Why is the Wii U not succeeding?

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deadish

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Don't know about anyone else, for me it's the specs.

It's barely more powerful than current gen consoles - roughly 2x; between console gens its normally a jump of 8x, at the very least 4x.

Anyone who isn't a moron knows that the current gen is coming to an end and would wait for Sony and MS to announce their consoles. There is no reason to buy the Wii U when it first came out.

Now that the PS4 has been revealed, at only a $50 dollar premium while being several times more powerful, you would be stupid to buy the Wii U unless you are a diehard Nintendo fan who must have the latest Zelda and Mario.
 

Kittyhawk

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Its a combination storm of reasons.

At the center of the Wii U storm is the fact that no matter how Nintendo try to paint it, the system specs are not up to par of what expected from a home console in the 21 century. The original Xbox set the bar of where consoles would be going, and unfortunately, Nintendo have failed to learn and emulate it (four controllers was good). Now, some will say that specs don't matter (they might not to some gamers personally) but to game developers who have to actually create and sell games, they matter a hell of a lot. This will differ from one dev to another for their own reasons.

The apathy coming from third party devs/pubs is partly because the high end tools they use to create games are always progressing forward. And when Nintendo create a system like Wii U with static/back peddling tech in todays market, it shatters their confidence as to what they can create on it and ties creative hands. A developer or publisher, like anyone in a technical field, can usually weigh up the specs of a system, and know whether their big games can run on it or not with grief or not. By doing so they know whether to invest in Wii U or not. As you can see, many of them aren't doing so.

When Nintendo first showed Wii U at E3, they didn't want to give out the specs as is normally done. This raised eyebrows naturally. You wouldn't go to the Moon based on dodgy math, would you? Specs and measurements matter, whether you are baking a cake, going to the moon or creating a games console other have to make and sell their wares on.

When I first saw Nintendo wheel out Wii U, it spelled a flop to me. They had a tablet controller that they had no idea how to use effectively to justify its existence, seeming kind of tacked on to look progressive and you only get one of them. While Nintendo were acknowledging the rise of tablets and phone games, the Wii U wasn't going to really cut the mustard for the various kinds of games we play these days. On top of that, it still did not have a standard hard drive, one of the most key parts of a modern games console, that many devs rely on to create their games. So its another Nintendo console third parties mostly opt out of, following Wii and N64.

Lack of third party games, means lack of Wii U buyers and users. Devs/pubs need high numbers of Wii U users to justify creating games for it. Without those numbers, its a risky gamble that might not pay off. And thus, 90% of the big ticket games Wii U misses out on. That's a rough number that's not going to improve, with two big heavyweight console launching soon. Wii U will naturally get a few sweet games here and there as any system does, but those games will never be enough to save it from the scythe looming over it, as each month its Wii U sales numbers are terrible. High price of games and systems doesn't help the situation either.

I'm afraid Wii U's a flop of a system, that's a fact. Nintendo will paint a positive stubborn face like they've done many years before with previous gens, refusing to drop its price etc (seen it all before) but I don't think even a price drop will save it when games are still few. Its not enough to kill the Nintendo 8 billion dollar beast, so despite its flopping we'll have to wait and see what Nintendo plan post Wii U. Feel free to enjoy it, if you have one, mind.

My guess is they'll put more focus on handhelds, and maybe leave home consoles alone for a few years, til they can regroup, rethink better and get that act together again. They will be back (I don't expect we'll see a Wii U successor until 2015/16), but by the time they return will they really have learned anything or just repeat the same home console fails again?
 

ThePuzzldPirate

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Kittyhawk said:
Its a combination storm of reasons.

At the center of the Wii U storm is the fact that no matter how Nintendo try to paint it, the system specs are not up to par of what expected from a home console in the 21 century.
And where is that exactly? A place where Microsoft is constantly in the red with the console making it's money in the software and X-box Live(which it is fleshing out cause of the next reason.) An area where developers(majority) are making next to nothing or at all even when they continue to cannibalize their products. Your right, specs do matter but it has nothing to do with power(even Carmack believes it is a bunch of wasted hardware,) PS4 and XONE biggest strength has absolutely nothing to do with their power but that fact that they are using stock X86 hardware.

