Wii U to be quickly outdated?

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Treblaine

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TheDarkEricDraven said:
Treblaine said:
DracoSuave said:
Didn't this console generation's sales prove that technical specs are NOT what gets video game consoles into homes?

Gotta have a little more faith in Nintendo, they do kinda have a clue what they're doing in the 'let's print money' game.

I'm not saying the WiiU is a great system; I'm not saying I want it. I'm saying that Nintendo has found ways to make things people DO want. It's like car sales, it's not the cars with the best engines that sell the most units. Tech Specs don't sell units. At the end of the day, consoles are toys and Nintendo has rightfully figured out that selling their systems based on "How can people play with this toy?" is the best way to get their little strangely shaped boxes into your house.
Well what was it that got Wii into people's homes:
-Low price point
-Novel and kinda intuitive control interface
-effective marketing

I don't think WiiU really has the same magic this time. WiiU controller has clearly come back from feedback with developers as "make it more like an Xbox 360 controller" and they did. So it's an xbox 360 controller with a very basic touchscreen in the middle, that is not multi-touch and needs a stylus for precision. If that is trying to ape on iPhones and Tablets then it has failed.

It's not exactly the best feature to point out how

Maybe if there is a problem with Timmy play Xbox when dad wants to watch baseball is dad buys another el-cheapo HDTV. It's just not a good sell as "this is the console for people who will be kicked off their game because someone wants to watch TV".

And there is a HUGE CONFLICT right in the middle of all of this. If all games can be played JUST the one screen in the controller, then there won't be that many games that put an emphasis on having two screens! Of if the solution to that is simply pressing a button to switch between the outputs of both screen that STILL RENDERS OBSOLETE the idea of having two screens! Xbox 360 could do the exact same just have a button to switch what the main screen shows. And Microsoft has got the market cornered in screen interaction with Kinect controller that interacts with a HDTV like a stylus interacts with a small screen.

Now Kinect, that may not be cheap but it's has a novel and intuitive control and is effectively marketed.

WiiU still seems unreal to me, I'm still feeling like "is that it?" compared to Microsoft being so effective with Kinect marketing to casual market and increasingly to more mainstream gaming.

I mean the capabilities you could do with a touchscreen are DWARFED by the capabilities with Kinect and a HDTV screen. Even on the intuitive basis. To me, neither stylus touchscreen nor kinect are sellers but it's their wider market appeal that matters.
Read all of that and ask an average ten year old if that matters. Assuming the Wii U will be the cheapest of the next gen consoles, this is gonna be the one most likely to make it under kid's Christmas trees all gen long.
Well yes it DOES, because the 10 year old doesn't actually buy the console, their parent does. Wii being cheaper helps that and won't help the WiiU this time. Also cheaper games. Wii mote appeals to 10 year old in a way that a huge a stylus touchscreen doesn't. I don't think a 10 year old could even use that HUMONGOUS controller. And Wii was advertised effectively with a novel and unique controller like the Wii Remote.

The WiiU will not be the cheapest nor even first of the next gen consoles... it will be the MOST EXPENSIVE of the Current Generation consoles. Look at Pikmin 3. Look at all the games demoed. Consider how it cannot render 1080p with any anti-aliasing. That is equivalent to the Xbox 360 in processing power. And I know Microsoft is a large and powerful enough company to build equivalent power technology at a lower price than Nintendo can.

If WiiU sold for a competitive price like under $200 (that it must do to compete with Xbox 360), they would have announced it at their E3 conference.

Dreamcast was a next-gen console compared to PS1. This is not. I have seen next gen graphics with the best of PC gaming and you do not see that demonstrated anywhere on WiiU.

Remember the Atari Jaguar. It claimed to be a 32 Bit console to compete with Playstation and Nintendo 64. It wasn't even really 32 Bit, it had a 16-bit central processor and 16-bit sound processor. That's like saying if a child can count up to ten, twice, then he can count up to one hundred. No. The Atari was a sheep in wolves clothing and so is the WiiU.
 

