I'm sorry, but can you point out when I was commenting on the quality of the games?AzrealMaximillion said:A games sales don't shield it from valid criticisms. Nor do massive sales mean a game is good. Call Of Duty crushes Mario every year in sales yet people on this site throw the same complaints of stagnant gameplay and lack of innovation at COD. Difference is, there's no COD Defense Force out to pull sales numbers out and try to qualify the game as not boring.wintercoat said:Have you ever thought that, just maybe, it's you that's in the minority?
New Super Mario Bros. - 29 million
New Super Mario Bros. Wii - 26.8 million
New Super Mario Bros. 2 - 5.8 million
Super Mario Galaxy - 10.8 million
Super Mario Galaxy 2 - 7 million
NSMB came out in '06, a year before SMG. It has sold almost 3 times as many games. NSMBWII came out in '09, a year before Galaxy 2. It has sold nearly 4 times as many games. NSMB2 came out late last year. It's about 7 months old and has sold almost as many games as Galaxy 2 has in it's three years.
From a purely numbers perspective, people prefer the "stagnant" games. By a landslide.
Guitar Hero sold pretty damn well too, but quality of the games decreased, the changes implemented over time because smaller, and the series died due to people being bored.
Spore sold well, wasn't that good. The Fable franchise sold well, but overall is looked at as mediocre.
Yes, the newer Mario games are good, but they are not doing anything to draw in people who have played Mario before. If anything they've been made easier and levels are getting reused to such a degree that I'm close to forgiving Dragon Age 2 for reusing dungeons.
My point is game sales=/=quality of game. Especially when, let's be honest, the numbers you put up can be generally assumed to be the same customers buying Mario games over and over, so it's not like Nintendo is gaining new Mario fans with each release. If that were the case, the WiiU and 3DS would be doing much better in the sales department.
So when you say this:I have to say, no I'm not. 29 million copies of New Super Mario Bros doesn't mean much to me in terms of the games quality. Especially when New Super Mario Bros U (which you seem to have left out of your point), is sitting at 2.3 million sold.Have you ever thought that, just maybe, it's you that's in the minority?
Quite a drop.
With just over 3 million WiiUs sold, it's hard to call NSMB U a system seller with such low sales compared to the rest of the games you mentioned, which were put out on consoles that had already had massive hardware sales base to benefit from at the time of their release.
The comments I was responding to were saying that people want innovation, that the New Super Mario Bros. games are stagnant and that noone will buy them. The sales numbers prove just the opposite. The NSMB series are chart toppers, whereas the Galaxy games, the Mario&Luigi games, the Paper Mario series, are not. More people prefer the "stale", "stagnant" NSMB games than the innovative games. The sales numbers prove as much.
NSMB 2 is the third best selling 3DS game. NSMBWii is the 5th best selling game on the Wii. NSMB is the best selling game on the DS. NSMBWII-U is the second best selling game on the Wii-U, right behind the console packaged Nintendoland. It has a >70% sales ratio with the console. Even on the flailing Wii-U, NSMB is selling relatively well.
People absolutely love these games. The quality of the games matters little. What does is whether or not people are willing to buy them, and they are. In droves. Those who are saying that they won't, or don't, are the minority, because the majority is more than willing to shell out for the latest 2D Mario platformer, regardless of quality.