Why is XBLA significantly better than PSN?

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Hunde Des Krieg

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MrGFunk said:
Hunde Des Krieg said:
MrGFunk said:
Hunde Des Krieg said:
I don't know.... XBL just seems simpler if you ask me, easier to navigate. I have both so don't flame me for not trying PSN.
Wait you haven't even tried PSN but you have it? I can understand not trying Home but a little look at PSN, I don't get it.
No... What I'm saying is I have tried PSN, And I don't want people accusing me of never trying it.
Oh, I didn't think it sounded right, why have a system and not use it? As you have both - have you experienced lag axcessively on either machine? People seem to be suggesting both and neither have it.
I have experienced lag on both, but that is mostly due to my schizophrenic internet connection...
 

DocChewey

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because you have to pay 80 buggering dollars a year for live, so for every person's year member ship they can put 5 dollars into the servers etc.
 

SLy AsymMetrY

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I use both and prefer XBL. The user interface is much better designed, better organised. You can navigate and find content much easier and quicker on XBL. Overall, it seems a more complete system than PSN. More user-friendly.

PSN in comparison (from my experiences), is clunky and tedious when it comes to content. Pages load slowly and it takes ages for me to find what i want, if theres even anything other than demos worth looking for. The whole presentation of PSN, is poorly organised and inferior to XBL. Laborious to use.

On the gaming side. I get into matches quicker aswell. Don't know why. When playing CoD 4 on PS3, I always have to wait for the game settings to download before I can start. That never happened when I had it on the 360. Went back to the 360 version after that.

Oh yeah, forgot to mention the PS3 system updates. I HATE those. Start a game, go into multiplayer. Can't play. Update system first. Wait half 30ish mins for download. 360: Start game, tells you an update is available, download 15-30 secs, game continues. Another example of a system that is much more user-friendly and just better thought out.
 

RusticMonkey

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Major PSN annoyance: No decent overall voice-chat support. Huge XBLA selling point, and Microsoft did well to invest in that. Instead of Sony, which doesn't support it's devs with the design of the multiplayer lobby systems and it's compatibility with the PSN frontend. Which makes the PSN multiplayer experience a whole lot less seamless.
 

Wargamer

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Honestly? The main difference I see is cosmetic... and I don't like how XBL looks.

That's it.
 

D_987

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. Party System
. Internal Tru-skill system
. Demo's for all arcade games
. Larger amount of players
 

Wargamer

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D_987 said:
. Party System
. Internal Tru-skill system
. Demo's for all arcade games
. Larger amount of players
"Tru-skill" system? Forgive me, but if the bastard thing can't even spell right I seriously doubt it can live up to its name... instead, I'd guess it's a scoreboard to show how much you can glitch-exploit and noob-gun spam, not a measure of how skilled you are.

Trust me, I know from playing Resistance 2 that you get more kills through suicidal Air-fuel spam during a Team Deathmatch than you do by using actual gaming talent.

Oh, and more players isn't a pro - I'd rather be in a game with a few good players than a load of retards.
 

D_987

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Wargamer said:
D_987 said:
. Party System
. Internal Tru-skill system
. Demo's for all arcade games
. Larger amount of players
"Tru-skill" system? Forgive me, but if the bastard thing can't even spell right I seriously doubt it can live up to its name... instead, I'd guess it's a scoreboard to show how much you can glitch-exploit and noob-gun spam, not a measure of how skilled you are.

Trust me, I know from playing Resistance 2 that you get more kills through suicidal Air-fuel spam during a Team Deathmatch than you do by using actual gaming talent.

Oh, and more players isn't a pro - I'd rather be in a game with a few good players than a load of retards.
Way to post a bunch of uninformed fanboy nonesense...

It can either be spelt Tru-skill or TrueSkill depending on how l33t you are. Its effectivly the system Halo 3 (the best multiplayer ranking system around, if you say otherwise you are an idiot) uses.

http://research.microsoft.com/en-us/projects/trueskill/details.aspx
 

Wargamer

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D_987 said:
Way to post a bunch of uninformed fanboy nonesense...
Ding! Undeniable proof that D_987 is a Fanboy! His precious Halo / 360 was insult and he immediately throws out Fanboy as an insult! 100% confirmation, people!

It can either be spelt Tru-skill or TrueSkill depending on how l33t you are. Its effectivly the system Halo 3 (the best multiplayer ranking system around, if you say otherwise you are an idiot) uses.
Nope, the Xbox scoring system is retarded. Why? It doesn't factor in Skill.

Case in point. I am going to tell you how to win every Team Deathmatch on Resistance 2.

Spawn with the Splicer and Air-Fuel Grenades. Find the choke-point where all your enemies spawn (and where you spawn). Throw the Air-Fuel Grenade, fire blindly until you die.

