Why so console, son?

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Cryo84R

Gentleman Bastard.
Jun 27, 2009
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If gaming on PC was as easy as Put in disk > Play game, then i would still be doing it.

I was traumatized but endless driver updates, software inconsistency, and sheer mother fuckery.

Shit should just work.
 

PlasticTree

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May 17, 2009
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It's probably not something about gamers not liking games on a pc: it's something about gamers not liking games on a pc when they have to pay money to get those games.
 

Syphonz

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Aug 22, 2008
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you know what franchise the console people will never understand, and never have the greatness of?

Hearts of Iron.

One of the greatest and deepest games ever. and not to mention some of the best mod communities out there.
 
Aug 17, 2009
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Syphonz said:
you know what franchise the console people will never understand, and never have the greatness of?

Hearts of Iron.

One of the greatest and deepest games ever. and not to mention some of the best mod communities out there.

My buddy had that, along with Mount & Blade and a whole other bunch of games from that publisher. The two biggest arguments that PC Fan-boys (I'm not accusing you) should make are that Publisher, and Steam, which from what I've seen is as close to Lyle's Golden Syrup as an online service can be (and I LOVE me some Golden Syrup).
 

Chrissyluky

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Jul 3, 2009
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wrecker77 said:
I would be all over pc if mine werent a piece of crap. One of the major reasons I like consoles is because when you buy a game for tha pc, its always a little gamble. Your never sure the game will perform smoothly if at all. On consoles, its all the same.
not for me im very confident that i can pickup and play anything i buy.
 

PsykoDragon

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Aug 19, 2008
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PlasticTree said:
It's probably not something about gamers not liking games on a pc: it's something about gamers not liking games on a pc when they have to pay money to get those games.
I pirate console games too...

Radav said:
what I don't get is the war going on between the consoles and pc gamers, what the fuck seriously?

I like my fps on the pc but I also like adventure, action gamer where you just want to chill on the sofa/bed.

I know the community here is pretty mature, but now you're acting like childrens, ALL OF YOU!!!!

my console is better then yours LALALALAA!!!1111one

I don't know why I say all this, because it's been said before, and I know it will never stop, I guess I'll just have to live with it. /cry
Nobody is doing that here, we're just having a civilized discussion on why there isn't unity in gaming platforms & giving our honest opinions on this & why we/others prefer a certain platform.

data_not_found said:
Curtmiester said:
I think it's because not every company wants their games on PCs. It's not like PCs are gods of gaming.
Excuse me? I must not have heard you right. Did you say it's NOT like PC's are gods of gaming? I hope not. My parole officer would be displeased with me if I had to "correct someone's mistake" again.
Both your comments hint at your platforms being the gods of gaming. What happened to atheism? Anyway, remember the passage from the Holy Instruction Manual:
Holy Instruction Manual said:
The benefaction, Paragraph 3:
And the Gods said, "Let Gaming know no boundaries," and Gaming was to be enjoyed in all possible forms, in all corners of the world, by all creatures capable. And the Gods saw it was good.And this was the second stage.
 

skyfire_freckles

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Jan 30, 2008
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I'll put in my two cents.

I really think PCs and consoles are for different things.

Well, okay, they're both for playing games, but that's not what I mean. I started out gaming on consoles, because they were cheaper and more available. I got a computer when my school assignments started needing to be typed up, and then started buying games for it and upgrading. Since then, I haven't really seen the need to buy another console. I used to use a gamepad, but now I'm used to keyboard/mouse. Doesn't really matter that much. Maybe I spend a little more on components, but playing legos with computer components is fun.

Hey...you know, I think y'all are right. I'm not saying console players are retarded like a lot of people do. Maybe they just don't like to play legos with computer components.
 

FallenRainbows

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Feb 22, 2009
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odubya23 said:
McCa said:
*sigh* I envision the approach of PC fanatics. the WORSE kind of fanboy, they don't think they are.

