Fallout 3 is very easy to explore... it's actually finding places that's tricky.More Fun To Compute said:I like gun combat based stats more than skill but generally only if it's something like Jagged Alliance or Silent Storm so the combat doesn't really sell it for me.
I do like exploring in games but not the Oblivion sort of exploring. Is it hard to explore in the game, like, do you really have to work to find something unique as in it's hidden or surrounded by near impregnable defences? When I get there is it something better than a cut and paste dungeon with 2d20 worth of monsters evenly distributed about spawn points?
An example is the AntAgoniser's lair (don't ask). I guessed (correctly) that as her arch nemesis lived in an easy-to-spot robot factory on the southern side of town, she would be on the northern side about the same distance away. So I went and looked... and looked... and looked... and after an hour I realised I was so far away from where I should be that I'd become completely lost.
It wasn't until I went back and talked with an NPC that I found the place; it was in a valley. I had climbed up the left side of the valley, gone around the top and back down the right side of the valley, not once thinking to actually look inside of it. If I'd had just followed the road, I'd have spotted it about a minute after leaving town.
Talk about over-thinking things...
But yeah, normally exploring is quite easy. Most towns and major landmarks you'll spot on the horizon when you get close-ish, though it seems you have to be stood at the door before it'll ping the place up on your map. I've looked at the full map of Fallout 3 a few times and thought "How the hell did I walk past all that!?". The Map is a lot bigger than you think...