Hammeroj said:
No, the target audience is (in a perfect world) the audience who actively wants it. And people are clamoring to bash demon skulls in and collect bigger maces to bash skulls in with. No, I'm not basically saying that. I'm basically saying that what you're asking for is not reasonable, and then I say why.
I don't think Diablo 3 is fine, as I said in the very beginning, I have many problems with it. However, you're asking for a sequel to be something entirely different than its predecessor, without any real specifics either, just because you got tired of the genre. Drop the "woe is me" shtick. You're the one who quoted me, all I did was pick apart your poor defense of the OP's post.
I'm not inferring extremes. Not intentionally, anyway. You implied that Diablo 3 is of worse quality than it appears. That's a perfectly reasonable thing to say, seeing how stagnant the genre is, as long as you're talking about something specific. You did not bring any examples, just threw that vague expression in and expected me to go "You're correct!". Damn right I'm going to shit all over that kind of rhetoric.
Oh, poor you, all alone against hordes of Diablo fans who don't want change. All you have under your sleeve is "This genre is old". Even discarding the logic gap of other genres, namely fighters, that are twice as old and tens of times as saturated, and rarely do half as much in terms of change as Diablo 3 is doing, do not get these sort of whines, you fail to bring anything to the table that points out why the formula doesn't work.
Alright, clearly this has been difficult to grasp over three pages as you've been completely avoiding it in favor of the public defender role, so I'm gonna bold it for you.
My opinion. My perspective. This is how I feel about Diablo 3.
I can't tell if you're intentionally only reading half of what I say because it makes a better argument or what. I'm aware that what I would want isn't considered reasonable on a larger scale because of what sells best. It's still what I would want, and it still fits within Diablo. This whole time you've been a defender of the people, do you even have your own opinion on this game? Or are you just hellbent on representing the collective fanbase and choosing arbitrary reasons whether my perspective is objectively correct or not?
Before you say it, I'm not pushing the opinion thing thinking it absolves me of criticism, but you've been arguing an entirely different thing and expecting it to fit. I'm telling you I like chocolate on my toast and you're saying that preference is incorrect because most toast lovers think that'll ruin it. I get no say because if I truly understood toast I wouldn't want chocolate with it. And they apparently define what's right and wrong with toast. Wow, why doesn't every game get a 10/10 if those who love it for exactly what it is are the only ones who matter?
And I gave you your precious examples. Unintuitive controls, graphics and physics that do nothing to enhance the gameplay, a loot system that got boring ten years ago, been done to death by MMORPGs since, and will be quickly trivialized by the auction house, other bits of variety that apparently ruin your suffocating holy grail of specific genres. How are these reasons too vague for you? This even started as a conceptual debate in the first place. I'm not tired of the genre, I'm just saying it hasn't reached its full potential for me.
I would enjoy it more if it evolved therefore I say this stuff. Do you get it? And then you push for specifics while moving your argument above the game itself to the concept of it's genre. Is this about specifics, or are we going back to concepts, or will you just switch on a whim depending on which one I didn't address in the quote?
As you said before, we've been saying much the same thing, only disagreeing. It's cool if you don't agree, a lot of people obviously do. It means little to me how much some stranger ends up liking a game, so I don't care if my opinions conflict with what others want. But I would like something better than what I've seen. The story will the the same one Blizzard tells for every game, the loot is superficial and almost independent of actual gameplay. That leaves the spammy clickfest that is the character's interaction with the world. That part is no longer enough to hold up the others.
Also, I
do think most fighting games (racing to a lesser extent, they've gotten better) are shallow and dated as hell, but you only bring that up because you still seem think this is an argument of whether or not members gaming community are allowed to be justified in their skepticism. I mentioned the original Doom before, if it was remade exactly the same but in cartoony 3D would it be
that ridiculous to ask for a little more?