I enjoy the TES combat. So I don't know what to tell you or what else you think would be better. If I hold up my shield while facing the attacking weapon, I block it. If I strike the enemy, I hit them.
I imagine that some day in the future you can get accurate texture responses. So if you hit bare skin it slices and damages that limb/area. But that's more a processing/physics limitation than something else.
So you're going to have to explain more specifically what else you'd want to see.
Signa said:
To answer the question in the OP, I do not like the combat in Oblivion and Skyrim. Combat just boils down to "use weapon on object" as many times as possible until it dies. At least in Morrowind, there was some drama with each attack, wondering if I'd actually land the blow, as well as managing my Stamina to make sure I still can land a blow. Then maxing my stats as a meta-game was entertaining too.
Wait, so you prefer the dice roll of Morrowind because you feel that adds drama? How is that not the exact same thing but plus N where N=randomized misses?
Is't real life combat also "use weapon on object" as many times as necessary? You make it sound like that's a bad thing but I'm pretty sure most of us require one bullet in the head for example. It certainly isn't one bullet in the head unless they roll ones, at which point it takes two...