In recent years, it has become harder to ignore this. No other artistic industry shows to be as openly reliant and obsessed with them. Now we have multiple games holding back not only content for pre-order bonuses, but also release dates for those unwilling to pay upfront for a comparably expensive product. Publishers are more insistent that pre-order success is more important than post-release success and are placing further incentives to push people into paying early.
These pushes appear to be increasing within the AAA market as time goes on. But these publishers are filthy rich, why are they so focused on the pre-order? They're not financially desperate and require stealth crowdfunding to continue funding development. Is it an attempt to undercut the pre-owned market and reviews? To pump up day 1 sales figures? An inherent addiction for control? Is there anything that would change or diminish this obsession?
I find it frustrating to see this only get worse as we trundle along while not understanding the numerous customers or the skewed focus from the corporate perspective.
These pushes appear to be increasing within the AAA market as time goes on. But these publishers are filthy rich, why are they so focused on the pre-order? They're not financially desperate and require stealth crowdfunding to continue funding development. Is it an attempt to undercut the pre-owned market and reviews? To pump up day 1 sales figures? An inherent addiction for control? Is there anything that would change or diminish this obsession?
I find it frustrating to see this only get worse as we trundle along while not understanding the numerous customers or the skewed focus from the corporate perspective.