I guess some commanders are bad and some are good.
but the birds eye angle most rts titles favor does feel abstracting and in general battles in rts feel quite frenetic and generic so there is little characterization in troops or environments which are both generally quite static.
personally i feel rts would greatly benefit from a dose of rpg; shogun two is my favorite thus far in that direction simply because of the way it encouraged the player to feel deeply for every decision they made on and off the battle field (in the campaign).
but the birds eye angle most rts titles favor does feel abstracting and in general battles in rts feel quite frenetic and generic so there is little characterization in troops or environments which are both generally quite static.
personally i feel rts would greatly benefit from a dose of rpg; shogun two is my favorite thus far in that direction simply because of the way it encouraged the player to feel deeply for every decision they made on and off the battle field (in the campaign).