That's the thing: I enjoy playing on hard if I've beaten the game on easier difficulties. If the game is frustrating on higher difficulties, I don't play it. However, I enjoy the challenge of the Hard difficulty setting.
i never play hard.Sky Captanio said:While playing Mass Effect 2 on insanity and dying (AGAIN) I realized I wasn't even enjoying it anymore. And I thought why the hell am I playing something I don't enjoy.
So Escapist why do you play on hard (If you do)? Are achievement points really worth a broken controller.
Really the only reason for me. I rather play at medium, tough enough not blow through but not FU hard. But still, if I beat it on hardand get that little *blink* it feels so much more worth itSky Captanio said:Are achievement points really worth a broken controller.
now thats what i dont get... surely they can just make an ILLUSION of diffulty (enemies that don't like going down... or what system shock 2 did (you teleport to a certain part of the non-linear level, bioshock was very linear so this was no longer a setback) is the best why of making a game hard.Furburt said:Pararaptor said:No.Furburt said:frustration is fun
[HEADING=3]No.[/HEADING]
[HEADING=2]No.[/HEADING]
Frustration if anything, is the opposite of fun. If I'm playing & get frustrated, that's when I know it's time to stop playing.
Yeah, I've played a game once on Hard. It was Prototype, & it was smooth sailing until the morgue level. Hard modes tend to just piss me off.
My fault again Steve, I fucked up the definition of frustration I was looking for.
My definition for it now, is 'Seemingly insurmountable challenge that provides great frustration UNTIL you beat it'. Point being, the harder the game is, the sweeter it is when you beat it. It might not seem like that when you're playing it, but the payoff is more than worth it.
Yeah, that is pretty fun.dazed871 said:I love getting my ass kicked at something only to figure out the way to finally do it 2 hours later. Instant satisfaction right there.