The apathy coming from third party devs/pubs is partly because the high end tools they use to create games are always progressing forward. And when Nintendo create a system like Wii U with static/back peddling tech in today's market,
All console hardware is static unless your telling me you can change it out. Unless you mean it is old which again is false having stronger hardware across the board from last gen. You can't be static when the thing is so customized that hardware engineers are baffled trying to answer Nintendo's reasons.

When Nintendo first showed Wii U at E3, they didn't want to give out the specs as is normally done. This raised eyebrows naturally. You wouldn't go to the Moon based on dodgy math, would you? Specs and measurements matter...
You mean like the other two have done, I totally don't remember Xbone "transistors" happening. Nintendo seems to know what to do with the tablet controller, It was the rest of the world that didn't understand(until XBONE and PS4, all of the sudden, tablet features.) And Hard drive Space is the last concern of developers considering it has no effect of whether a game runs on the hardware or not.

Lack of third party games, means lack of Wii U buyers and users.
People don't buy consoles for 3rd party, they buy for first or whatever console your friends have so you can play with them. Lack of Wii-U sales has a direct cause from lack of *software, something that Nintendo is remedying pretty quick.


I'm afraid Wii U's a flop of a system, that's a fact.
I'm pretty sure that is an opinion cause to have it be an actual fact, you have to have actual proof, I see none here. Just like mine is an opinion until I decide to go and grasp them.

While Nintendo is focusing hard on the 3ds, it's only to keep profits out to balance their mistake, Nintendo has made some mistakes, none of them have to do with hardware. Thier PR was a mess sending the initial message along with believing they could pump out both their software faster and expecting 3rd parties to hold up the console by themselves(probably straining their weak ties more). Nintendo has a lot of bridges to rebuild thanks to their decisions with the 64. The Wii-U won't have a successor until next gen becomes a thing and we get to start this BS all over again, it is something to look forward too at least XD.

Nintendo will keep being that purple elephant enigma, making absolute no sense to any of it's peers yet gets by making or losing money attached to no one.

*edit
 

Canadamus Prime

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Jun 17, 2009
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If I were to hazard a guess I would say it's a combination of a number of things. 1. like others have said, a lack of games. As much as "hardcore" *sarcastic air quotes* gamers slammed it, one thing the Wii had going for it was all those casual games to sucker in families, and other casual gamers. The WiiU doesn't have that. 2. The WiiU doesn't have an equivalent to a Wii Sports so there's nothing to play right out of the box. 3. Aside from that tea tray of a controller, the WiiU doesn't do much that the Wii already does. 4. The afor mentioned tea tray of a controller isn't very ergonomically designed. In fact I'd say it's design is rather poor, but I haven't used it.

Anyway that's just my guess.
 

Kittyhawk

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@The Puzzle

Lol.

None of Nintendo's mistakes have to do with hardware. Lol. Don't make me laugh even harder. A tablet controller that has to be implemented into games but few know how to use effectively, meaning its pretty much a dead weight for maps and taking a dump while gaming. Look at the games even Nintendo pushed at E3 with it, next to none of them used it well or convincing enough.

Neigh! Its not about the hardware at all, is it. I can see a legion of imaginary devs just lining up to make games for it. The hardware carries the software, friend. If the hardware is bad or gimped, few will bother developing for it and that's just what's happening, plain and simple.

Its not about the hardware that has one controller, sometimes relying on controllers from the previous gen to work properly. No second tablet controller option that may not happen now,, as its doing badly.

As for 3DS, no one is questioning that, while it had its faults.
 

Vivi22

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j-e-f-f-e-r-s said:
Lack of third party games, means lack of Wii U buyers and users.
Didn't stop the Wii, DS or 3DS taking off.
The DS and 3DS have plenty of third party support. The Wii on the other hand burned a lot of third party bridges because it built it's success on the backs of customers that don't buy many games.