Treblaine

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DigitalAtlas said:
Treblaine said:
Yet I realise Nintendo doesn't stand a chance any other way. They are a relatively small company with limited capital, they can't come up with anything like kinect.
>Limited capital
>Ten billion dollars tucked away
>Just began construction on a whole new building for R&D

Totes.
Where is your source that Nintendo has 10 billion dollars in liquid capital? I can't find a source for that anywhere, you seem to be just making that up.

Constructing a new building that might be or R&D is nothing if you had to sell of several before. Especially in Japan which has odd government subsidised development schemes.

The Wii struggled to make a profit to spite its low specification as Nintendo was in no position to manufacture such technology at a low price. It's recorded whole year losses and their share price has been tumbling. 3DS is competing in a totally different market now and WiiU has none of the advantages the Wii had over 360/PS3 while the advantage of greater processing power seems to be imaginary.

Did I not explain how Sony owns their own private bank? They own a huge chunk of Hollywood and the Music industry, computers, mobiles. They are BIG! Microsoft is HUMONGOUS! I don't think constructing a building of indeterminate size is much to counter Sony owning it's own private bank.
 

Treblaine

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j-e-f-f-e-r-s said:
Treblaine said:
Sorry, I kind of assumed that was just a game Miyamoto was presenting not his actual project. Because it's a pretty basic use of a dual screen setup. It's no real innovation beyond just switching camera modes on a single screen. It's also contradictory, is it ideally palyed using the WiiU controller or Wii Motion Plus Controller? You can't use both at once with only two pairs of hands.
It uses either. Nintendo have probably realised that not everyone's enamoured with the idea of an expensive touch-screen controller, so they've made the game able to use the Wiimote as well. Meaning if you're playing co-op, you don't have to shell out for expensive extra controllers. At this point, everyone and their dog has a few spare Wiimotes lying around.

Whatever, DS I think sold more for it's low price for a handheld with the holdover of many 2D developers.
Metroid Hunters. Ninja Gaiden: Dragon Sword. Zelda: Phantom Hourglass. Okamiden. GTA: Chinatown Wars. All 3D titles. All as 'hardcore' as anything you'll find on the main consoles.

3DS which has a touchscreen more like WiiU has not sold well.
Funny that. The 3DS has actually sold 17 million units since it launched last year, outperforming the original DS during its first year. That's a pretty funny definition of not selling well, considering that the more advanced, tech-heavy Vita is still tanking.

Kinect is trying stuff like Steel Batalion, and Minority Report style menu interaction. Still inferior to a good mouse + keyboard, but what the hell.
And still inferior to a Wiimote, if we're judging motion controls. A Wiimote allows you to actually point with precision, and has actual buttons that you can press for interactions. The Kinect revolves entirely around flailing your arms about. The fact that Steel Battalion has to be played with Kinect and a regular 360 controller shows just how crap the system is by itself for controlling games.
Those 3D games for DS are a minority. I bought Metroid Prime Hunters and the contortion needed to play the game made it unbearable to finish. That and the repetitiveness of the gameplay. No, the strengths of the DS was:
-Pokemon series
-GBA backwards compatibility
-New Super Mario Bros
-Brain Age
-Dragon Quest IX
-Professor Layton series
-Bowser's Inside Story
-Scribblenauts
-Castlevania series

I'm not say there weren't any 3D games for the DS, I'm just saying that it cornered the market in 2D games. 3DS is struggling with it's broader 3D focus. It was the Original DS's USP: Unique Selling Point. 3DS is kinda pointless for 2D.

Nintendo 3DS is actually still underselling Nintendo DS's average and selling less well than expected and at a loss per unit with a huge price cut, which was not their plan. Nintendo's stock is falling and they are reporting whole year losses AGAINST expectation, this is not as a planned result of WiiU development or else they would have predicted this loss.

Look, both Kinect and Wii Remote equally suck because you are pressing against thin air rather than a mouse-mat and it's depending on long range optical tracking while an optical mouse is looking with far greater precision at a close consistently variable surface. That and a keyboard with almost 100 discrete button inputs.

