Why the hate for Fallout 3?

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Wargamer

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Apr 2, 2008
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Fallout 3 is a game that has suffered because of idiots. I have looked at that game so many times and thought "Hmm... this looks fun!" yet there was always a niggling worry about it. Having seen various articles and threads online declaring how Fallout 3 is an 'Epic Fail' and how it is far worse than the other two (which I'd never so much as heard of, let alone played) I never took the plunge... until recently.

Dear god, why the fuck are people bashing this game? Fallout 3 is a brilliant edition to any gaming library! It's an RPG, but it's also a FPS. It's a free-roam adventure game, providing you've got the balls to stop following your Quest Markers and abandon the main story line for a while. It's sandbox, in the sense that you can do whatever you want; the only characters you can't kill are the children. You can even nuke a fucking town if you want to within ten minutes of finishing the prologue!

So, why the hell is/was this game flooded with hate? What is it about Fallout 3 that has people so pissed off? Is it because all the reviewers were Halotards who couldn't cope with a 360 game that required brains, or just a bunch of twats who automatically slag off any game released prior to 1993?
 

Frequen-Z

Resident Batman fanatic.
Apr 22, 2009
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Chill yourself fanboy.

It was released fucking RIDDLED with bugs, many still remain today, that alone is reason enough to tear it a new one.

BUT THEN, it turns out you can't play after the ending, no RPGs do that nowadays, that pissed a lot off too.

Oh, and then theres the SLIGHT detail of them not adding post-ending gameplay or DLC to the PS3 players.

Do your research buddy. In a nutshell, the game was glitched and they made enemies of half the console fanbase.
 

Vrex360

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Mar 2, 2009
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I love this:
You cry and weep about how people disrepsect your choice of game and how 'people can't hate it becaue it's awesome' then end with a hatchet job against Halo and it's fanbase.
Beleive it or not... people are allowed to dislike something that you like.
Beautiful, seriously do you even listen to yourself?

By the way hqting Halo stopped being unique about a year ago, it doesn't make you sound smart, it doesn't make you special and it doesn't validate your claims. it makes you sound like an ignorant stupid loud mouthed hate spewing prick who attacks people and calls them stupid for playing a game they like to play, saying that the sheer fact that they like a certain game makes them idiots.
 

SigmondK

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Jul 17, 2008
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It's changed is all. There is nothing wrong with the game to be honest. I found it to be a very enjoyable experience. I was one of those people that was afraid that there would be a lack of content when it came to freedoms of choice. In the RPGs you could go around and steal, kill, get married, and have sex. Now obviously these arn't the only things that made it important, but at the time this gave the feeling that you could do a great many things. The interactions with the characters was fun, and the little easter eggs were interesting.

Now let us fast forward to FO3. You do lose quite a bit of that "I can do whatever I want" feeling in this game. The most telling situation was that you can't kill children. Now this again isn't that important. (I actually didn't know that till I saw it and tested it.) In vanilla FO3 you have this artifical restriction placed on you. It's odd, makes no sense in the context of the game considering you can sell children into slavery, and you do technically have the ability to kill them but in a very roundabout way.

Though that being said it is a fun game. Now that the game increased the level cap passed 20 with the most recent DLC for the 360 and the PC (Which there is a mod for that out way before this mod came out) it has added more life to the game in my opinion. It's fun, but it isn't for everyone that was a die hard RPG fan of the fallout series.
 

Kirra

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Apr 14, 2009
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I never played the other Fallout games so i though it was pretty good. Though the auto-aim for the PC version was stupid, when you aimed at someones head you were just as likely to hit his leg but there are mods to fix that.
 

waggmd

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Feb 12, 2009
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People got pissy about Fallout 3, because it was just seen as Oblivion with guns, and it was a different from the original two games in terms of gameplay. Still thats just a small number of people as most of my friends, and myself find Fallout 3 to be an awesome game, and I can't wait till Broken Steel is released. Also I find your use of Halotard to be pointless flamebaiting.
 

Wargamer

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Frequen-Z said:
Chill yourself fanboy.
This post has been dismissed as the opinion of a retard, due to failure to understand the meaning of the term 'Fanboy'. Have a nice day.

For future reference, a 'Fanboy' is someone who loves a game regardless of flaws. Since just about the worst bug I've run into thus far consists of a tie-break between A) a worthless item (a plunger or something) glitching through the floor so it can be picked up and B) people's mouths not moving when they're talking to me, I don't see the need to shit myself in rage over that. The game works fine for me, and so I'm judging it on gameplay.
 