Devs/pubs need high numbers of Wii U users to justify creating games for it. Without those numbers, its a risky gamble that might not pay off.
In which case, next year is going to be a barrel of fun. After all, the next consoles are going to reset the userbase back to zero, meaning publishers won't have 140 million console owners to market their next-gen games to. If high numbers of console owners are a requirement for publishers, then next-gen is going to be highly difficult for the first couple of years.
Next-gen consoles are always on a bit of a slow burn for the first 1-2 years. But the difference between the Wii U and the PS4/XBone is that third parties have a history of actually being able to sell games when they don't make them for a Nintendo platform. Seriously, Nintendo are about the only company that could sell games on the Wii, and it's looking exactly the same for the Wii U. Except now, once AAA production on the PS4 and XBone really starts to ramp up they won't be able to readily port games to the Wii U anymore since it's running on barely better than last gen hardware. Third parties aren't going to have any more reason to support it than they did the Wii this gen. In fact, given it's abysmal sales compared to the Wii, they'll have less reason to support it since there are better platforms out there to release their casual game shovel ware on these days.

Nintendo will paint a positive stubborn face like they've done many years before with previous gens, refusing to drop its price etc (seen it all before)
Nintendo repeatedly dropped the price on the Gamecube, which did nothing to help its sales.
When you're in last place and still making money on every console sold and your competitors are dropping prices it's stupid not to drop yours too. But now they're losing quite a bit of money on every Wii U they sell, and despite their competitors planning to release at prices that make the Wii U look like a complete ripoff, they can't afford to drop the price yet. Let's face it, a lot of things about the Wii U have been dramatically mishandled. Nintendo seems to have figured that since the Wii did so well, they could afford to take the hit on Wii U consoles because they could just ride that success into sales of the new machine. Now they're kind of getting bitten in the ass by Sony style arrogance.
 

Bruce

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Nintendo, unfortunately, is staffed by idiots when it comes to dealing with the Internet. The decision to go after Lets Plays with content matching claims means that what games they have got end up with a monster of a disadvantage when it comes to getting coverage, particularly when you consider content matching is an automated process and hits reviewers as well as Lets Players.

That makes it more and more difficult for them to deal with the perception that they don't have games.
 

Lovely Mixture

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The Wii U was released rather fast, as such it gathers primarily from the hardcore Nintendo base. There's nothing exactly wrong with that, but apparently it's not enough to carry it right now.

I have nothing against the Wii U, and it is quite honestly more appealing than the alternatives (PS4, Xbone). But I have trouble finding incentive to buy one. I am leaning towards a 3DS though.
 

TWEWYFan

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Speaking just for myself, there weren't any games on it I considered worth enough to buy it. I don't know if the games they were expecting just didn't show or if they had grown accustomed to the novelty alone being able to move units but the fact is they just didn't give me enough reason to buy it yet and I get the impression I'm not the only one.
 

Cybylt

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ITT: Nobody remembers the PS3's three year "no gaems" streak.

Man I can't wait for next fall when everyone's going to be talking about how the 180 and PS4 have no games and are massive flops that should have never entered the market to begin with. Also, last I heard the console alone actually makes a profit, even after a price cut, PS3 and 360 took years to get to a point where they weren't selling on a loss so financially it's doing a hell of a lot better than most systems.

Only thing they've truly failed at is capturing the massive market the Wii did.
 

Kittyhawk

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@jeffers

Well, you are wrong there for a start. Nintendo used to give out specs like everyone else (I'm talking going back to SNES and N64 days), which makes sense for people to buy/invest into a piece of technology. Somewhere along the line of late, post GC era, one of their genius employees decided that its better to be vague and not talk about publish/them, which lets be honest is stupid. If Apple or MS did that, they would lambasted naturally and rightly so. Devs need to know that stuff and to a latter extent so do gamers. Trying to keep them in the dark doesn't fly I'm afraid.

If any of you guys and girls tried to sell me something, where I asked you a specific question and you are being vague on details I need to know, then I'd walk away and find someone who can be straight with me. Its pure bullshit that Nintendo try to pull this stuff, especially with the internet as such a source of information. We'd rather hear the harsh truth from their mouth.

Jeffers, we get that PCs are the high end, no one is disputing that. But we are talking about home consoles here namely Wii U, so try to stay on topic and not derail the conversation with other stuff. You can't bring 3DS, DS into this, because the two are handhelds (different game market sector).

PS4 subscription is not as bad as you are making out. While I used to agree that we should pay at all, we are getting other services besides for the price. Its worth it on Xbox Live and it'll be worth it on PSN+ too.
 