Okay, for me, and enough people to matter, the controller is much more comfortable, and for me particularly for me because I have VERY shaky hands. Want proof? without my spell checker there were 20 different spelling mistakes in this sentence. Also A good controller for $10? Umm not where I live but okay. Even so if one guy on here is a PC fanboy I will scream at them.
It's not the PC's fault that consoles are economically and technologically flawed at a fundemental level. You can call that fanboydom if you want, but it doesn't change the fact that consoles are bad for videogame development. You don't have to take my word for it, Activision, Valve, and other developers won't embrace the PS3, for example, because it's ridiculously difficult to program for, and the price of a console title has to be inflated to pay for the development of cheap, mass-produced components, whereas I just have to pay for the code in my videogame, because my components are already paid for out of the box.

Now scream at me, console fanboy.
your right. that not fanboydom. Though you seeming the need to go on about the greatness of the PC does make you a fanboy. and just to let you know. Yeah I'm mainly a PC gamer.
 

Bradfucius

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Oct 20, 2008
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odubya23 said:
McCa said:
*sigh* I envision the approach of PC fanatics. the WORSE kind of fanboy, they don't think they are.

Okay, for me, and enough people to matter, the controller is much more comfortable, and for me particularly for me because I have VERY shaky hands. Want proof? without my spell checker there were 20 different spelling mistakes in this sentence. Also A good controller for $10? Umm not where I live but okay. Even so if one guy on here is a PC fanboy I will scream at them.
It's not the PC's fault that consoles are economically and technologically flawed at a fundemental level. You can call that fanboydom if you want, but it doesn't change the fact that consoles are bad for videogame development. You don't have to take my word for it, Activision, Valve, and other developers won't embrace the PS3, for example, because it's ridiculously difficult to program for, and the price of a console title has to be inflated to pay for the development of cheap, mass-produced components, whereas I just have to pay for the code in my videogame, because my components are already paid for out of the box.

Now scream at me, console fanboy.
The fact that you need to defend it like this pretty much confirms you're a fanboy. Anyway, fighters, and racing games work way better on a gamepad than a M&K. We can all agree on that yes? It's true there are alternatives like buying a Xbox controller for Windows, but doesn't sort of defeat the point? You would end up paying $25 extra for a game just so the controls are ok. An Xbox controller isn't even very good for fighters. One would probably prefer a PS3 controller, which requires weird things not officially endorsed by Sony. Developers can't count on people to do this. At least that's one reason.

There's also the standard grab bag of arguments. Piracy, Split Screen audiences, System Requirements, and of course, companies paying you massive amounts of money to make your hit their exclusive.
 

PsykoDragon

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Aug 19, 2008
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Bradfucius said:
odubya23 said:
McCa said:
*sigh* I envision the approach of PC fanatics. the WORSE kind of fanboy, they don't think they are.

Okay, for me, and enough people to matter, the controller is much more comfortable, and for me particularly for me because I have VERY shaky hands. Want proof? without my spell checker there were 20 different spelling mistakes in this sentence. Also A good controller for $10? Umm not where I live but okay. Even so if one guy on here is a PC fanboy I will scream at them.
It's not the PC's fault that consoles are economically and technologically flawed at a fundemental level. You can call that fanboydom if you want, but it doesn't change the fact that consoles are bad for videogame development. You don't have to take my word for it, Activision, Valve, and other developers won't embrace the PS3, for example, because it's ridiculously difficult to program for, and the price of a console title has to be inflated to pay for the development of cheap, mass-produced components, whereas I just have to pay for the code in my videogame, because my components are already paid for out of the box.

Now scream at me, console fanboy.
The fact that you need to defend it like this pretty much confirms you're a fanboy. Anyway, fighters, and racing games work way better on a gamepad than a M&K. We can all agree on that yes? It's true there are alternatives like buying a Xbox controller for Windows, but doesn't sort of defeat the point? You would end up paying $25 extra for a game just so the controls are ok. An Xbox controller isn't even very good for fighters. One would probably prefer a PS3 controller, which requires weird things not officially endorsed by Sony. Developers can't count on people to do this. At least that's one reason.

