AllLagNoFrag said:
AjimboB said:
AllLagNoFrag said:
BearCavalry9496 said:
I play modern warfare 2 sometimes, but get turned away from it by the fact that there's no juggernaut. Some people claim that painkiller is a substitute, even though you have to die 3 or 4 times from stopping power just to get more health for 10 seconds. Does anyone else want juggernaut back?
Btw, I wonder what it would be like, being one of those badass juggies from spec ops..
I always thought that would be an interesting kill streak to implement. After a certain amount of kills (lets just say 8, as an example), you become an armored juggernaut, with a giant health boost for about the next 45 seconds or so, but your health doesn't regenerate.
Dont take this the wrong way but god am I glad you arent one of the developers.
It will just be insane. On spec ops, it takes about 4 or 5 headshots with the .50 cal just to down, even with no regen, you could tank shotguns at close range. Maybe it would be just ok if you could not sprint so it rules out knifers (a knifer with jugg hp will just have an auto 3 kills at least.)
As with stopping power, guns are strong enough as they are, unless your aim sucks. All you need are a few hits and stopping power imo, does not really make a huge difference. Cold Blooded is a much more useful perk.
Well, think about it this way, it would be easier to kill than a pavelow, it wouldn't move as fast, and using it would actually put your own life on the line, unlike every other killstreak in this game.
Remember after all, Juggernauts are slow, and when using this perk, after getting a few kills, you would have to move under your own locomotion to the next spot to get more, all under a time limit.
When you consider those two things, it really doesn't seem quite as overpowered to me. I mean, it would be really good on small, close quarters maps, but horrible on bigger ones.