"The Kinect revolves entirely around flailing your arms about."
"The WiiMote revolves entirely around flailing your arms about."

Both equally invalid comments. Kinect does let you point with equivalent precision, and the gamepad provides the buttons.

Yeah, 360 controller providing buttons for Kinect, big whoop. Look I don't get this. You object to Kinect for no buttons, every Xbox-360 comes with a controller, what is the problem with using the controller with Kinect? Objection overruled: The "system" includes the Kinect, the console AND the gamepad that comes with it! It's like talking about the wii-remote but never considering the Nunchuck sub-controller.
 

Vault101

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ServebotFrank said:
I guarantee that 80% of this thread hate Nintendo because of Yahtzee. Make opinions for yourself people! Last I checked, Nintendo has been kicking some serious ass since 2006. It was no accident. .
you can defend and like nintendo all you want (thats fine)...but don't pull that card, its bullshit

my apprehension about the Wii U is my own

oh no

[quote/]Everyone who thinks so is in denial and really needs to be more open minded about things[/quote]

oh no you didn't....

oh boy

[img/]http://thepoliticalcarnival.net/wp-content/uploads/2012/04/laugh.gif[/img]

you should revise that statement
 

kingthrall

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Taken from obsolete thread with edit;

I believe that the greatest failure of nintendo is its failure to provide adult mature content that provokes peoples beliefs. Conquers bad fur day was their greatest success and yet they never did anything along the sort of black satire taste.

I have yet to see a nintendo game bring up issues such as race or religion its just way to childish in a world subject with much sexualised advertisement and violence (which I dont think is a bad thing) but it destroys that innocence and poor "dad jokes" i like to call them that nintendo once had back in the 90's.

This Wii nonsense is targeted at families yet its a fact that most families are quite busy and are divided at home during the teenage/adult years from work and other lifestyle choices.

In the end my argument is not the controller nor its features but the content which is outdated, too conservative and not versitile enough to accommodate family members who are older and want something normally found on a playstation or xbox such as call of duty.

that said I dont think wii should head down the same path as other consoles but provide games that are in the R, Rating and MA content so when jimmy is slightly older he can play Rambo 7000 on a wii with his father and its not gathering dust because of lost interest in playing zelda all the time.

Yes I have seen zombie trailers, Call of duty games and of course those japanese rpg games but its not dark at all, its half done with a few red splatters here and there to give you a small fright. Where is the solid environments and epic storytelling from pc games such as Baldurs gate, The witcher or even Skyrim. These were platformed on the other consoles but I am a proud confessed pc snob yet when I see nintendo there is absolutely no incentive for me to buy it either.
 

Griffolion

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dragongit said:
I've been keeping track of much of E3s coverage this year, as much as I can find at least. Honestly on that subject it's been a rather lack luster year with only a few promising titles.

Watching the Wii U and seeing what it's capable of, I begin to wonder how long it'll be relevant if Sony and Microsoft's technology completely outdates Nintendo's. Right now from news reports it's "on par" or even slightly better then the current generation. I wouldn't doubt that either, concidering the Wii U's hardware isn't 6+ years old. With Sony and Microsoft still developing their next gen, and the Unreal 4 engine in the works, will Wii U have a place with third party developers for long? Or will it simply become the family oriented, gimicy system that the Wii turned out to be.

Granted, the Wii thrived on the Casual audience for years topping the system sales charts. It might have an initial push being the first out the door Granted.Though it feels as soon as the other two compeditors get their new systems out there, third party developers will drop support for the WiiU save for a few gimicy games they produce from time to time.
With the Wii, Nintendo proved that execution, rather than hardware, can be a driving force in sales. They're going to try and go for this again, but I've a feeling it's not going to be as successful this time round.

As for the outdated thing? It's a console, it will be outdated in about 6 months.
 

