I played Deus Ex on PS2, it played just fine. I just did a quick Google of the difference between PC & PS2 and the main changes were some alterations to the levels on PS2. Nothing about controls.DizzyChuggernaut said:Which games are you using to support that assertion? Because I am fairly sure you're not talking about Deus Ex and System Shock 2, two games that had later instalments that were simplified for console audiences (I mean Bioshock ditched the inventory altogether). If you're talking about games like Doom and Duke Nukem which are extremely simple, even THEY don't reach anywhere close to their full potential on consoles because of modding. How many people do you think still play Doom on PS1?
There's nothing inherently simplistic or complex about first-person shooters, but when they are complex they tend to work less efficiently on consoles. And even when they're more simplistic, the limitations of consoles works against them. So because developers can't make complex shooters or fun, arcade-y shooters with great user support and modding capabilities, they're generally limited to a very restricted template (which is the Halo/Call of Duty one). Sure you have Borderlands ported to consoles too, but with games like that it's usually a rarity.
A 3rd-person shooter can have more mechanics (control-wise) at play due to the 3rd-person camera like say cover-swapping, dive rolls, etc.