- Feb 7, 2011
- 8,802
- 3,383
- 118
- Country
- 'Merica
- Gender
- 3 children in a trench coat
Having played a bit more I can say that I really like the game, but it definitely has problems in its design.
Sometimes the camera can be infuriating. All of the camera switching in this game is cool and accommodates for some interesting gameplay changes (like going from a hack and slash to a bullet hell in a single camera transition), but at times the fixed position of the camera can be a real headache.
For example I'm doing Jackass's side mission where she asks you to gather combat data, and I just cannot for the life of me finish the last part of it, which is to kill all the enemies in the arena in 30 seconds without taking damage. The reason I can't do it? The fixed positioning of the camera is zoomed out and at an awkward angle which causes me to lose track of my character when I dodge too many times, or when I'm in the air doing a juggle, so sometimes I'll think I'm looking at 2B when I'm actually looking at 9S, and I'll get hit in that split moment. Or even worse, the fixed camera position often times prevents me from judging depth correctly and I flat out miss a combo because the enemy was a foot further back than I thought. If I had free control of the camera during this section (and why the hell don't I?!) I would have finished it easily, instead I've hit a wall and I'm just going to come back to that mission once my weapon is more upgraded. I can't do this mission because of a mechanical flaw in the game, which is a shitty feeling.
Sometimes the camera can be infuriating. All of the camera switching in this game is cool and accommodates for some interesting gameplay changes (like going from a hack and slash to a bullet hell in a single camera transition), but at times the fixed position of the camera can be a real headache.
For example I'm doing Jackass's side mission where she asks you to gather combat data, and I just cannot for the life of me finish the last part of it, which is to kill all the enemies in the arena in 30 seconds without taking damage. The reason I can't do it? The fixed positioning of the camera is zoomed out and at an awkward angle which causes me to lose track of my character when I dodge too many times, or when I'm in the air doing a juggle, so sometimes I'll think I'm looking at 2B when I'm actually looking at 9S, and I'll get hit in that split moment. Or even worse, the fixed camera position often times prevents me from judging depth correctly and I flat out miss a combo because the enemy was a foot further back than I thought. If I had free control of the camera during this section (and why the hell don't I?!) I would have finished it easily, instead I've hit a wall and I'm just going to come back to that mission once my weapon is more upgraded. I can't do this mission because of a mechanical flaw in the game, which is a shitty feeling.