I was reading the Wikipedia article on Halo Reach and in it it said that the article that the developers were trying to give the player a sense of accomplishment and success even though the planet you're going to be defending is destroyed at the end of the game. This got me thinking, will there ever be a game where you don't get a feeling of accomplishment or success from beating. The only game that comes close in my mind is FarCry 2 when
I mean, in Halo: Reach's case, YOU FAILED DEFENDING THE PLANET! Why should you have any feeling of accomplishment!? I feel almost babied by the gaming industry because I can not think of a single game where there wasn't a happy ending with the exception of FarCry 2. Give me an ending like the one in Platoon every once in awhile. Hey, it could even give you a good excuse to make a sequel.
Thoughts?
EDIT: I think there needs to be games where you don't feel like "I did it!" when you beat them
EDIT2: What I'm asking for is a game that maybe makes you feel sad, or angry, or any other emotion than happy. Something like that
you choose which way you kill yourself for the greater good.
Thoughts?
EDIT: I think there needs to be games where you don't feel like "I did it!" when you beat them
EDIT2: What I'm asking for is a game that maybe makes you feel sad, or angry, or any other emotion than happy. Something like that