Ok here is the real question people looking to play the top of the mountain AAA titles will and should be asking. Why would they want to lay down the price of a Wii-U (Likely 350-400) to play the same games they could be playing on a Xbox 360 or PS3 for far less?
Secondly, the controller for the Wii-U simply doesn't loan it's self well to playing AAA titles. Seriously, look at the thing, it's a monstrosity. Could you imagine trying to navigate a FPS shooter with that thing?
Finally, when they say they will have third party support what kind of third party support do they mean? Is it the same third party support that the PS3 and 360 enjoy or is it the bastardized third party support the Wii currently has. By this I don't mean all the shovelware garbage but the would be AAA titles that are some kind of abomination that have been changed from what they were originally meant to be to make proper use of the Wii. Madden for the Wii and Call of Duty 3 on Wii are prime examples of this.
Sadly for Nintendo I think it will be too much for the casual crowd to latch onto on top of being not enough for hardcore crowd to notice. Nintendo's new target audience that were reeled in with the Wii already have their Wii and all two games they bought to go with it. And likely that Wii and their two games are just fine for the one or two times a month their average customer decides to actually play it.
These are the people that bought the Wii because it was cheap when compared to the other choices, it was much simpler than the other choices, and for some reason I can't explain they got some enjoyment from it. Sadly the Wii-U fails in two of those three things. It's not going to be cheap you can bet on that, it isn't at all simple from the looks of it and even if it is fun for them it will be too expensive and complicated to justify purchasing.
Sadly I think that by trying to bring on board as many people as possible with the Wii-U Nintendo will ultimately be too much for the casuals and too little too late for the hardcore crowd. Outside of the die hard Nintendo fanbase I just don't see who this is supposed to be aimed towards.
Secondly, the controller for the Wii-U simply doesn't loan it's self well to playing AAA titles. Seriously, look at the thing, it's a monstrosity. Could you imagine trying to navigate a FPS shooter with that thing?
Finally, when they say they will have third party support what kind of third party support do they mean? Is it the same third party support that the PS3 and 360 enjoy or is it the bastardized third party support the Wii currently has. By this I don't mean all the shovelware garbage but the would be AAA titles that are some kind of abomination that have been changed from what they were originally meant to be to make proper use of the Wii. Madden for the Wii and Call of Duty 3 on Wii are prime examples of this.
Sadly for Nintendo I think it will be too much for the casual crowd to latch onto on top of being not enough for hardcore crowd to notice. Nintendo's new target audience that were reeled in with the Wii already have their Wii and all two games they bought to go with it. And likely that Wii and their two games are just fine for the one or two times a month their average customer decides to actually play it.
These are the people that bought the Wii because it was cheap when compared to the other choices, it was much simpler than the other choices, and for some reason I can't explain they got some enjoyment from it. Sadly the Wii-U fails in two of those three things. It's not going to be cheap you can bet on that, it isn't at all simple from the looks of it and even if it is fun for them it will be too expensive and complicated to justify purchasing.
Sadly I think that by trying to bring on board as many people as possible with the Wii-U Nintendo will ultimately be too much for the casuals and too little too late for the hardcore crowd. Outside of the die hard Nintendo fanbase I just don't see who this is supposed to be aimed towards.