Relax, I was being somewhat facetious. (Though, yes, I am still a pretty poor DM, but for different reasons generally stemming from lack of practice).Scow2 said:You sound like a terrible DM, given that your idea of 'countering overpowered characters' is "Hit them with no-save InstantDeath!"
I'm actually the type of DM to fudge the rules in favor of the players, since I want them to succeed. One of the games I was joint-running with my girlfriend (and by the way, some free advice for those looking to DM, don't joint-run a game if you also both have your own characters in that game; it just gets confusing) was a Monster Hunter-type game in Pathfinder where players would have to use cunning and careful planning to overpower monsters several levels above their own. Once when trying to take down a Giant Condor, the plan they used was quite solid and they landed all their intended hits; while the total damage they did would not have strictly killed the beast, I fudged it so they did because I wanted to reward their intelligent and careful planning.
In a real situation, I wouldn't kill an overpowered player at all (once it gets to that, I think it's better to just kick the player out); I'd probably hit them with some kind of disease, which is not only a way to help get across the fact that they're not invincible, it's also a great adventure hook (since this disease is beyond the local clerics' skill to heal, and requires the skill of the Shaman Of The Blue Mountain... and yes I just made that up now, everyone can feel free to use it).
And my inexperience is revealed; that is much better. ^_^A dagger in the throat at night is more appropriate for the heavily-armored melee juggernaut who no man or beast can kill in combat when he's awake, not for the squishy archer who has to be able to take enemies down before they reach him (At which point its game over). Someone great at dishing out massive amounts of damage? Try a phalanx of Hobgoblins, instead of Monster of 9000 HP. "Yeah, it's great you can deal 500 points of damage in a single attack. Too bad no monster has more than 200 HP. While you're overkilling single targets, his friends are murdering yours."
I'll keep that in mind. Thanks.If someone makes a maximum-power character, don't hit them in the weakspots unless you intend to allow them to respec, and don't hit them head on, either. Side blows are more satisfying for everyone involved. Yes, players are proud of their characters - they should be, though, because that's all they've got. As a DM, you've got dozens of monsters and tons of dungeons.