Why you should really, really stop buying from EA

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IHateEA

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Jun 13, 2013
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EA are getting worse. We're beginning to see that they really don't care about their customers, not in the slightest. Their business practices could be considered unethical for a number of reasons. There are those who complain but keep buying their games, and their are those who outright refuse to buy their games.

EA are a business. They don't care at all if you complain. They don't care what you think of them, or what you post about them on the internet. A business measures success in sales. If you buy their games,they consider you a customer. They consider their game a success, they don't need to improve, and they expect you to buy the next game they publish. If you buy their games, that literally suggests to EA that they're doing nothing wrong, regardless of your 'feedback'. A sale is a success, and as long as you'll buy it, they won't fix it.

There are also those who say, "it doesn't affect me, so I don't care". Fair enough. You buy games that you find fun, and you don't care about the horrible business practices or the suffering of other players. But it's a very slippery slope. If you tell them "I don't care, I'll keep buying!" then they'll continue on this gradual decline in service and quality. It'll get to a point where it does affect you, you no longer want this, but you've already missed the chance to do something about it.

What are these bad business practices? For those who don't know, I'll explain.

1. EA's customer support is notoriously bad. It reflects how little they care about their customers.
In my own experience, and the experience of a lot of other gamers that I've heard of, EA's customer service is terrible. Before you can contact them at all, you need to fill in a form on their website. This form determines how 'important' your problem is, and then gives you options of how to contact EA. Their phone number isn't openly available - they'll only tell you it if this form deems YOUR problem important enough to require phoning them. Otherwise they'll either send you to live chat or, even worse, only allow you to email them.

Their live chat is abhorrent. The representatives are often very hard to understand due to (and I mean them no offence, but it's true and a valid problem) their lack of English skill, and they generally have little to no knowledge of the games that they're providing support for. They also don't seem to care. On a lot of occasions (you can find examples online) they outright ignore the problem and give an automated message along the lines of "Is there anything else I can help you with?". They often don't give a solution, but since the automated form decides how you can contact EA, you can't get further help.

The forum support is equally bad. There are multiple instance of widespread problems with games, even so much that the game just doesn't work, and the forum support simply stops replying. They offer no fix, no way to give feedback. They just stop replying.

EA also don't offer refunds. Even in the case of SimCity, which is notorious for massive, huge gamebreaking bugs at launch (and for at least a month after, with even some features of the game being turned off to ease server load) such as saving issues which caused rollbacks/deletions and even server problems which stopped people playing, EA refused to give refunds. The only option for a lot of people was to initiate a chargeback with their credit card companies, which would most likely result in a ban from Origin - making people unable to play ANY of their EA games on PC.

2. Day-one DLC
This is a practice becoming more widespread in the industry, and it's terrible. Developers are working on DLC while they work on the game; this generally means that they take away resources from developing the game and put them into developing the DLC. Considering how many games have been released broken or unfinished (consider SimCity as broken, or Mass Effect 3's ending as unfinished), this is a huge problem - instead of finishing or fixing the game for release, they spend their resources on making more content that they can sell on top of the game.

This is a nasty concept. It's effectively taking away a chunk of the game's content - it was ready for release, so it could have been included in the game - and selling it separately, purely to make more money. The gamer pays for the game, with that content missing, and then pays for the content.

There have already been DLCs announced for Battlefield 4. Not one DLC, but two. The console hasn't even been released, let alone the game. How many resources did they use on that DLC?

3. Greedy micro-transactions
For those who don't know, micro-transactions are in-game items bought for real money. They are commonly used in free-to-play games as a business model, which is fair enough: the developers need to make money somehow. But EA includes them in their games. Charging players for items in a game they've paid full-price for? In my eyes, that's not acceptable.

It was stated that micro-transactions are optional: they're there for players that want them, but there's no pressure. That simply isn't true. Players will always take the easiest route to winning a game - that's how games work. So when given the option to pay real money to get in-game benefits, there is pressure to take it. Not taking that option means a disadvantage.

Why should people who have paid for a full game be milked for more money whilst they play? Do you want to spend your time while you play games thinking and worrying about all the extra money you're spending, or the advantage you're missing out on?

4. Digital rights management: controlling when and how you play games
Origin was an attempt at enforcing DRM on PC players: they'd always need to be online, running their games through the Origin platform, so that the games could less easily be pirated. It'd save EA money, but it's a massive inconvenience to the players.

