mKeRix said:
1. Used games:
The blockade of selling used games is entirely up to the publisher, so are the fees. What Microsoft has done here is an official way of what already happened before. Remember the Online Passes? That's just like that. Nobody has has to use them. They can.
This is true, but it doesn't mean Microsoft are innocent - they're enabling it.
Now, if EA would decide to be a dick and use it - what would happen? They'd do it on every platform. They won't be interested in holding up Sony's image of the messiah console, they want their money. So afaik, it doesn't matter. The possibilities are there on both platforms.
This isn't true. It's not the same as online passes (which, incidentally, I'm not against), that CAN be used on any platform, even the PS4. However, the option to deny distribution of used games is X1 exclusive. Even if a publisher WOULD want to do it (and I doubt they will, tbh) it could only work on the Xbox One. Buying, selling and trading used games will be available for every physical game on the PS4, regardless of the publisher's whims.
2. Game sharing:
Well, yes and no. You can still share games, you can give your game to up to 10 of your friends without even having to hand them your disc, they'll just have it on their account and can easily download and play it right away. The only thing here is, you need to have them on your friends list for at least 30 days and you can only give them them every game once. But honestly, I don't think that's too limiting.
IMO, that's incredibly shaky logic. They're imposing convoluted restrictions that have no right to be there, whether or not you yourself consider it ok. You can't deny it wouldn't be just easier without them. And although I do like the idea of digital distribution, not being able to trade physical discs is a huge drawback. If either me, or the person I was borrowing from had a spotty internet connection, the download could take hours. In many cases, swapping physical media would actually be LESS hassle.
9thRequiem said:
This is two separate things.
One is that up to 10 friends can be in your "Family", and can play your games whenever they like, though each game can only be played by one friend at a time. This is "Sharing" games. I have no idea why this feature isn't widely loved - Share games, with close friends, without needing a disc.
I wouldn't go around touting that feature just yet. Microsoft have been very sketchy on the details about this so far. Maybe they just couldn't be arsed talking about it but... well, it seems very unlikely. If it works as well as you says it does (and believe me, I hope you ARE right) then why wouldn't they flaunt it? I know there was an interview with an MC exec that confirmed this, but the interview didn't give the exec's wording, and also admitted that he couldn't give details about this. Also, there's only one source I could find in my admittedly brief search on the web that even said THAT much.
Now, I'm not saying that it's going to be an incredibly restricted feature - that would be hypocritical. I'm just saying you (nor myself, or anyone else) shouldn't be making assumptions just yet. Not until we know everything. And don't get me wrong, I WANT this to be as good as you describe, because it's a fantastic idea. But I think we should wait before forming a proper opinion.
3. 24h offline time:
This is a point I can't say much about. I can think of many reasons why they'd do such a thing, but there's nothing I really want to defend here. For me it's no problem at all, I like my games and consoles (and PC) for the online multiplayer, but I see why it would bother people. On the other hand, I'm sure this is nothing they couldn't change. It happened before, so you can hope. If you know you'll be offline for longer than a day, then definitely don't buy the XBone yet though.
Yeah, unfortunately I'm one of those. I have absolutely no access to the internet at home (I'm currently typing this from my parent's house) so, if I was intending on getting a console, X1 wouldn't be an option for me.
Y'know, the thing is I'm not against all DRM. As I said above, I have no problem with online passes or Project Ten Dollar. The online check-in thing though... it feels like I, a person whom has supported their products for years, am just being shafted for the sake of their own insecurity. And I wouldn't even mind as much if they gave a valid excuse to it, or even tried. Instead they tell us that we just don't get it, but not telling us exactly WHAT we don't get. It's almost arrogant. And I know a product can't be made to tailor for one person's wants, including mine. I get that. But what is it for exactly? How does it benefit their product, or their consumers?
I have no doubt that after a while, maybe a year, they'll remove it. But for the moment it seems they're just seeing how much they can get away with.
For the record, I don't actually think their servers will break though. It's not like SimCity, which tried hosting millions of players' games. This is just a check up thing.
4. Evil spying Kinect:
This wrong, just wrong. It has been confirmed that the Kinect can be turned off completely long ago, and you won't be spied. The Kinect itself is also a fairly useful tool, I own a Kinect 1 and there are some fun games for it out there, and it adds functionality by voice commands etc. I know people don't like being forced to get a product, but it's entirely possible that there will be an "Arcade" edition like with the 360, which is cheaper and delivered without Kinect.
