter to me. The reason being because it practically feel like there aren't really any consequences unless I reeeeally want a specific ending. If a faction hates me for looking at their dog funny and tries to kill me, I can just nuke their ass to kingdom come.
Now Fallout: New Vegas, on the other hand, was a game I really don't like. Mainly because of it's weak storyline and the overall aspect of faction-based gaming. It's all in my opinion, of course, but I really don't like any of the games that have come out that involve this kind of crap in it.
It feels like a Blood vs Crips kind of ordeal where the consequences of picking either side really doesn't matter to me. The reason being because it practically feel like there aren't really any consequences unless I reeeeally want a specific ending. If a faction hates me for looking at their dog funny and tries to kill me, I can just nuke their ass to kingdom come.