Why the heck not!

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esserius

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Nimbus said:
geldonyetich said:
Nimbus said:
Ok, got it. A soccer player goes nuts and decides to use his epic soccer skills to destroy the world, killing 6 billion people. Take down tanks, helicopters, even buildings with the kick of a ball. It could be called "Balls of Steel: World Tour" or something. Good idea? Probably not. Original? Fuck yes!
Ever hear of Barkley, Shut Up and Jam: Gaiden [http://en.wikipedia.org/wiki/index.html?curid=11487701]? Not a totally similar concept, but basically a JRPG involving a Basketball player's mad skills reaching destructive proportions.
I suppose thta is somewhat similar, but, the way I was thinking of it, mine would be like Mercs 2 meets Fifa meets Spider-Man 2.
Mega Man Soccer meets action-adventure. Could be fun.
 

HellbentCrusade

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Online game with 50 against 50 with a fully realized futuristic world. Has different regions and each region has objectives for both sides. Each campaign takes about 3 hours and has varying vehicles. It would have to have a voting system in case someone needs to be booted and banned if it keeps happening. Huxley mixed with that war game for Ps3. I also hope for a realistic fp view game set during the oriental wars and mostly melee. Has to be gory with lots of limbs being cut off.
 

samsprinkle

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I want to see a game where you are a vampire (the cool vampires, not the frikin mighty morphin, spotted dick eating twilight buggers) and there would be varied quest and a dynamic stealth mechanic. Give it satirical music (i.e. bioshock, fallout 3) and some super intelligent A.I. and it would be gold. At least I think so. Ripping out jugular veins in a jillion megapixels ftw!
 

Mnemophage

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An alchemy-based game where the main character, a small child trained in witchery, turns household items into fantastic potions by use of a magic cauldron. These potions can then be used to solve challenges around their town, explore, or just mess around with. This is ENTIRELY inspired by my own childhood passtime of pouring everything under the sink into a huge bottle and then waving it around, pretending I had made deadly cursed super-poison.
 

samsprinkle

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HellbentCrusade said:
Online game with 50 against 50 with a fully realized futuristic world. Has different regions and each region has objectives for both sides. Each campaign takes about 3 hours and has varying vehicles. It would have to have a voting system in case someone needs to be booted and banned if it keeps happening. Huxley mixed with that war game for Ps3. I also hope for a realistic fp view game set during the oriental wars and mostly melee. Has to be gory with lots of limbs being cut off.
oh yes, mostly melee, I sir, would play that until the early morning light, call in sick, and then play until dusk...
 

Mnemophage

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samsprinkle said:
I want to see a game where you are a vampire (the cool vampires, not the frikin mighty morphin, spotted dick eating twilight buggers) and there would be varied quest and a dynamic stealth mechanic. Give it satirical music (i.e. bioshock, fallout 3) and some super intelligent A.I. and it would be gold. At least I think so. Ripping out jugular veins in a jillion megapixels ftw!
Vampire the Masquerade: Bloodlines. The environment is dark, urban and subtly supernatural while at the same time still seeming real and believable, and the music is a very appropriate rock/goth/what-have you mixture (there's Lacuna Coil! :D ). I can't speak to the cleverness of the AI, as I spent most of my time trying to work around it, but it's a damn fine game and probably the closest thing out there to what you just described.

Edit: also I think it's on Steam.
 

samsprinkle

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Mnemophage said:
samsprinkle said:
I want to see a game where you are a vampire (the cool vampires, not the frikin mighty morphin, spotted dick eating twilight buggers) and there would be varied quest and a dynamic stealth mechanic. Give it satirical music (i.e. bioshock, fallout 3) and some super intelligent A.I. and it would be gold. At least I think so. Ripping out jugular veins in a jillion megapixels ftw!
Vampire the Masquerade: Bloodlines. The environment is dark, urban and subtly supernatural while at the same time still seeming real and believable, and the music is a very appropriate rock/goth/what-have you mixture (there's Lacuna Coil! :D ). I can't speak to the cleverness of the AI, as I spent most of my time trying to work around it, but it's a damn fine game and probably the closest thing out there to what you just described.