ServebotFrank

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Vault101 said:
ServebotFrank said:
I guarantee that 80% of this thread hate Nintendo because of Yahtzee. Make opinions for yourself people! Last I checked, Nintendo has been kicking some serious ass since 2006. It was no accident. .
you can defend and like nintendo all you want (thats fine)...but don't pull that card, its bullshit

my apprehension about the Wii U is my own

oh no

[quote/]Everyone who thinks so is in denial and really needs to be more open minded about things
oh no you didn't....

oh boy

[img/]http://thepoliticalcarnival.net/wp-content/uploads/2012/04/laugh.gif[/img]

you should revise that statement[/quote]


No I wont. Thanks for only quoting a fragment of a quote to make me look bad.

OT: Alright, now explain your own reason for why the WiiU will fail.

P.S. On the Yahtzee thing: It's pretty true. I didn't notice all the hate for Nintendo on these forums until Yahtzee started talking about it years ago and suddenly everyone was quoting him. I was making a generalization. Note that I didn't say 100%.

P.S.S. Again the Open minded quote was about people who kept saying the Wii's success was an accident. Don't misquote me.
 

Jellly

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Weeeeeoooooooooooooooooooooooow. Why so much hate for Nintendo?

Also I really don't give a fuck if the graphics will be "outdated". The games will still be fun so I'll keep playing them.

Also also, lols at people saying Nintendo doesn't innovate with their games. What? In comparison to the endless FPS games? Innovation is hard to find in AAA games no matter what console/company.
 

Treblaine

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j-e-f-f-e-r-s said:
Treblaine said:
Those 3D games for DS are a minority. I bought Metroid Prime Hunters and the contortion needed to play the game made it unbearable to finish. That and the repetitiveness of the gameplay. No, the strengths of the DS was:
-Pokemon series
-GBA backwards compatibility
-New Super Mario Bros
-Brain Age
-Dragon Quest IX
-Professor Layton series
-Bowser's Inside Story
-Scribblenauts
-Castlevania series
Ie, the strength of the DS is exactly what I say it is, and no facts or figures will convince me that what I say is anything other than opinion. Phantom Hourglass was one of the DS' bestsellers, you say? Pah, that proves nothing. Successful console franchises such as Need For Speed and Call Of Duty had 3D entries released for the DS? La la la, I can't hear you. Mario Kart DS a best-selling game using 3D plygons on the DS? Nope, doesn't change a thing, la la la...

If you're going to pick and choose like that, then I could equally say that the 360 is good for indie games such as Braid and FEZ, and not a huge amount else.

Really, this is getting quite tiresome...

I'm not say there weren't any 3D games for the DS, I'm just saying that it cornered the market in 2D games. 3DS is struggling with it's broader 3D focus. It was the Original DS's USP: Unique Selling Point. 3DS is kinda pointless for 2D.
No, the DS selling point was having PSX-quality 3D graphics with touchscreen controls. Some developers went 2D because of the smaller screen and easier development schedule. But plenty others went 3D. The DS had its own Kingdom Hearts game, for christ sakes...

Nintendo 3DS is actually still underselling Nintendo DS's average and selling less well than expected and at a loss per unit with a huge price cut, which was not their plan. Nintendo's stock is falling and they are reporting whole year losses AGAINST expectation, this is not as a planned result of WiiU development or else they would have predicted this loss.
No, the 3DS has entirely outperformed the DS comparatively in its first year sales. The DS slumped until it got a redesign with the DS Lite. The 3DS had a slump at the start of last year, but since then games such as Mario 3D Land have inspired enough gamers to go out and buy it, that it is drastically outperforming the DS in comparative sales.

And Nintendo are not reporting whole year losses. They made one yearly loss last year, because of the fact that a) the Yen is struggling overseas (making exports expensive), and b) Japan went through earthquakes, tidal waves, flooding and nuclear meltdown last year. We've not got any financial info since the end of last year, but given the 3DS' rise in sales and the fact that Nintendo will be selling a new console at the end of this year, as well as the DS continued strong sales, there's no reason to expect that 2012 will be another bad year.

