Why is WoW so popular?

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Erana

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MaxTheReaper said:
It's like crack.

When you take a break and actually think about its good qualities, you find yourself wondering why you enjoy it so damn much.

Then you play it for a bit and then you play it for a bit longer and suddenly it's tomorrow and oh shit you're late for work better call in sick.
Meh; I didn't really get into it.

Still, though, it is a quality entry into the MMO genre, and for a lot of people, it is their first.

Think of any game genre that you love. 7 out of 10 times, your favorite game in that category is going to be the first one you played.
 
Oct 5, 2009
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strangemoose said:
just try it
You joined on my birthday, thought I'd throw that out there.

Also, I have literally, just tried it. Turns out my brother has an account on my mums laptop *Hides from embarrassment*.

And automatically, I was told to go kill things outside this place. Got bored. Back on here.

Still, I may give it another shot later on, as it seemed not too bad.
 

Textbook Bobcat

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Sep 9, 2009
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The following;

a) Many people have great aspirations but lack the capacity to achieve, WoW harbours aspirations for many and makes them very achievable.
b) Safer than real life
c) (In a lot of people's cases) Better Than Life (Capitalised for a reason)
d) The Behaviour-Reward psychology. (If you do something and receive a reward, you're more likely to continue that "something")
e) Ease. A complicated life requires an uncomplicated escape.
 

Tjaeden

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Oct 9, 2009
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I've been playing WoW since it came out - and I can offer a few things.

1. Friends play it. It is VERY easy to get new people into the game, get gear, pvp, etc.

2. Achievements - like xbox gamerscore, when these were added, it pretty much doubled the game - sure they are useless in a mechanical sense, but they do offer very cool Mounts and Titles

3. PvE - Dungeons (or Instances) are the main focus, and they are VERY well designed. The variety of boss fights in the game now are simply amazing. And, if at 1st look the graphics may look cartoony - check out video fights of Algalon, Sarth+3D, or anything from Sunwell (just google, or search youtube for those topics). Competition among end game guilds is fierce, with rankings adjusted daily - World and Realm firsts for a variety of things earn incredibly bragging rights.

4. PvP - The flip side to dungeons - Battlegrounds (CTF, CC, and 'kill the general' and Arenas (2v2, 3v3, and 5v5) are the other half of the game. Every class can add something to any fight. Leveling on a PVP server is a must, world conflicts can flare up anywhere - even in low level zones where higher characters will try to make life tough for people leveling.

5. BIG ONE: SUPPORT! The WoW forums are active and the moderators/developers/tech assist are extremely helpful and post a ton. On top of that, sites like www.wowhead.com and www.mmo-champion.com can aid players with a database of everything in the game and the most current news about the game. Lastly, podcasts such as "The Instance" (available on iTunes) are funny, informative, and interesting.

6. Graphics. Many will point this out as a flaw - but WoW will run on almost any machine with any connection. Sure, intense PvP and hardcore raiding will require solid machines and a cable connection - its not really needed to still experience the game.

7. Something for everyone: Like I mentioned above, there are Dungeons (which come in 5, 10, and 25 player modes) and Battlegrounds. But what if you don't like either? Then leveling different characters can be enjoyable - I've leveled 12 characters past 70 - and each time I go through the game, I travel to different zones and experience different things. Even trying Horde, then Alliance - both have different areas of the world to explore and quest in.

8. Professions: WoW has the most basic, yet wonderfully detailes profession system of any MMO I've played (almost all of them, except Aion atm). Gathering - where you find minerals, herbs, skins, etc - can be used to feed into a Crafting Profession, or sold to other players for HUGE sums of gold. Which you can buy just about anything with.

9. Economy/Auction System - if anyone is familiar with FFXI, there is one major problem - the money never goes anywhere. In WoW, a system of AH fees, mailing fees, and repair costs (as well as huge money sinks of super expensive mounts) keep the gold in the game from crushing everything else. But the best way of doing this the concept of "Soul Bound" items. These items, once put on a character, can never be traded (there are a few exceptions, recently added).

I could go on on, but I hope you get the picture. Download the Trial - but more importantly, find a friend who plays - they can recruit you to level you faster, and get a unique mount. And leveling with a friend is always easier - in any MMO.

