Now I totally understand that some others do not feel this way,
But to me, most mmo combat always seems to devolve into RNG number games and cooldown juggling. Every time I seen "action bar" in a screen shot its like an almost complete turn off for me.
General mmo combat, may feel cool for the first few hours given some fancy effects and animations, but to me loses all immersion and interest after a day or two in. It becomes extremely tedious and repetitious. Pressing 1...then 2....then 6....then 2 again. Maybe occasionally side step to the right to avoid a clearly displayed aoe attack. Cool, I had to hit that rat TWELVE times with my BATTLEAXE for it to die.
Some of the combat i've seen also looks ridiculous too. Oh a 40ft tall monster! "Lets swing our swords at its toes. That'll totally kill it!"
I guess my question is, how the heck are MMO's so popular and so interesting when the combat (which is like 80% of the game if not higher) is so bleh? The standard is set so low sometimes. I recently layed NWN, and while a lot of people lauded the combat, I was falling asleep on it past level 12.
I granted I know there are some exceptions to the rule, I tried Tera a while back and the comba was greatly interesting. Heck I might go back to it right now.....
But to me, most mmo combat always seems to devolve into RNG number games and cooldown juggling. Every time I seen "action bar" in a screen shot its like an almost complete turn off for me.
General mmo combat, may feel cool for the first few hours given some fancy effects and animations, but to me loses all immersion and interest after a day or two in. It becomes extremely tedious and repetitious. Pressing 1...then 2....then 6....then 2 again. Maybe occasionally side step to the right to avoid a clearly displayed aoe attack. Cool, I had to hit that rat TWELVE times with my BATTLEAXE for it to die.
Some of the combat i've seen also looks ridiculous too. Oh a 40ft tall monster! "Lets swing our swords at its toes. That'll totally kill it!"
I guess my question is, how the heck are MMO's so popular and so interesting when the combat (which is like 80% of the game if not higher) is so bleh? The standard is set so low sometimes. I recently layed NWN, and while a lot of people lauded the combat, I was falling asleep on it past level 12.
I granted I know there are some exceptions to the rule, I tried Tera a while back and the comba was greatly interesting. Heck I might go back to it right now.....