Edit: also I think it's on Steam.
thanks, I'll have to check that out, sounds pretty cool.
 

esserius

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Mnemophage said:
An alchemy-based game where the main character, a small child trained in witchery, turns household items into fantastic potions by use of a magic cauldron. These potions can then be used to solve challenges around their town, explore, or just mess around with. This is ENTIRELY inspired by my own childhood passtime of pouring everything under the sink into a huge bottle and then waving it around, pretending I had made deadly cursed super-poison.
Ironically, you just might have. Glad you didn't drink it!
 

OurGloriousLeader

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I want some sort of collection of well designed, short missions not necessarily related. Rather than making one 8 hour singleplayer storyline, loosely collected by rubbish bits, hire various designers to make 3 4 hour, interesting and original bits. Possibly one or two engines would need to be used for all, to reduce costs, but ideally not.

The result would be at one point having to fend off zombies from a house, and it's not setpieced. You have a house, there are hundreds of zombies, you have various methods to protect yourself. Maybe make it endless and increasingly hard, or a set time, or the option to have both. It wouldn't get old, because then...

You're being hunted through the jungle, like Rambo (or MGS3). Again, freedom is the key. You're dropped randomly in, and enemies are streaming from all directions.

Actually those are pretty similar, I pretty much want that. But I like the idea of different scenarios. It could be a series, 3 or 4 episodes each based on a theme, the above being 'Free and Tense', except not Gay.

Maybe.
 

Raven28256

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samsprinkle said:
I want to see a game where you are a vampire (the cool vampires, not the frikin mighty morphin, spotted dick eating twilight buggers) and there would be varied quest and a dynamic stealth mechanic. Give it satirical music (i.e. bioshock, fallout 3) and some super intelligent A.I. and it would be gold. At least I think so. Ripping out jugular veins in a jillion megapixels ftw!
I actually had an idea for that too...More specifically, I thought it would be cool if someone made a stealth action game about the Chupacabra, then used the core engine to make a vampire game. Just imagine it: Sneaking around the outskirts of a town at night, creeping up on goats and other small livestock, before pouncing on them and feeding to get health bonuses that last a certain amount of time. Meanwhile, you must avoid being seen by people or else they round up a posse and hunt you down GTA-style, at which time you must find somewhere to hide until things blow over. Then, you could easily take that concept and apply it to vampires.

On the subject, I second that recommendation for Vampire the Masquerade: Bloodlines. Closest thing to what you just described that I can think of. It might be a tad hard to find now; it is pretty old, and even at the time it came out it was more of a niche RPG that didn't do all that amazing in terms of sales.

Anyway, I been thinking of another cool idea. Anyone seen the show The Unit? How about an RPG like that? As in, an RPG about a special forces unit. It would be like a tactical shooter, but you pick how you specialize and what sort of skills and abilities you have. Instead of an actual, connected plot, you are given choices of missions, each that have a variety of goals and last a good two to eight hours to complete, depending on exactly what you have to do. You would have skills and stuff like in most RPGs, but instead of, say, fire magic, your skills are more like "specialization in pistols" or "Can speak Arabic" or "Adviser: AI allies have higher levels."

Conversations would be a big part of the game. Instead of taking place is some weird world where everyone knows the same language like most RPGs, your character starts out knowing English and one secondary language, and you must invest experience points into learning new languages. For example: You have two missions open at once: One in Iran, one in China. Your character doesn't know Chinese, so partaking in that mission will be harder, but doable because you picked an operator to go with you that does know Chinese. But, your character speaks fluent Farsi, so negotiating with the locals in the mission in Iran will be easier. Likewise, perhaps your character only speaks passable Farsi. Some words in the conversations won't be translated, so you will need to guess at the general idea of what they are saying.

