Shit yes. I actually like STO a lot, but the ground game is stock and repetitive. They've got like 3 landscapes, for fuck's sake.CrystalShadow said:Also... STO's ground combat sucks.
It might have both space and ground, but when one of the two is kinda terrible, it becomes something of a moot point. XD
Also it absolutely butchers the setting.
Basically, it is bound to piss off any die-hard star trek fan because it force-fed bog-standard MMORPG mechanics and economics into a setting where the economics in particular are quite at odds with the setting.
Not to mention giving literally everyone a starship made no sense either.
(it's understandable why they did that, but I think I would have preferred it if they had had the courage to stick with the vision the original company that began the project had; People were ensigns and lieutenants and the like and actually had roles that fit with that. Commanding a starship would've taken a lot of work to get up to, not be something the game just hands everyone)
It's kind of why I've been looking for at the Wildstar ftp launch, but it always felt a little too much like Borderlands for me. From the beta, I always felt the aesthetic of the UI would have been better suited if the story were about a game show or competition.