Silva

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Apr 13, 2009
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Look, I'll be the first to admit that Fallout 3 is a great game and has many appeals. I have all the PS3 trophies for it; that's how much I've played it.

The thing with Fallout 3 is that glitches were rampant, quests and gameplay were biased towards the good karma side in terms of making caps, there were visual issues with framerate on the consoles, and the ending was both stupid and terminating. These things really made what could have been a masterpiece into only a very long good to average game. They broke the flow and didn't live up to expectations. However, it was wrong of many people to expect any different from Bethesda.

And by the way, you exaggerate when you say you can blow up Megaton 10 minutes in after the prologue. That would take a very good speedrunner if it's possible at all.
 

Vibgyor

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Mar 7, 2009
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Its an exeptional RPG but its nothing like the other two fallouts if it had been Wasteland Survival it proabably would have been much better recived

I found that it took to much effort to play

which is kinda weird

oh well
 

Wargamer

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Apr 2, 2008
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SigmondK said:
It's changed is all. There is nothing wrong with the game to be honest. I found it to be a very enjoyable experience. I was one of those people that was afraid that there would be a lack of content when it came to freedoms of choice. In the RPGs you could go around and steal, kill, get married, and have sex. Now obviously these arn't the only things that made it important, but at the time this gave the feeling that you could do a great many things. The interactions with the characters was fun, and the little easter eggs were interesting.

Now let us fast forward to FO3. You do lose quite a bit of that "I can do whatever I want" feeling in this game. The most telling situation was that you can't kill children. Now this again isn't that important. (I actually didn't know that till I saw it and tested it.) In vanilla FO3 you have this artifical restriction placed on you. It's odd, makes no sense in the context of the game considering you can sell children into slavery, and you do technically have the ability to kill them but in a very roundabout way.

Though that being said it is a fun game. Now that the game increased the level cap passed 20 with the most recent DLC for the 360 and the PC (Which there is a mod for that out way before this mod came out) it has added more life to the game in my opinion. It's fun, but it isn't for everyone that was a die hard RPG fan of the fallout series.
So the hating is something akin to my second example; people raging because they expected Fallout 3 to be a copy-paste of Fallout 1 and 2 with a new number on the end?

Anyway, I don't personally see how killing Children would improve the game in anyway... if you really want to, you can nuke two of them.
 

Frequen-Z

Resident Batman fanatic.
Apr 22, 2009
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Wargamer said:
Frequen-Z said:
Chill yourself fanboy.
This post has been dismissed as the opinion of a retard, due to failure to understand the meaning of the term 'Fanboy'. Have a nice day.

For future reference, a 'Fanboy' is someone who loves a game regardless of flaws. Since just about the worst bug I've run into thus far consists of a tie-break between A) a worthless item (a plunger or something) glitching through the floor so it can be picked up and B) people's mouths not moving when they're talking to me, I don't see the need to shit myself in rage over that. The game works fine for me, and so I'm judging it on gameplay.
Well lucky you. Tell that to all the people who got fucked over at the Jefferson Memorial.
 

SigmondK

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Jul 17, 2008
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Frequen-Z said:
Chill yourself fanboy.

It was released fucking RIDDLED with bugs, many still remain today, that alone is reason enough to tear it a new one.

BUT THEN, it turns out you can't play after the ending, no RPGs do that nowadays, that pissed a lot off too.

Oh, and then theres the SLIGHT detail of them not adding post-ending gameplay or DLC to the PS3 players.

Do your research buddy. In a nutshell, the game was glitched and they made enemies of half the console fanbase.
They told them they weren't going to. This was a well known fact long before the games were released. Yes there are bugs in the game, but that still doesn't take away from the game so horribly much. It made some mistakes, but again it was a new developer that did an amazing job with the IP then what could have been done with it. It isn't a shining example of what could have been, but it hit the mark of being acceptable to most. Plenty of RPGs end at the end. Fable is one of the few that doesn't. So I really don't see where you are basing that from. Again it stumbled for a fallout game considering yes it did end, and the ending were sub-par.

There are some graphical glitches. I had geometry errors appear in the 360 version of my game in one zone for a time where some object was causing a giant void in the screen. You couldn't see anything if you looked in the direction of said object. It was weird, but it wasn't a game breaker. I still had fun despite a single glitch that I happened to come across that was that bad.
 

Wargamer

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Apr 2, 2008
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Silva said:
Look, I'll be the first to admit that Fallout 3 is a great game and has many appeals. I have all the PS3 trophies for it; that's how much I've played it.