Origin had a lot of problems when it was launched. It was beta software, and yet players had no choice but to run their games through it. Some people couldn't play games at all due to Origin problems.

It also meant that players were forced to be permanently online to play any games - even single-player. This is a massive inconvenience to the player. If your internet service provider has problems, you can't play your games. If EA's servers go down, you can't play your games. The sole reason for this is to protect EA's sales, but it takes away consumers' rights to the products they paid for.

Ironically, it's far more convenient to pirate games due to Origin.

5. It's okay you release games unplayable. We can fix them in a few months.
As I mentioned earlier, SimCity literally couldn't be played on release. Even still, 3 months on, it has some major bugs. There was a beta. So why didn't they find these bugs? It's simple: it wasn't really a beta. It was a glorified demo to generate hype. The beta was restricted to one hour of play mostly consisting of a tutorial, with a lot of features blocked. They didn't give people a chance to test the game at all.

Still, they must have known the bugs were there. Some of them were glaringly obvious and very common, so it can be assumed that quality assurance testers would have noticed. The game was released as it was, however. Over the course of months, patches were released, each time fixing some of these problems. The game still isn't completely fixed. And even while the game was broken, EA were still producing DLC: the Nissan Leaf is one of a few examples of product placement DLC. Yes, if you download a Nissan Leaf (advertisement for Nissan, which EA gets paid for) and use it in your game, you get gameplay advantages. No downsides. So it's essential DLC.

The game was ruined for people who bought it at release. Do you really want to buy games in the future, after getting excited about them, to find yourself unable to play them because they were released broken and unfinished?


I do hope this list shows you why EA is bad and why, even if these problems don't affect you, you should stop buying from them until they change their ways. Maybe if we get the message across now they won't ruin the new Star Wars Battlefront.
 

Soopy

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Jul 15, 2011
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A: How are micro-transactions greedy? Specifically if they're optional.

B: Origin has issues, just like steam does. But from what I see its perfectly serviceable. Many of my friends have used it to play Battlefield 3.

C: So Bethesda should be burned at the stake along side EA then?
 

TehCookie

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Sep 16, 2008
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6. Their games are terrible. Okay that's just my opinion, but it's still my main reason for not buying anything from them. The second would be a lot of their games are unplayable, but you already covered that.
 

IHateEA

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Jun 13, 2013
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How are micro-transactions greedy? Specifically if they're optional.
Did you actually read the paragraph under the subheading, or?

Origin has issues, just like steam does. But from what I see its perfectly serviceable. Many of my friends have used it to play Battlefield 3.
It's better now, but on release it had big problems. And it was beta software. Do you consider it acceptable to force people who paid full price for a game to run that game through software that's still being tested?

So Bethesda should be burned at the stake along side EA then?
Where is Bethesda's day one DLC? I don't see any.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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We actually didn't need reasons on this board, since very much of it is totally against EA, but thanks for stopping in.
 

Spambot 3000

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Aug 8, 2011
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You know, I'm starting to get the slightest suspicion ... that maybe, just maybe ... you ... don't like ... EA?
 

quinquecirrha

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Jun 5, 2013
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Well, if IHateEA says it, you know it's coming from an objective source.

In all seriousness, you do raise some good points, and I don't have any great love for EA. But still, none of the things you mentioned are more than annoyances, with the exception of number 5. I'm sure other companies that make better games have bad customer service lines, and there is a very simple solution for both micro-transactions and DLC: just don't buy it.

Again, I'm not trying to be an EA apologist, and I agree that they're sacrificing the quality of their games and relationships with their customers in their pursuit of profit. That being said, you need to at least pretend to be a little less biased if you want to do anything other than start an argument. Doing things this way, the only people who will listen to you are the ones who already agree with you.
 

Soopy

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Jul 15, 2011
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IHateEA said:
How are micro-transactions greedy? Specifically if they're optional.
Did you actually read the paragraph under the subheading, or?

Origin has issues, just like steam does. But from what I see its perfectly serviceable. Many of my friends have used it to play Battlefield 3.
It's better now, but on release it had big problems. And it was beta software. Do you consider it acceptable to force people who paid full price for a game to run that game through software that's still being tested?

So Bethesda should be burned at the stake along side EA then?
Where is Bethesda's day one DLC? I don't see any.
Sorry, the Bethesda thing is in response to your last point.

So what Origin was Beta software, as if Steam hasn't had issues in the past.
 

