Why is there no Twilight game?

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Aesir23

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From a money perspective I can see why companies might want to make one since you'd almost be guaranteed a profit if enough of the Twilight fandom are of the game playing variety.

Outside of a visual novel or a dating sim I can't really see how a romance book would function as a game in the current climate (in the west). Right now a lot of the more well known games have quite a bit of action, conflict, etc. The action scenes in the Twilight series are quite minimal and usually restricted to the tail end of the books. The only way I could really see it working is if they did it as a side-story that took place in the world with the same lore, similar to games like Shadow of Mordor. However, then you'd probably lose a lot of the fanbase since my guess is they'd want a game with the core characters as the main focus where we come back to the problem of minimal action or conflict.

As for a visual novel... Well, I have no idea how well that would sell since I'm unaware of the popularity of visual novels in the west or the popularity of Twilight in Japan and South Korea.
 

happyninja42

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Hatoful Boyfriend 2!: Twilight Edition!

Seriously that would actually make sense, considering in the first game you play some crazy girl who sleeps in a cave and has a pigeon fetish, and is clearly dillusional in thinking they have a society and stuff. Fits in perfectly with Bella. xD
 

DaWaffledude

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Hero in a half shell said:
Z of the Na said:
As far as I know those same fans have moved on to The Hunger Games franchise by now.
Ohh, A Hunger Games game could actually be pretty awesome if it was done well - An open world style stealth hunting game with unforgiving mechanics and deadly environment. Maybe even leave out the wider uprising and revolution and have it more or less be a straight up open world survival game.
It'd be pretty difficult to pull off without completely missing the tone of the books. Maybe make it multiplayer? I'm not sure how you'd keep the stakes appropriately high.
 

Auron225

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Queen Michael said:
FACT: The Twilight movies and books have enjoyed enormous popularity among teenage girls for a long time.

FACT: Pretty much all modern teenage girls play some sort of video game.

So why haven't there been some sort of Twilight video game? A visual novel would work fairly well, and if that's not an option for some reason then there must be some way they could turn it into a game good enough to sell. So why don't we have a Twilight game in a world where even Akira Pinball seemed like a good idea?
I don't think Stephanie Meyer or anyone involved with the Twilight movies were aware of the second fact - heck, I don't think most of the general population are aware of it. In most peoples minds, it's still a case of "But Guurls don't play videogames!!!1!1!"

It may have done well at the time but the franchise peaked quite a while ago and I doubt it would do so well if released now.
 

Catfood220

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To be fair there is a bit of the Twilight Saga that would possibly make a decent game and that is Jaspers back story. Basically he is a soldier that got turned and ended up in a vampire war in Mexico or something.

Here is the game, make it an RTS and you play as a vampire trying to take over other vampires turf. You manage your units, turning humans or using them as food, but not to do anything to make humans suspicious (like wiping out a whole town) or make your group too big otherwise the Voltari turn up and wipe you out. The object of the game of course would be to take other vampires turf and defend it too. Given that some Twilight vampires have special powers, you could add those to the gameplay. You could probably have Twilight characters turn up as treats to the fans.

Or maybe a third person brawler set in the same setting with the same idea.

Maybe not, its just an idea I had in passing.
 

CaitSeith

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FACT: Publishers prefer to focus on the male audience. They prefer to play it safe.
 

Loonyyy

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shrekfan246 said:
Loonyyy said:
LoTR film adaptations.
So instead I'll say hey, what a wonderful kind of day as far as licensed titles go there have been much worse than the LotR games. Admittedly that doesn't lessen them not really "getting" their source material (and far too many spin-offs have spent too much time worrying about the Fellowship or creating an "original" group that was just a facsimile of the Fellowship) but they've been pretty decent for what they are.
Sure. The first game I saved money for was the Fellowship adaptation (Which was more booklike), and I played the Two Towers and Return of the King Games respectively, where they reached a more consistent theme and gameplay, based more on movie tie-in. And they were fun, hacking and slashing at Uruks, or sneaking around as Sam. The Lord of the Rings is a bit easier to adapt because there's a whole lot of violence in there, and you can draw that out, and that fits easily into established genre cliches. It's basically the videogame version of the other thing my brothers and I did as a child after watching the Lord of The Rigs or Star Wars: beating each other with sticks and making recklessly dangerous bows out of PVC pipe and builders string.

But they don't really carry the meaning, or the emotional weight of the story, so much as the visceral thrill of hitting things, something videogames have been doing for ages. It's hitting things until they stop moving with a Lord of The Rings skin. I'm not sure how you could do that with something like Twilight, since I don't think most of the viewers are watching it to see werewolves ripping people's heads off, that's mostly background to a romance that would be hard to systemise. Even if you wanted to make a Twilight brawler, you'd have to wait until the 3rd or 4th sequel to actually have content to base it on.

If someone wanted to make a Twilight game of any sort, they'd almost definitely have to make a game that has a less conventional playstyle, just to adapt it without having to write in a bunch of extra stuff to justify the gameplay. They'd have to make something like "The Walking Dead" (Which didn't exist at the time, and the predecessors didn't have the same praise), or "Gone Home", or a text adventure, but then it'd be really hard to make a simple tie-in. It'd be a really tough sell, and even worse if you couldn't focus test for women.