Why the hate?

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Total LOLige

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Jul 17, 2009
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madster11 said:
Ubisoft and EA are the scum of the video game world.

Old EA, say early to mid 2000's (Think the good NFS era) was an awesome company that produced good games. Modern EA is a company that does NOTHING but try to make as much profit as is physically possible while not caring about how much damage they're doing to the industry.
This is before we get onto what the scum do to other companies.

Ubisoft are just douches in general, but at least they actually care about making good games while telling everyone who buys them to go fuck themselves, instead of releasing the same game 20 times and then cutting out 1/5th the content and selling it as DLC.
Aren't Ubisoft and EA the parents of the online pass, if they are that's why I hate them.
 

=HCFS=Discoman

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Jan 1, 2010
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Therumancer said:
The thing is that Extra Credits was largely talking about cosmetic additions to the game, which would be purchused seperatly. Not a situation where they would include substantial game content on the disc and then lock it out, or actual additional, fully playable, and coded content, that is being released at the time of the game coming out.

Their arguement was basically about artists having little to do while the coders, animators, and other fellows were still working on the game.

To use "Mass Effect 3" as an example because it's what everyone is talking about, their whole "From The Ashes" thing was ready to go as of Day #1 of the games release. That content involved more than just art assets, it included dialogue, animations, writing, map design, and all of those features, which put it well outside of the points I remember "Extra Credits" making. What's more they were able to give it to people buying the "Collector's Edition" for free so including it with all versions of the game was obviously viable, especially given the information and plot/storyline details inherant in it.

See, Extra Credits was more talking about stuff like say the old "alternate appearance pack" or whatever for ME2. If you want to pay a buck or three for a couple of new skins that don't do anything, that's generally no big deal, assuming there were decent appearance options to begin with, and truthfully I don't think many people would complain about that or be labeling EA evil as a result, but that isn't what your seeing done here. This isn't just some bored graphics designers with nothing to do.

Serious DLC should be something that comes after the game, period, not be anything especially relevent to it, and released on day #1.

What we're seeing here with EA, and other companies.
Well, while I dislike paying extra for what is already on the disc, I can understand it when it is to do things like try and get something from the sale of a used game.
And you would expect a collector edition to include bonus content. If I had bought a collector edition, I would have liked to see it include bonus stuff both in game and out of game, and I'm not sure that paying close to or over $100 for a game and receiving some different model packs is really enough. In that case, I would want a bunch of extras to the game itself that the rest could buy.
As annoying as it is to be buying game content, it is understandable that a collector edition would come with somehting more substantial than just a couple pretty outfits for the characters.
Frankly, the biggest complaint I could make about EA would be their DRM. It screws over their customers, and does nothing to prevent piracy: Crysis 2 was the most pirated game, and it had their horrible DRM on it.
I'd go ahead and prove the point about the DRM being useless by pirating an EA game, but I rather like not paying fines or serving jail time.
Origin has the issue that anything that EA doesn't like will result in the loss of all your legally paid for property. However, Steam does the same thing. Cheating? Say bye to your games.
Although EA does seem to take the slightly more evil approach, considering what I did hear of the whole people having issues with dragon age 2 just happening to be the people who criticized bioware on their own forums...
And it is annoying that the services are only for licenses to the games, not copies you legally own. But both Steam and EA do that.
My point is, that while EA may be fairly uninterested in the consumer, there seems to be a disproportionate amount of hate.
 

=HCFS=Discoman

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James Joseph Emerald said:
=HCFS=Discoman said:
way2sl0w said:
=HCFS=Discoman said:
But I have a bunch of newer games and (somewhere) I have some games from my childhood that all have the big EA logo on them.
Asassin's Creed has, as a series, been fun.
Assassin's Creed was published by Ubisoft not EA
That explains why I have not had a problem-I'm being too much of an idiot to notice a problem :)
Also, EA had nothing to do with Mass Effect. EA only got involved during Mass Effect 2's development, notably just before the series started to get excessively "streamlined"/dumbed down.

Pre-EA: Everything that is good about Mass Effect
Post-EA: Very limited amount of weapons, zero weapon modification, reduced range of skills, extremely reduced exploration, emphasis on cover-based shooting, inclusion of characters based on Jersey Shore personalities and PSP-licking journalists, extreme mishandling of primary antagonists (the Reapers' motivations are retconned to make them seem stupid for no reason), retarded ending.
Mass Effect one had an emphasis on cover based shooting. Besides, the slimming down in ME2 was kinda useful. Seriously, you could specialize in pistols, sniper rifles, shotguns, and assault rifles. The thing is, each of those is a weapon for a specific situation, and specializing in one screws you a bit when you really need another. Put all your points in assault rifles and sniper rifles? Guess your shotgun is rather useless as soon as you get charged.
Having that trimmed down was a nice change. Slimming down the weapons was also nice. You scan planets (which is a bit less fun than the car was) to get resources that allow you to upgrade specific weapons. Not having to pause on a mission to sort through the weapons and make sure what my allies have is slightly better than what I am about to turn into gel to open a lock is nice. Having a few weapons of each type where each has a specific advantage allows you to choose one weapon for an ally that works best with them. While the cast of the original Mass Effect was interesting, with some well loved characters (I found) I still really enjoyed some of the people in Mass Effect 2. Legion and Kasumi Goto were some of my favorite characters, along with Wrex from Mass Effect one.
my really only big complaint would be the ammunition system for the guns. I did prefer the overheat system of the original game. At least then you didn't run out of ammo with no enemies dropping clips. I've run out and had no enemies that dropped anything, which made some sections very annoying.
I did not recall that EA wasn't involved with ME 1. I just know that I do love both games, but I did find ME2 to be a bit improved in some ways and with more characters I loved.