CloudAtlas said:
You know, some people don't find those franchises that fresh anymore. Gameplay might be neat and all, but the princess is still in another castle. They'd say that those franchises are not that different from Call of Duty, what you seem to deride: always the same stuff, but still selling like crazy.
Where are the new ideas? No matter how cool and fresh the gameplay might be, any title with "Mario" in its name and some combination of odd prefixes and suffixes, to name just one example, that's just not appealing to a large set of people. And I can't imagine that this number is decreasing in the future, with all the competition from mobile gaming, which I would expect to hit Nintendo the hardest, of all gaming platforms.
It's actually an inverse of CoD in a way: Where CoD Changes the Story but keeps the exact same gameplay, Mario has an essential story but keeps changing the gameplay. For example, In CoD 3 to CoD 4, The plot went from WWII to the Modern Era (I'm sorry I can't go further into the plots of CoD, I have forgotten their details). Meanwhile, From Super Mario 64 to Super Mario Sunshine, The Gameplay changed because of the Water Cannon/Jet Pack FLUD. From CoD 4 to CoD: BLOPS, the plot went from The Modern Era, back to World War II. However, from Super Mario Sunshine to Galaxy 1+2, the gameplay changed because of the Planetoid Platforming (Something that hadn't really been done before) and Motion Controls.
And I understand that a lot of people don't find the franchises fresh anymore. A lot of people, however, still do, just like a lot of people think CoD is still fresh. The Difference between Cod and 3D Mario, however, is that CoD releases every year, where a 3D Mario (Usually) releases from 2-6 years after the previous one, and usually on a new Console to boot. Also, Mario doesn't have a lot of Prefixes to it (The Only games with a Prefix is the New Super Mario Bros. Series, which is not what I'm talking about).