Look, both Kinect and Wii Remote equally suck because you are pressing against thin air rather than a mouse-mat and it's depending on long range optical tracking while an optical mouse is looking with far greater precision at a close consistently variable surface. That and a keyboard with almost 100 discrete button inputs.
Aiming a remote at a sensor provides more feedback and accuracy than waving your empty arms around in front of a camera. Hence why the Wii has a number of FPS games for it, and Kinect currently doesn't have any.

"The Kinect revolves entirely around flailing your arms about."
"The WiiMote revolves entirely around flailing your arms about."

Both equally invalid comments. Kinect does let you point with equivalent precision, and the gamepad provides the buttons.

Yeah, 360 controller providing buttons for Kinect, big whoop. Look I don't get this. You object to Kinect for no buttons, every Xbox-360 comes with a controller, what is the problem with using the controller with Kinect? Objection overruled: The "system" includes the Kinect, the console AND the gamepad that comes with it! It's like talking about the wii-remote but never considering the Nunchuck sub-controller.
My objection came because you claimed that Kinect was inherently a better technology than touchscreens. The fact that its most promising games require the use of a regular controller, thus negating the very potential you were continually going on about, does not paint it in a promising light next to the proven success of the DS and the iPhone. If you're astounding new technology isn't able to function properly without a controller, then it makes me wonder just what the bloody point is.
This is all nonsense. You are making straw man arguments everywhere. I never said DS didn't benefit from any 3D games, I said it's success was greatly aided by the plethora of great 2D titles for the system. All the developers who were good with 2D focused on DS and it was suited to it with the controls and format. DS is not so suited to 3D games due to the awkwardness of using the touchpad. Why are all the big 3D games for NDS by nintendo? Why are most of the 3D games extremely limited in 3D like cooking mama and nintendogs?

How could DS's selling point be it's 3D capability when it had inferior 3D capability compared to PSP which sold comparatively worse? I 3D was so appealing to people in market for handheld devices, why didn't PSP sell more? The analogue nub was better for 3D worlds while PSP had a crap D-pad. NDS was ideal for 2D worlds and had a great D-Pad that was ideal for 2D platforming and had long battery life when rendering 2D games. The 3D Zelda games and Mario games sold because they were Zelda and Mario.

Again source on Nintendo 3DS selling better than NDS, because NDS sold on average 19 million per year, factoring the last 2 years where hardly any were sold. 3DS is now selling at a LOSS, which was not the plan, Nintendo is not guaranteed anything, they are banking on 3DS games topping the charts and they are not. (Why did the 2011 Japanese Earthquake/Tsunami affect Nintendo more than every other Japanese company?) WiiU can't sell that many before New Year. 2012 has still so far been a dud for Nintendo, it's wishful thinking.

I don't think you understand feedback, it doesn't matter if you hold a wii-mote in your hand, a 360 gamepad in your hand or have an empty hand, it you aren't pushing against something there is no feedback. A wii mote held in your hand moved completely freely through the air. A thumbstick has resistance with a return spring and the plastic edge of the casing, mouse has varying friction depending on pressure and can pivot on the wrist.

Wii has FPS games and they suck, because they have to deal with crap like "bounding boxes" to turn. FPS games on 360 of course focus on gamepad controls which are better for FPS.

I never claimed the Kinect was inherently better than a dual touch screen and if you inferred that from what I said make clear I did not mean that. I meant they were more or less equivalent as with what was demonstrated with pickmin 3. That is, every time you have to take a hand off the WiiU controller to use the stylus, you could take your hand off the 360-gamepad and gesture at Kinect. It doesn't emphasise using both screens at once, you might as well just switch between map and camera mode.

You're not listening to my argument that it is silly to object to using gamepad with kinect, as you cannot buy a Kinect and 360 without a gamepad. It's there, why not use it? It doesn't defeat the purpose, any more than using a nunchuk controller with Wii defeats that purpose. It doesn't negate any potential using a gamepad with kinect, it exploits the full potential.