There's also the standard grab bag of arguments. Piracy, Split Screen audiences, System Requirements, and of course, companies paying you massive amounts of money to make your hit their exclusive.
But there are ALL SORTS of joypads out there. I have a pair of joypads that connect to a single USB slot, & they work like PS2 controllers, & I also have a joypad that looks a bit like a Dreamcast joypad, & these are cheap Chinese knockoffs that have worked very well for me. Plug&Play too.

And if you ARE into fighting games, or any other game that would be better played with a joypad, then you get 1 joypad for all these games, right? It's like buying a Guitar Hero controller for all the Guitar Hero series, or a joystick for all your flight simulators.
 

CmdrGoob

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Oct 5, 2008
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KAPTAINmORGANnWo4life said:
There is beauty in simplicity. Console games can be just as deep as PC games (example: Sid Meier's Civilization Revolution), while having a more user-friendly interface (or that's the way I interpret it). I have nothing against computer games, I own only two: Gothic 1 and Mount & Blade, but the controls do take some getting used to. Plus, all of the doohickeys that it takes to run a modern game, coupled with the cost of a good computer is more expensive than just 200-500$ up-front, but that may be different for others because I haven't sold my soul to the Devil for the good fortune of cheap, quality computer equipment.
Nitpick: Civ Revolution is a simplified version of the much deeper Civilization games, which couldn't work on consoles because the interface is way to complex.
 
Aug 17, 2009
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CmdrGoob said:
KAPTAINmORGANnWo4life said:
There is beauty in simplicity. Console games can be just as deep as PC games (example: Sid Meier's Civilization Revolution), while having a more user-friendly interface (or that's the way I interpret it). I have nothing against computer games, I own only two: Gothic 1 and Mount & Blade, but the controls do take some getting used to. Plus, all of the doohickeys that it takes to run a modern game, coupled with the cost of a good computer is more expensive than just 200-500$ up-front, but that may be different for others because I haven't sold my soul to the Devil for the good fortune of cheap, quality computer equipment.
Nitpick: Civ Revolution is a simplified version of the much deeper Civilization games, which couldn't work on consoles because the interface is way to complex.

True, however Civilization Revolution did work, and so did Command and Conquer: Red Alert 3, And C&C wasn't really dumbed down, if at all. Plus there was Warhammer: Battle March, which worked at a similar level to the PC. You can make any game work on any platform (realistically), it just takes a little more effort.
 

Bigeyez

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Apr 26, 2009
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It costs money to port a game to a PC. Many developers find that it's not really worth it to do so. If a developer already has a strong PC fanbase and has plenty of experience in the field they are more likely to port titles back and forth then a developer who never has before.

Theres also the risk factor of porting to a PC. Devlopers pretty much have set figures to what the consumer bases are for consoles. That lets them guesstimate who might buy them games for each console. They have no real way to tell that for PC's. System requirements complicate the issue.

Let me make up an example with WoW. A developer can't just look at WoW and go ok because WoW sold 5 bajillion copies I think we can sell 3 bajillion copies because a lot of people that like WoW will like our game too. But if the system requirements are different they can alienate a large section of those potential consumers. Theres also the time factor. A gamer that plays mmo's on the PC regularly doesn't buy as many single player games or other games period. So even with a large potential customer base the ACUTAL customers you get could be really small. So at the end of the day it's just easier make a game for a console and port from one console to another.
 

Draco Kaiser

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Mar 20, 2009
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PC's require more upgrades to get-up to date and be able to play games like Call of Duty 4, Devil May Cry 4 and others. The cost would be way up for a PC game and a console doesn't really need anything. Just put the disk in and play.