My problem with Fallout 3 is simply the fact that despite the fact that the world is 3D, you actually have less choice than in the originals. It doesn't really matter whether I create a character that's dumb as bricks nor am I given the option to play a pacifist if I wanted to (there are predetermined points where you must kill the guy in front of you).
It doesn't matter whether it's isometric or not. It doesn't really matter whether it's from a first person perspective or not. It doesn't really matter whether it's turn-based or not (though admittedly I don't really see why turn-based games supposedly suck). What does bother me is that there's really less options and less depth to it overall. That and the fact that I never really liked Bethesda's RPGs in general (Daggerfall, Morrowind or Oblivion) due to the fact that their worlds seem really hollow, their tech half-baked and the skill/stats balance they have a work in progress. Now it seems quite heavily slanted towards skill: the stats didn't seem to make any difference whether I hit the enemies or not outside of VATS. In many ways, Fallout 3 just feels like a compromise.
I guess if all you expect is an FPS, you'll be delighted that it's deeper than that. If you expect a deep RPG, though... you'll be disappointed.
Out of last year's games, I enjoyed the enhanced edition of The Witcher far more than I did Fallout 3. I might give Fallout 3 another go once Broken Steel is out and when they'll have more mods to fix the actual gameplay issues I have.
It doesn't matter whether it's isometric or not. It doesn't really matter whether it's from a first person perspective or not. It doesn't really matter whether it's turn-based or not (though admittedly I don't really see why turn-based games supposedly suck). What does bother me is that there's really less options and less depth to it overall. That and the fact that I never really liked Bethesda's RPGs in general (Daggerfall, Morrowind or Oblivion) due to the fact that their worlds seem really hollow, their tech half-baked and the skill/stats balance they have a work in progress. Now it seems quite heavily slanted towards skill: the stats didn't seem to make any difference whether I hit the enemies or not outside of VATS. In many ways, Fallout 3 just feels like a compromise.
I guess if all you expect is an FPS, you'll be delighted that it's deeper than that. If you expect a deep RPG, though... you'll be disappointed.
Out of last year's games, I enjoyed the enhanced edition of The Witcher far more than I did Fallout 3. I might give Fallout 3 another go once Broken Steel is out and when they'll have more mods to fix the actual gameplay issues I have.