Bottomline: WiiU's has yet to demonstrate it can do some truly unique things that it's well established competitors like Kinect + 360 cannot do. If Pickin 3 and all other games so far looks exactly like Xbox 360 standard graphics. I'm saying this console doesn't have the special appeal that Wii and Nintendo DS had.
 

Vault101

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Sep 26, 2010
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ServebotFrank said:
OT: Alright, now explain your own reason for why the WiiU will fail.
I never said it would, I honestly don't know how it will fair, and its not exactly easy to predict these things with much accuracy (plus I don't exactly care)

I'm just slightly unsure as to what they are going for..who is going to buy it, the target audience



[quote/]P.S. On the Yahtzee thing: It's pretty true. I didn't notice all the hate for Nintendo on these forums until Yahtzee started talking about it years ago and suddenly everyone was quoting him. I was making a generalization. Note that I didn't say 100%.[/quote]
or...its because there's something new to talk about (and dislike) in the world of Nintendo, I don't think its got everything to do with yahtzee... believe it or not some people have issues with the wii/Nintendo....dare I say valid issues as well

[quote/]P.S.S. Again the Open minded quote was about people who kept saying the Wii's success was an accident. Don't misquote me.[/quote]

I barley miss quoted you, I snipped the thing straight from the source..no messing with context...you just didn't make yourself very clear since it came across as "everyone who hates on the Wii is in denial" as for the "Wii's" success...it terms of sales yeah, there's no denying that

I still think its a piece of crap though

in fact now that I think about it Nintendo are resembling apple more and more...
 

Treblaine

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CriticKitten said:
People have awfully selective memories about how the Wii won the last generation. They seem convinced that the Wii was a "fluke", an "accident", and refuse to admit that it was just brilliant marketing.

Face it. Nintendo couldn't beat Sony in a head-to-head for the strongest technology. They couldn't provide the sort of social functionality of Microsoft's computer-in-a-box, either. So they gambled. They put together a motion-controlled remote-shaped controller, developed a fairly cheap system using older tech that they could easily sell without losing money per unit, and then marketed it to EVERYONE instead of their core demographic.

And you know what? It worked. They blew their competitors away. Part of it was their brilliant marketing of the device to an audience no one expected to be willing to buy. Part of it was PS3 and 360 being at a significantly higher price point. And part of it was their lineup: several years ago, the Wii had 7+ out of the top 10 titles in both sales numbers and overal Metacritic ratings across all three platforms.

Nowadays, after the economy's been in the hole for years and the other consoles have caught up, people want to creatively rewrite history and claim that the Wii's success was just an accident, that lightning can't strike twice. They put a lot of effort into burying the 3DS when it hit an initial "stumbling block" (read: it had sold "only" about 4 million units worldwide by the time the price drop was announced), but have gone somewhat more quiet now that the console has reached over 17 million units worldwide. People are really rather fond of claiming that Nintendo products can't possibly sell despite how easy it is to find evidence to the contrary. Denial is not just a river in Egypt these days.

I don't blame them, I wasn't sold on the Wii and I thought it looked rather stupid when it came out. But people kept buying the console, good games kept coming out on it, and eventually I knew I had to give Brawl a try because I was a big SSB fan since the N64 days. I've never regretted my purchase since, having bought both Zelda titles (both of which are my favorite Zeldas so far, SS having the edge there) and a few other titles. I went from being unlikely to ever buy one....to owning one and several titles along with it. Nintendo can make things sell. Let's stop pretending that the Wii was just luck, it's quite simply that Nintendo knew what they were doing and capitalized on a market no one thought to approach in the past.

Fact: The Wii U will not only sell, but provided it produces a price tag of $300 or below, it'll sell well. We're talking about a console which essentially slaps tablet/touchphone tech together with standard video games, how can you possibly claim that it isn't going to sell when you know how many cell phones and tablets sell every single year? Nintendo arguably doesn't even have to include the third party games, really....they could probably make a decent profit on Wii U with just the casual games. Wii Sports is one of the Wii's best selling titles (and possibly one of Nintendo's best selling titles EVER), do you really think people won't fork over cash to play another version of it in HD? Same with Wii Fit.