The last thing I would like ot point out, is that I could also make a list of things wrong with WoW - no game is perfect. But WoW is the most balanced (in terms of what you can do, not specific classes - thats a whole other forum) and most fun to play of any MMO out there.

I hope you enjoy!
 

benbenthegamerman

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As i am quoting from a poster on WoWinsider dot com "ahem":

"The reason that World of Warcraft has become so popular is that it was based off of a third-rate real-time strategy game that the producers loved enough to create a game based off of it, and managed to make it into a first-rate MMO."

In my own words:

"World of warcraft didnt really become as popular as it is today until the release of its first expansion, The Burning Crusade. My two cents on why that is? Two words: Blood elves.
I am aware that they have become way to trendy a race to be taken seriously, but think about it: nearly half the population of who was on WoW at the time burning crusade came out rerolled as a blood elf, and probably more decided to join the game so that they could be blood elves. Why do you think when you see a blood elf, you wanna scream "NEWBZ LAWLZ" at them? Maybe, just maybe, they are noobs who were drawn into the game becuz of blood elves.
Otherwise, i think the 6 million that were online when it started out just loved either the Warcraft saga or are in love with fantasy in general."
 

Malevolent Stranger

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Jun 28, 2009
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Gimmie a 'G'
Gimmie an 'R'
Gimmie an 'I'
Gimmie an 'N'
Gimmie a 'D'
Put it all together and what does it spell? Grind! Grind! Grindgrindgrindgrindgrind! *Grind overload*

In all seriousness, WoW is addictive and therefore keeps masses of players hooked, which in turn draws in new players. It's also quite easy to learn.
 

Mray3460

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Jul 27, 2008
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I play it as a fallback game, between releases. So, for me, the attraction is that it's always there for me to log on when I want to, or when I have ABSOLUTELY NOTHING better to do.
 

NeutralDrow

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Mar 23, 2009
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Origin Of Resistance said:
I know It's supposed to be good and all. But I've never got round to playing it, and would like to know what's the dealio?
<url=http://www.escapistmagazine.com/articles/view/columns/experienced-points/6110-The-Secret-of-WoW>Ask, and ye shall receive.
 

Blanks

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Mar 17, 2009
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It's popular? i had know idea, warcraft 3 was fun that's pretty much all i know
 

ScarBrow07

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Sep 26, 2008
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No idea. Got A trail and I can't see how people get hooked on it so easily. But it does have quite the impressive community that's more less still growing
 

Dr. Love

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Apr 18, 2009
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WoW is in my opinion popular for quite a few reasons, apologize in advance for repeating anything said above, just skimmed through.

Number one reason its so popular is because its so easy to pick up and play, keep in mind most people nowadays are brain dead and I'm honestly surprised most people can tie their own shoes.

With that aside *ahem*, Blizzard has been repeatedly making it easier and easier for casual players to gain "awesome" status, so even if you can jump on for a hour or two a week you can go into an instance and get an epic or two. If anyone played back in Classic WoW, the only people who were in full epics were people like myself who raided 5 days a week 5 hours a night.

On the other side of the spectrum for elitists and completionists they're plenty of challenges in the game that do require the above mentioned amount of raiding to accomplish as well as solo achievements that can take weeks if not months to accomplish.

Hell if your a douchebag ganker theres pvp servers and Wintersgrasp :D Its easy to play and theres plenty to do for everyone
 

John Funk

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Dec 20, 2005
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benbenthegamerman said:
As i am quoting from a poster on WoWinsider dot com "ahem":

"The reason that World of Warcraft has become so popular is that it was based off of a third-rate real-time strategy game that the producers loved enough to create a game based off of it, and managed to make it into a first-rate MMO."
Warcraft was third-rate? And not, like... one of the most beloved RTS series of all time?

Huh.
 

benbenthegamerman

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May 10, 2009
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CantFaketheFunk said:
benbenthegamerman said:
As i am quoting from a poster on WoWinsider dot com "ahem":

"The reason that World of Warcraft has become so popular is that it was based off of a third-rate real-time strategy game that the producers loved enough to create a game based off of it, and managed to make it into a first-rate MMO."
Warcraft was third-rate? And not, like... one of the most beloved RTS series of all time?

Huh.
Well, it isnt third rate in my opinion, i was directly quoting a person on the WoWinsider website. I totally agree with you sir. If i could play DoTA for the rest of my pathetic life i would.