The thing with Fallout 3 is that glitches were rampant, quests and gameplay were biased towards the good karma side in terms of making caps, there were visual issues with framerate on the consoles, and the ending was both stupid and terminating. These things really made what could have been a masterpiece into only a very long good to average game. They broke the flow and didn't live up to expectations. However, it was wrong of many people to expect any different from Bethesda.
Hmm, maybe the patch that was up when I installed the game fixed most of the glitches, because I've clocked far too many hours on it already and I still haven't seen any game-breaking bugs.

And by the way, you exaggerate when you say you can blow up Megaton 10 minutes in after the prologue. That would take a very good speedrunner if it's possible at all.
It was an exaggeration, yes, but the point is it really doesn't take long to do something bat-shit crazy on Fallout 3.
 

DragunovHUN

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Jan 10, 2009
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Fallout 3 was a good game. An excellent game compared to today's standard.

But it just doesn't live up to the previous Fallout games. The problem is in fact with idiots, i agree with you. They expected a worthy successor of the previous games, even though they knew it was made by a different company in a different era of gaming. They hyped themselves up and then got pissed off because they didnt get what they expected.


And the fact that you've never heard of or played the first 2 tells more about you than the games.
 

SigmondK

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Jul 17, 2008
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Wargamer said:
So the hating is something akin to my second example; people raging because they expected Fallout 3 to be a copy-paste of Fallout 1 and 2 with a new number on the end?

Anyway, I don't personally see how killing Children would improve the game in anyway... if you really want to, you can nuke two of them.
Like I said I didn't realize you could until I saw it online, but I understand the argument. The game is a system of do as you please. It's gritty, and you can be as evil as you want. Not being able to kill someone despite their age doesn't make sense. Shooting through someone takes you out of the experience. Do I care about it.. no. I ended up selling them into slavery when I was evil, but still it doesn't change that it does take you out of the immersion when you have invulnerable characters.

Again technically the quest characters are the same way so eh. I wasn't as much of a cold hearted evil person as most are I guess. Though you were right about that second example. People wanted it to be like the first games. I know because I was really afraid of it to be honest. It turned out to be quite a fun game all things considered. There were problems with it, but it is a fun game if you can look past those faults.

EDIT: Just to add the first time I actually saw that horrible graphic glitch I stated wasn't on my first play through. It happened the second time and it was one of the very few I saw.
 

Cid Silverwing

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Jul 27, 2008
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I played Fallout 3 for a good while. But it had this strange presence of slow-ness to it and there not being enough ammo to find for the firearms.

The game grew so meh I gave it away to my bro.
 

klakkat

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May 24, 2008
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I wouldn't call it an exceptional RPG by any means. In fact, I found the RPG elements to be a bit below my standards.
I would say the same for the FPS portion, but recent FPS releases have lowered my standards enough that Fallout 3's gameplay seems downright fantastic by comparison, so it wins some points back there.

The thing that really sold me on Fallout 3 is the exploration part. That's definitely a matter of personal taste, but when I bought the game I wanted some deliciously evocative scenery, super-mutants, and a wasteland filled with cool-looking ruins and some vault dives that are untouched by the bombs. The untouched parts are pretty much non-existent, but I got everything else I asked for.

There were still a few things that ticked me off a bit, the biggest of which is the exploding cars. What the fuck are those things packed with that they explode by getting sneezed on, faithfully even 100 years after they went out of service and got bombed, yet can't be salvaged for fuel? I was also hoping for a city that actually felt worth exploring. All the towns in Fallout 3 felt small and claustrophobic. That's fine for the most part, I'd hardly expect a survivalist town to be bright and cheery, but it would've been nice to see at least one town with a population in the triple digits. Even Rivet city pretty much fell into the syndrome "talk to this prick, everyone else can be ignored."

So the game wasn't as immersive as I would have liked, but it was still pretty damn good. For the record, I do rate Fallout 2 higher, but that's because it actually had good RPG elements, a good story, and the exploration element was better done even if there was less of it. Fallout 1 I would personally rate a bit below 3, for a variety of reasons.

The ending felt kinda worthless, particularly without the "here's what else happened in the world" part that the other two Fallouts did. But then, I liked KOTOR2 a lot, and its ending was about as bad (worse, if you count the sections leading up to it) so I suppose I'd been conditioned for that.
 

Wargamer

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DragunovHUN said:
And the fact that you've never heard of or played the first 2 tells more about you than the games.
I was eight when Fallout came out. It's not really surprising I missed out on a series intended for people a decade older than myself.