The third party games are not intended to attract the casual audience back because Nintendo can pretty much bring that audience back with no trouble, and Nintendo's loyalist fans will buy the console regardless. No, the third party games are there to entice new gamers into the fold by allowing them to play slightly different versions of games they might not have played yet. Will that work? Eh, maybe not. But it's hard to argue that the Wii U will not sell units at all, when we know from experience that Nintendo hardware pushes units regardless of quality. Add onto this the fact that they're making a blatant swipe at the tablet/phone market? Yeah, they've set themselves up to succeed here, they really only need another solid marketing campaign like they ran with the Wii and they could have another big money maker here.

Not sure? Think about the stage they've set here. The Wii U only requires one tablet controller to play, which comes with the console. The Wiimotes still work, so owners of the previous Wii console can use the Wiimotes they've already bought, or any other Wii peripherals. That's a serious price reducing factor. The console again utilizes tech developed years ago for the sake of saving money and producing a cheaper console. This means they can pass those savings onto the final price tag, which lowers the buy-in cost even further. The console plays Wii games, so Nintendo can still print money with its Wii titles on top of pushing out new Mario and Wii Fitness / Wii Sports titles (and possibly a new Metroid and new Zelda by next year's E3 to help drive the point home), and this doesn't include the fact that they've convinced major developers to either port their games to the Wii U or to release "special editions" exclusively for Wii U, which will help them sell new games that their existing Wii system couldn't play. All of these things add up to a low price tag and a decent selection of games, both for the family and the more "hardcore" gamer to boot. I'm finding it hard to imagine this console not selling some units.
Yeah, Nintendo "survived" but it didn't dominate. Only if you erroneously define Wii as a 7th gen console did it dominate this generation. And it is not 7th gen technology, it's a gamecube with a slot loading DVD drive. You can run Wii games on Gamecube emulators with the right modifications for different controller input.

All the while Wii was selling at high levels (compared to 360 and PS3) as a cheap low end system, Sony was also continuing to sell the Playstation 2 as a cheap low end SD-resolution system. The first two God Of War games were released on PS2 after the 7th generation had kicked off with the Xbox 360. The following PS2 games were released for the PS2 when the 7th generation had started:
-Tomb Raider Legend
-Tomb Raider Anniversary
-Metal Gear Solid 3
-Black
-Urban Chaos
-Hitman: Blood Money
-Shadow of Colossus

Nintendo just extended their 6th generation console further with a novel control interface. I mean, Xbox 360 isn't 8th generation because it has Kinect, is it? Nintendo can't just make Wii 7th gen by putting an arbitrary wall between Wii games and Gamecube games.

You're right. The selling point of the Nintendo is not the hardware but the games. But YOU DID wait because the appeal of the console was just a few first party games. And what the hell is WiiU launching with as exclusive? WiiU will be on the backfoot in multiplayer right from the start, while PS3 and 360 started off more or less level pegging. Yes it had Assassin's Creed 3. But that's also on PC, 360 and PS3.

The thing is, if the WiiU sells for just $300, it will be 50% more expensive than an xbox 360 - this is comparing models WITHOUT large internal storage. And Microsoft could easily cut the price of Xbox 360 even more, and Sony the same with PS3. Nintendo is doing what it hasn't done in a while, try to go head to head with Microsoft and Sony. Last time they did that they got caned.

I'd REALLY like it if the WiiU sold for $200, competitively priced with the Xbox 360 4GB. But the original Wii is still selling for $150 and last I checked they struggled to turn a profit on selling for $200! This is because Nintendo are not a powerful conglomerate like Microsoft or Nintendo, it costs more for them to manufacture the same technology. Hell, they are at a disadvantage with patents as big companies hold patent wars that Nintendo can't so they must pay more.