Jinxzy

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Jul 2, 2008
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Spambot 3000 said:
You know, I'm starting to get the slightest suspicion ... that maybe, just maybe ... you ... don't like ... EA?
Maybe it's actually EA trying to use reverse psychology on us....that's my suspicion....
It's not going to work EA! Your to far gone for anyone to love you now. I can never love you again.
 

Caiphus

Social Office Corridor
Mar 31, 2010
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Man, it'd be nice if my username immediately ruined any ruse I might have of objectivity. Not that OP was going for any.

I could summarise my opinions on a subject, and if I then commented on that subject, purely out of coincidence, then everyone else on the birdwatching forum, or whatever, could just look at my username and say "Oh look, it's 'RatherDislikesPigeons'. I wonder what he has to say in this thread about pigeons. Oh, he doesn't like them. Well, that was to be expected."

And everything would be right in the world.

On topic: Yeah, EA sucks. They shut down my Aussie servers on SW:ToR, and that made me rather unhappy. You really are preaching to the choir a little bit. I'm not sure we needed a thread on this subject; we've already had, like, three or three million.
 

IHateEA

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Jun 13, 2013
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there is a very simple solution for both micro-transactions and DLC: just don't buy it.
This is the thing: if you buy the game, but don't buy the micro-transactions or DLC, they're not losing any money. Overall they're still making more money from the people that do buy it. So this wouldn't have any effect unless the majority of people avoided micro-transactions and DLC, which just won't happen.

Sorry, the Bethesda thing is in response to your last point.
Oh sorry, my bad. Well, the difference is that Bethesda's games are huge, open-world RPGs. It's impossible to avoid bugs because there's so much content that can be explored down so many routes that it's just not possible for Q&A to find them all. Bethesda do seem (from what I've seen) to patch what they can before moving on to DLC, though. There's also the fact that Bethesda don't have beta tests (which is justifiable, considering that it'd result in massive spoilers, which is bad for their types of games). EA supposedly do.

So what Origin was Beta software, as if Steam hasn't had issues in the past
The difference here is that Steam was set up by Valve as a small company. Origin was produced by one of (if not the) biggest publisher in the world. They had the money and the resources, and they could have done a proper beta test if they wanted. Although, to be completely honest, I never liked Steam either.
 

Joccaren

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Mar 29, 2011
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IHateEA said:
1. EA's customer support is notoriously bad. It reflects how little they care about their customers.
Somewhat agreed. Never really had to deal with customer service personally, but heard lots of bad things and they are useless at supporting old games - its impossible to register some expansions for BF2 now because they replaced the website, and its a pain in the ass to get the BdtS DLC for ME1 working thanks to half the links being replaced these days.

2. Day-one DLC
Depends on the DLC. Day one DLC generally is shit. It should be given free with every purchase. If it is, nothing to complain about - maybe they legitimately were 80% finished that stuff when the game went gold, and fully completed it in the 2 months between then and release day. If you have to pay for it, no.
Pre-announcing DLC is fine though. Its saying "This is stuff we don't have time to get done by our release schedule, so we'll get it done sometime in the future - just letting you know". Its kinda annoying, but hey, everyone pushes for some sort of specific release dates these days. EA aren't the only ones here.

3. Greedy micro-transactions
Wow. You didn't even go the pay to win route...
Ok. What your problem is with microtransactions seems to be "I don't have the willpower to not buy my way to the end of the game, so therefore it sucks", or "I want to buy myself to the end of the game, but I can't afford it, so no-one should be able to". Both those attitudes are wrong. Now, if its pay to win, and paying extra money nets you exclusive content that gives you a decisive edge that no player who doesn't pay that extra money can ever get, then sure, its a problem. If its not like that, no problem. Don't like it, don't pay. They are, actually, optional.

4. Digital rights management: controlling when and how you play games
This isn't DRM hate, this is Origin hate.
If you want to complain about their DRM, complain about Sim City and its always online that has nothing to do with Origin.
You also lie. You do NOT have to be online to play single player games. Origin lets you play single player games offline, and even easily launches into offline mode, unlike Steam which likes to ***** about it and say you must be online to go offline...