Respawn, repeat above.

Do this the whole game, and you'll have more kills than anyone else. Is it skill? No. Any idiot can do it - I didn't even aim half the time and I killed 2-3 people per grenade!

Does that make me a better player than someone who can headshot from half a map away? No. Does it put me higher up the scoreboard? Yes. Ergo, any scoring system that fails to consider how you get your kills is not a true measure of skill.


Anyway, your point is utterly void anyway because Trueskill doesn't appear to be an XBL feature, but rather a HALO 3 feature. Last time I checked, Halo 3 is not XBL.
 

soulasylum85

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i own both so here is the comparison

XBL- easier to navigate
more exclusive content
party chat (you and your friends can play different games and be chatting)
more people have mics and there is alot less background noise
demos for all xbla games

PSN- free

sorry im not a fanboy or anything. i use both often and XBL is just way better...not that psn is bad
 

soulasylum85

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HoudiniX said:
because you have to pay 80 buggering dollars a year for live, so for every person's year member ship they can put 5 dollars into the servers etc.
dont know where your from dude but in the states its 50 dollars for 13 months. which i cant argue with because i use it almost daily
 

McClaud

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gmer412 said:
Well, you pay for the XBLA, so it must be better. Right? RIGHT? No? Damn.
I prefer the PSN (although I own a 360) because it's free.
Not for long.

Be prepared to pay $10 a month for PSN in the near future.
 

Wargamer

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Mazty said:
Sorry I'm going to have to nit-pick, but that Resistance 2 tactic is utter shit.
How do I know? Two reasons:
1)There are no set spawn points, so you can't use this camping tactic at all.
Roaming Spawn - you spawn close to your team-mates. This means the enemy is packed in. All you need to do is wait for the spawn to reach a closed-in area, and most maps have them. Seriously, any Team Deathmatch of a half-decent size will eventually devolve into a bottleneck. Sometimes within the first 15-20 seconds.

I did stipulate Team Deathmatch for a reason; this won't work on any other game mode because the spawning is too spread out.

Oh, and just to be pedantic, there are fixed Spawn Points; you just don't spawn exactly on top of them. I can take you on a tour of most maps and point out where everyone will spawn. Hell, I've even spawn-camped people on occasion.

2)My brother wins every game he plays by a clear margin and uses just the bullseye. Never have I, or him, seen this tactic done, or successfully, mainly because you get CoD style grenade warnings.
I've never seen anyone else use my tactic either... but every time I use it I come out far in the lead. Plus, whilst you do get Grenade warnings, people don't get clear! Air-fuels especially can fade out the warning before they blow, and so people rushing forward run straight into the vapour-cloud unaware it is even there, and get blown away.

I use Bullseyes for 'proper' games myself. It is arguably less skill-driven than the Carbine or Marksman (except at long-range; sniping with a Bullseye is an artform in itself!).
 

Wargamer

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McClaud said:
gmer412 said:
Well, you pay for the XBLA, so it must be better. Right? RIGHT? No? Damn.
I prefer the PSN (although I own a 360) because it's free.
Not for long.

Be prepared to pay $10 a month for PSN in the near future.
Incorrect; the Monthly subscription is basically "$10 a month for as many downloads as you want", not "$10 or fuck off" like XBL.
 

Woe Is You

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Wargamer said:
Anyway, your point is utterly void anyway because Trueskill doesn't appear to be an XBL feature, but rather a HALO 3 feature. Last time I checked, Halo 3 is not XBL.
It actually is an XBL feature. How the developers use it, though, is up to them. I highly doubt kills are the only thing measured in any game. And yes, Halo 3 is not XBL. But then again, the dashboard isn't XBL either (this is in response to your "I don't like how XBL looks" comment).

The thing I personally like about XBL is how it's seamlessly integrated in just about every game I play, the party system that lets me hop from game to game with the same guys without much of an effort (though you can join a party and be playing different games as well if you want). Sony is improving the service, sure, but the integration and feature set really isn't there compared to what Microsoft is offering. It's the difference with XLink Kai and the real deal. It is far better than what Nintendo is offering, though.

And as far as smacktards go these days, everybody's on a party these days so the games are pretty silent and you don't have to listen to people you don't want to. This complaint is about on par with me bitching about how Lair sucks and how the PS3 doesn't have any interesting games. It's 2009, people. Get with the times.

Games like Warhawk, Resistance 2 and MGO don't actually use Sony's provided server infrastructure that much; they run on their own dedicated servers. Which, depending on the developer, works extremely well (Resistance 2) or not (MGO). Almost all games on the 360 use Microsoft's own infrastructure with very few exceptions (FFXI, which also works on a silver account).