As for the missions themselves, they won't be the Call of Duty territory of just "rappel down the helicopter and shoot EVERYONE!!" Instead it will be stuff like "negotiate with the locals to find the exact location of a high-ranking terrorist. Once you do this, scout the area and devise the best way to capture him. Then, sneak through the village at night with the unconscious terrorist to reach the extraction point." or "Assassinate a big shot CEO that is funding an emerging terror cell in (For example) Paris. Then, avoid the police (This is a secret mission that isn't supposed to be known by ANYONE else) and figure out a way to get out of the country and back to America."

That would be an AWESOME RPG that breaks the mold from your typical "Save the LotR rip-off fantasy world" like many RPGs.
 

Woe Is You

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geldonyetich said:
Ever hear of Barkley, Shut Up and Jam: Gaiden [http://en.wikipedia.org/wiki/index.html?curid=11487701]? Not a totally similar concept, but basically a JRPG involving a Basketball player's mad skills reaching destructive proportions.
Don't forget the Wu-Tang Clan [http://www.gamingw.net/forums/index.php?topic=71364.0] roguelike made by the same people.

I have written an adventure game that's basically a scifi version of Groundhog Day. I'd like to start actual work on it, but...well, time is limited. Work and such.
 

mokes310

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I'd love to see a modern version of Leisure Suit Larry, the game I grew up on. I know, it's cheesy and awful, but "why the heck not?"
 

Booze Zombie

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A game of unlimited potential, where you can play any type of anything, anywhere at anywhen and the game predually generates a believeable world in context with your choices.

E.g: Zombie sniper in 2012 fighting off a legion of aliens with a 50. cal sniper rifle and his undead friends? Hell yeah!
 

sarahvait

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I've been thinking how I'd like to see an MMORPG where you get to play as a giant, city destroying monster. The players' home base is on some monster island where all the giant monsters hang out, and you go on missions to destroy different cities and smash/eat the scrabbling, screaming little people. They could have bosses that groups of players could team up to fight that defend said city, or at least claim ownership over stomping rights there. So you could go up against iconic monsters like Gojira/Godzilla, Mothra, or the Stay Puff Marshmellow Man.

Something like Rampage combined with an MMO.
 

Arionis

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sneakypenguin said:
We have all had ideas that we think would be awesome for videogames and wonder why they have not been made/implemented. I think I speak for most of us when Left4dead was a game we thought of years ago but for some reason no one thought we would enjoy killing zombies with friends....

Anyways I believe we here at the escapist are a smart bunch so here is a thread to post your ideas for games/ideas/gametypes/whatever that for some reason no one has done.

Here is mine, not very creative, but I thought an easy idea for mirrors edge mulitplayer would be to play tag.(I know sounds dumb right) but I think it would be awesome to have 8 people running around an area from someone who is "it"(that is faster than others) doing all you can to try to stay away ducking, leaping, jumping etc. I think it would have a sense of panic running like mad to avoid being caught. Kind of like infection on halo. Maybe i'm just weird, who knows.

Ideas! We complain about lack of originality so lets see if we can come up with the next big thing
Fucking WIN. You sir are a genius.
 

Gotham Soul

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Something similar to Savage: Battle for Newerth, except it advances from ancient eras all the way to the future similar to Empire Earth.
 

Spleenbag

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Nimbus said:
Something unique and original?...

...

Ok, got it. A soccer player goes nuts and decides to use his epic soccer skills to destroy the world, killing 6 billion people. Take down tanks, helicopters, even buildings with the kick of a ball. It could be called "Balls of Steel: World Tour" or something. Good idea? Probably not. Original? Fuck yes!

P.S. I only used "soccer" so as not to confuse the americans. Also, this idea took all of five seconds to come up with.
Mnemophage said:
An alchemy-based game where the main character, a small child trained in witchery, turns household items into fantastic potions by use of a magic cauldron. These potions can then be used to solve challenges around their town, explore, or just mess around with. This is ENTIRELY inspired by my own childhood passtime of pouring everything under the sink into a huge bottle and then waving it around, pretending I had made deadly cursed super-poison.
:D I did that when I was a wee youngun as well. Good times. I was forbidden to do so after I got into the baking soda and vinegar bottle and poured them liberally into a stove pot, creating a mess all over the counter.