Wii targeted casual gamers by being CHEAP and with no emphasis to HDTV screens. WiiU won't be cheap. If it was going to be cheap they would have announced how cheap it was at their E3 conference, as they did before with every other launch and as every other company did before their hardware launch... when the price is remotely competitive. Nintendo CANNOT except the same casual money with WiiU especially when they can't even sell Wii Consoles to them any more.

The thing is WiiU doesn't integrate a smartphone touchscreen. iPhone is know for precision multitouch with fingertips and very high pixel density. The WiiU is not that. It's a resistive touchscreen that you need a stylus for precision, and everything points to a low resolution screen. It's not the same. The pinch to zoom and all that which we are used to is no there. You know it would be kinda neat to have an iPad in the middle of my controller but that's NOT the case

I don't see why anyone should buy a WiiU rather than an Xbox 360 that is likely cheaper, has a bigger library and for casuals a more novel interface with Kinect. Why would you buy a WiiU to play black ops 2, when there is a larger and more established network on PS3, 360 or even on PC.

And if the WiiU does against all odds launch for $200 (and sources confirm it will definitely be over $250) then Microsoft has the clout to undercut them with discounts and bundles for their Xbox 360. Similar with Sony and PS3.

What Wii titles has Nintendo released in 2012? Last year their sole contribution was Skyward Sword. Nintendo seem to have totally given up on the Wii.

I just don't like how Nintendo is playing silly buggers acting like this is a next generation console which doing nothing to indicate it has next gen rendering capability, and 5 months from release is STILL hiding its launch price!
 

Syzygy23

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DigitalAtlas said:
Wii had some of the best games this gen. Wii-U will follow the same path of innovative ideas and using the tech well to make good games. But, you hate on it.
Really? It did? Where? Is it buried somewhere under the mountain of shitty shovelware party games?

Treblaine said:
And if the WiiU does against all odds launch for $200 (and sources confirm it will definitely be over $250) then Microsoft has the clout to undercut them with discounts and bundles for their Xbox 360. Similar with Sony and PS3.
This seems to be the case already. People who have a paid subscription to PSN can get Just Cause 2, InFamous 2, Warhammer 40k: Space Marine, Little Big Planet 2, as well as several other titles I can't remember off the top of my head but are fairly well known, for free.

Yeah, that shit's all free for people who pay Sony 6 USD a month. Do Wii owners get any free Triple A games on the Wii Store?

Thought so.
 

Treblaine

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Matthew94 said:
Treblaine said:
The Wii struggled to make a profit to spite its low specification as Nintendo was in no position to manufacture such technology at a low price.
Can you provide a source for that?

Nintendo admitted that the Wii was just a rebadged gamecube with a new controller.
http://www.engadget.com/2006/12/15/wii-manufacturing-costs-ring-up-to-just-158/

They just made big loss on the gamecube when they sold it for $99.

What hurt the Wii was the Yed to Dollar and retail mark up of going through so many middlemen so to spite having a very low end system they struggled to make a profit at $250 per console. Wii never had any hardware revision, it likely cost that much to make through out its entire cycle.

Wii is so much less powerful and capable than 360 yet cost less than half as much:

http://www.xbitlabs.com/news/multimedia/display/20061120132150.html

That's $325 including the hard drive with Premium model, compared to arcade/core model (without hard drive) that would be around $280. Subsequent hardware revisions reduced price even more. So Microsoft spends around 70% more and gets a system a whole generation more powerful than the Wii and makes a profit selling it at only $50 more than the Wii.

This why I don't think Nintendo's WiiU can be price and power competitive with Xbox 360 nor even the PS3.
 

Treblaine

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Matthew94 said:
Treblaine said:
-Metal Gear Solid 3
That's not true. The Xbox 360 was released on November 2005 while MGS3 was released from November 2004 to March 2005.
Sorry, I'm looking at my Subsistence copy which WAS late 2006. But march-November 2005, it's the same ball park. You see what I'm getting at.

(yes, I arrange my games in Year order, then alphabetically within.)