5. It's okay you release games unplayable. We can fix them in a few months.
Welcome to every company that exists right now. No, really, I don't think there is a single [Ok, sure, there's maybe 3] dev team that has released a game without some fairly major bug in it recently. Bethesda does it every game, CoD... Have you seen the lag videos there? Rage needed graphics drivers that didn't exist, Diablo 3 had error 34 or W/E, Sim City had all its problems - it happens. Its a shit practice tied to chasing release dates that needs to be fixed, but its not just EA.
I also laugh at your Nissan Leaf thing.
1. Its free.
2. So what its product placement, its free.
3. It gives almost no advantage. I actually think you're better off not using them as they cost more than they're worth in upkeep, and they are definitely not essential DLC unless you're obsessive compulsive about getting everythinng.


I do hope this list shows you why EA is bad and why, even if these problems don't affect you, you should stop buying from them until they change their ways. Maybe if we get the message across now they won't ruin the new Star Wars Battlefront.
1. They have a new CEO. I'm going to give him 1 chance; Starwars Battlefront 3. If that's fucked up, EA is dead to me.
2. Us not buying from them isn't going to make them change their ways. Its going to make them shut down the studios that make the games that we don't buy, and keep the studios that make EA sports titles and Battlefield making EA sports and Battlefield for guaranteed profits. Boycotting the good games because of bad practices just leaves bad games and bad practices.
3. Boycotting is rather stupid in any case. You buy the games you will enjoy, you don't buy the ones you won't. If the DRM ties into that, that's fine. If the Day-One DLC ties into that, fine. If you're fine with all that stuff, and just don't buy the game, which turns out to be great, because you don't like EA... You're part of the problem, not the solution, and you've just missed out on a good game for no reason, with no gain - seeing as millions of others bought it anyway.
EA have done bad in the past. They seem to be changing. We will see. If they have learned, power to us. If not, then complain. Putting a blanket of "Don't buy EA" out though? Nah, that's a bit much really.
 

lapan

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Even if i still wanted to buy from them, they didn't release any particularly interesting games in a while anyways.
 

9thRequiem

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IHateEA said:
E
2. Day-one DLC
This is a practice becoming more widespread in the industry, and it's terrible. Developers are working on DLC while they work on the game; this generally means that they take away resources from developing the game and put them into developing the DLC. Considering how many games have been released broken or unfinished (consider SimCity as broken, or Mass Effect 3's ending as unfinished), this is a huge problem - instead of finishing or fixing the game for release, they spend their resources on making more content that they can sell on top of the game.

This is a nasty concept. It's effectively taking away a chunk of the game's content - it was ready for release, so it could have been included in the game - and selling it separately, purely to make more money. The gamer pays for the game, with that content missing, and then pays for the content.

There have already been DLCs announced for Battlefield 4. Not one DLC, but two. The console hasn't even been released, let alone the game. How many resources did they use on that DLC?
Not necessarily.
There's usually a big chunk of time between the game going to be printed on discs and being released. At least a month, often up to three. Even before that, you have developers responsible for content creation sitting around not working while the main game goes through QA - they can't add more content, because it wouldn't be ready and QA'd by the time the game needed to be printed on discs.
By having day one DLC, you can make and finish content during the downtime, and still provide it when it's most needed - when people are actually playing.

The only company that's had complete, ready to play with no issues Day One DLC provided on the disc, was Capcom. Not EA. This is an outright bad practice that's screwing over the customer, but what EA does is fine.

As for announcing DLC for a game that hasn't been released - have you heard of a plan? They can work out what will and will not be ready be release, and how expensive making content is.
 

Genocidicles

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Soopy said:
A: How are micro-transactions greedy? Specifically if they're optional.
They might be optional, but what's stopping them making games almost impossible to play without them, like a ton of f2p games out there?
 

Soopy

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Genocidicles said:
Soopy said:
A: How are micro-transactions greedy? Specifically if they're optional.
They might be optional, but what's stopping them making games almost impossible to play without them, like a ton of f2p games out there?
Nothing.

But... Thats kind of a given when starting to play an f2p game. That's how they recoup funds spent developing a f2p game...
 

Festus Moonbear

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Feb 20, 2013
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Threads like this make me want to go out and buy EA games just because I don't want to be told what I should or should not spend my money on. And the word "suffering" applied to gamers who can't play their shiny games just how they want to is pretty sickening. I wonder how many videogame-publisher-boycotters have heard of BDS, and what they think of it if they have.
 

nevarran

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Apr 6, 2010
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So I should stop buying from EA, Microsoft, Activision, Steam... Seems like I should stop playing games.