I loved the Arbiter, and he remains my favorite part of the series. The Covenant inter-workings were only properly explored in 2, and in 3 they were just sort of glazed over. The Arbiter was so down-played in 3 it was pitiful. I will never understand why people hate him so much, as he always seemed to be more well-done than the stoic "bad-ass" that is Master Chief. I believe Bungie made the hero they wanted to with the Arbiter, over Master Chief whose character development consisted of sassing Cortana, among other people.
The Multiplayer was my entry to console multiplayer entirely. While others may have been playing other shooters and other multiplayer games long before that, this was my first real experience with it. Playing with real people. On a console. I mean, I had played computer games online before, but to be doing it on a console was revolutionary to me. I truly enjoyed the game, in spite of its shortcomings. The campaign was fun, with a co-operative feature that I enjoyed with my friends at least twice a week for months on end.
Regardless of how people pick apart the Halo series, it has supplied a lot of happiness and joy for both my friends and I.
To return to the original post, Halo 2 is considered to be so good because it's so much damn fun.
The Multiplayer was my entry to console multiplayer entirely. While others may have been playing other shooters and other multiplayer games long before that, this was my first real experience with it. Playing with real people. On a console. I mean, I had played computer games online before, but to be doing it on a console was revolutionary to me. I truly enjoyed the game, in spite of its shortcomings. The campaign was fun, with a co-operative feature that I enjoyed with my friends at least twice a week for months on end.
Regardless of how people pick apart the Halo series, it has supplied a lot of happiness and joy for both my friends and I.
To return to the original post, Halo 2 is considered to be so good because it's so much damn fun.