MetalDooley

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Vivi22 said:
But now they're losing quite a bit of money on every Wii U they sell,
Actually according to Nintendo it only takes one game sold with a Wii U to make it profitable so while it is being sold at a loss it's a pretty small one.Seeing as most people will buy at least one game with a console Nintendo are probably turning a small profit on most Wii U sales
 

Kittyhawk

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@Jeffers

Was it not you who mentioned the PS4 subscription in an earlier posts end? I know it wasn't me. Was just responding to what you wrote, not adding to my actual point. Correct if wrong.

Lol. Bullshit. Gamers don't need to know the spec, but devs do. WTF? That's the joke of the day. Don't know or can't speak for you, but if I'm going to invest triple digits in a console I sure as hell, want it to run every freaking games possible in the range of genre out there, from the simplicity of Rayman to the super complex stuff like Battlefield 4. You are a fool if you buy any technology you possess blindly, because 'its just going to work' cause its a phone, console, tv, hi-fi etc, and you supposedly don't care. Specs matter for every technical thing you own, so don't play that game and customers deserve to know exactly what they are buying and what its capable of. To say otherwise, you might as well buy your food out of a bin, because you don't care or need to know any details.

You don't care about spec, so perhaps you purchased Wii U all hyped thinking you are going to play every game possible, BF4 included, because specs don't matter for consoles, do they? Lol.

Wii U is getting the former but not the latter (above games), so had I got a Wii U I'd be missing out on games. This is happening because Wii U is not technically equipped enough to carry the latter and the former as it should be able to. You can blame Nintendo for that making another half baked crap system and no one else, whatever excuses and NSDF stuff you fire off. Not too close but no cigar.

Nintendo once again made their lame bed, so the can jolly well get comfortable on it.
 

krugerrand123

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My guess is for two reasons. The first reason is what everyone else has been saying, and that is lack of games. While games that look promising have been shown, they have not been released yet, and not many of Nintendo's big franchises have been released yet, like Zelda or Metroid. The second reason is that I think people lost interest with the Wii, as while it did have many excellent games and very interesting hardware, many of the games on it were terrible (and broken) shovel ware games that, I feel, brought down the Wii. Maybe people are afraid that it will just become an expensive Netflix/YouTube box after a few years from lack of good games, like the Wii did for me and I am sure others.
 

Hazy992

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Kittyhawk said:
Lol. Bullshit. Gamers don't need to know the spec, but devs do. WTF? That's the joke of the day.
The average consumer is simply not going to care about the specs so long as there are good games to play. If you go up to someone on the street and tell them 'oh man did you know the PS4 has 8GB of GDDR5 RAM and is capable of 1.84 teraflops of graphical performance?!' you're most likely going to get a blank stare.

Now yes, the specs of a system may or not mean games aren't developed for a console, so they're important for the consumer in that sense, but the average consumer making purchasing decisions on the specs alone? I don't see that as very likely.
 

Kittyhawk

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@Hazy

No disrespect to you, but I'm not talking about average street casuals as they don't support the games industry (save for mobile), I'm talking about gamers that buy their consoles and a shed load of games across its life time. Those kind of gamers largely do care what their systems can do.

Its easy to think that when I say specs that some might picture a very picky person, but overall they are just dedicated to get the best purchase so they can experience games at their best. Skyrim and Battlefield are some of the best experiences in gaming, and any console that misses them is a little poorer. Would love these kind of games to grace a Nintendo system, but that's going to be a long way off from happening now.
 

ThePuzzldPirate

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Kittyhawk said:
@The Puzzle

Lol.

None of Nintendo's mistakes have to do with hardware. Lol. Don't make me laugh even harder. A tablet controller that has to be implemented into games...
Does it? Not even Nintendo is asking for it with the releasing a tablet controller that has all the stock buttons of an controller and a pro controller with it. What makes more sense? Not releasing games for it cause they don't get it(hardware) or not releasing games for it because Nintendo has not had good ties with AAA for years. AAA has made gangbusters with the other two and cause of it, they will support it without question.

Imagineary Devs like Crytek and Deep Silver who have both said their engine runs on it fine? Criterion who ported a racing game made that somewhere in between the console version and the PC?
Or about the massive wave of indie devs?

Again, until you post some actual proof, your argument is as invalid as mine. XD