No such thing has even been hinted. There will eventually be one I'm sure, but it's definitely not going to be at launch. But if Microsoft are smart, and I'm sure they are despite all these hiccups, they'll be developing one right now that should be available as soon as possible. But we really can't say anymore until they themselves given us more, and so far they've given us nothing.
But this is besides the point.
Why do we need it at all, Microsoft? With the online thing, I can at least make the reasonable presumption that you don't trust me. But why do I need a Kinect? I already have one.
It doesn't bloody work, but maybe that's just due to my strong Irish accent. Either way I don't want it. Why don't they sell it separately for the people who DO want it for a hundred bucks, and lower the price of the core console? That'd be a great idea.
The kicker here is that the X1 won't work without it plugged in. What if it gets damaged? Will I not be able to play the X1 at all?
"Why did Microsoft do this in the first place?" you could ask now. To prevent segmentation. This way everyone has the same setup and games can be designed in that way. Apart from that I believe that if people don't try something new over time, things can't evolve.
Maybe it's hard to tell, but I actually liked your OP. It raised valid points. I disagree with nearly all of them, but I do honestly believe that you genuinely prefer the X1 and you're not just being pretentiously contrarian. I like you OP. Can j00 be mah best frendz 4evz pl0x?
But this above comment annoyed me bit. It's PR speak. The architecture can't be that considerably affected by the presence of the Kinect that it would "unify" the system, whatever you think that means. The fact that the the X1 is fully functional without the Kinect (outside of Kinect exclusive games, obviously) is proof of that. I can't imagine the developers of the PS4 are currently running around in circles in the state of utter panic because they don't have a mandatory voice peripheral.
And yeah, I agree they should try new things.
But they already did. It was called the Kinect, a motion capture peripheral for the Xbox 360. Some people liked it, some people didn't. But for those that didn't, at least they could plug it out, and go on with their lives. A successful experiment if ever I saw one. Pats on the back, etc.
So that begs the question yet again.
Why is it not optional anymore? For realz, liek.
5. Hardware:
Apart from that, Microsoft has the whole cloud computing thing going, and while you might start laughing at me now, this is the future and even Sony knows it.
PS4 utilizes Cloud technology, albeit not to the extent of the X1. And anyway there are problems with the Cloud - for starters, there are latency issues, which may noticeably affect the quality of online gaming depending on where and how they implement it, and it won't work as well for everyone in different parts of the world.
I'm not saying it won't work I'm sure (no sarcasm) that Microsoft will do a good job implementing it. I just want you to be aware that it isn't infallible.
6. Features:
The XBone is an entertainment device, and it's being marketed as such. Personally, I'd be happy if my device could do more, not mad as many others. I can use Skype, watch TV, play games, record, upload and stream... I'm happy about features. It works just like a small PC (I know, PC master race bla bla), and I think that this is good that way. I would like to see a unified experience over all devices one day.
Can't the PS4 do all those things, except TV? Can't pretty much anything that can access the internet do most of that stuff?
Anyhow. The unified system thing is... well whatever your opinion, the Xbox One just isn't the right format. For starters, it's not portable. And a lot of portable devices have a ton of that functionality already.
7. Controller:
For some reason I also found some people complaining about the controller. I can't really understand that, for me the XBox controller has always been the best one on the market right now. Wasn't able to hold a PS4 controller so far, but the PS3 ones were none I could really play with.
Agreed.
8. Design:
The simple design (even though it really shouldn't matter) is used so it can fit anywhere in your living room. It's elegant and I like it. Your choice. Although both consoles don't look too different.
I think they both look crap, to be honest. Maybe I'll like them when I see them up close though.
9. Games/Exclusives:
This is anyone's game. If you like the PS4's exclusives, go buy that. If you like the XBone's games (of which there are more announced at the moment), go buy that.
Fun fact: As it stands, the Xbox One currently has more confirmed exclusives. I think they announced something like... 9? PS4 only have about half that. But still, quality over quantity. As you say, it depends on the individual. Personally, I think both have interesting titles.
10. Price:
I know, I know, money doesn't grow on trees. However, the console price is essentially the same for both. What makes up the other 100 dollars are the extra things in the package, like the Kinect...
Then they should've made it bloody optional then. No, I'm not letting that go. *Crosses arms, puffs out cheeks*
...And Gold doesn't count as an argument either, Microsoft and Sony both do the paying for multiplayer now. And so far, Microsoft's servers seem more powerful (waiting for statement on Sony's side), and they've been that way in the past as well.
Fair point, but PS+ is a far better deal.