the world record is 8 million copies of WotLK in one day, CoD6 can not beat that.Mordaci said:What was it? 3 million CoD6 copies sold on the first day? World record there. Yet still so many PC gamers boycott it.
They did. [http://www.gamespot.com/xbox360/action/left4dead2/video/6238431/gabe-newell-today-on-the-spot-extended-interview] Sort of have to watch the whole video to get to it but Gabe says they looked at the Steam users in the boycott and found a higher percentage of them preordered L4D2 than people not in the boycott.cleverlymadeup said:they won't work and in general most boycotts don't simply because there's not the power behind them. taking the 37k people who "boycotted" L4D2, i'm willing to bet that most of the would still go out and buy the game, heck i'm sure it would be in the high 90% range that would still buy the game they are "boycotting"
Case in point, invasive DRM is bad and the way people reacted to it forced EA to rethink its policies. Unlike the L4D2 Boycott which can be summed up as "waaaahhh we want it for freeeeee" and the MW2 Boycott which was slightly more valid but still sounded really whiny. I understand dedicated servers are important but you're forgetting the PC market isn't as big anymore.Worgen said:actualy it has worked, look at spore and the boycott and pirate campaign caused ea to re-evaluate their drm bs and it caused the industry to move away from install limits
700 people won't be enough considering sales are counted in millions...Fluffles said:The L4D2 boycott was not about L4D2, even though the game isn't that great, it is still a good game. it was about L4D1 and the failure to pull through on any promises, and the ones that were completed were done poorly.
The boycott is still running, but the leaders just ran away.
And last time I looked through the first 10/700 or so pages of members only 6 were playing the L4D2 demo.
Yeah I'm sure you know best, after all I'm sure you have the metrics and the statistics of people who preordered the game and were in the "boycott". Oh wait, you don't. And you still lose. Hilariously. Don't even try to spin it as anything else other than a complete embarrasment, it's your own fault for being presumptuous and thinking that somehow just because you play a game a developer signs some sort of binding agreement with you.Fluffles said:The L4D2 boycott was not about L4D2, even though the game isn't that great, it is still a good game. it was about L4D1 and the failure to pull through on any promises, and the ones that were completed were done poorly.
The boycott is still running, but the leaders just ran away.
And last time I looked through the first 10/700 or so pages of members only 6 were playing the L4D2 demo.
Not completely true. They can boycott it. It just isn't likely to work. If 300,000 people joined together and decided to boycott L4D2 at the store, and each of those people were able to prevent/disuade three people from buying the game it might be possible to provoke some response from the developer. Said situation would directly stop 1,200,000 sales (the 300,000 + 900,000 they stopped), plus whoever was too lazy to get involved, and might make the developers consider their choice of actions regarding whatever caused those boycotters to protest. Organizing that kind of manpower, maintaining that kind of devotion, its hard, but possible. Will it happen (ever)? Most likely not. People are weak. They lack devotion. They're lazy and complacent. They might complain a bit, but ultimately they accept their place in life as given and do nothing about it. I doubt I'll ever see the necessary devotion for change like this even on important matters, nontheless a video game.iconsting said:You can't boycott a game because you think it's bad, it's like boycotting McDonalds for not being as good as burger king.