Today graphics technology is becoming more and more powerful, PC's and Consoles will continue to increase their processing power and the industry seems to be mostly interested in making the best looking game, so there's little doubt that we are going closer to photo-realistic graphical fidelity.
But what does that mean for violent video games? If graphics such as environments become more photo-realistic so must our violence as there will be disconnect between the look of violence and the look of other things otherwise. Most games have violence playing a significant or star role, there usually some shooting, hack and slash or beat em up gameplay in every game we play with the exception of some genres.
Photo-realism can have a significant impact on how a gamer views the violence they commit in a game. Take Hotline Miami, I imagine if we game that game realistic looking graphics it would not be popular at all, infact many gamers would be disgusted with it, the pixel art graphics style helps create distance between our actions and the real impact of that violence, the game would be difficult to stomach without that distance.
So will gamers become disgusted with photo realistic violence such as the realistic impact of shooting someone in the heat or cutting an enemy in half, we may be in a situation where frequent animations and actions look like things you would find in an Eli Roth movie. Could this cause gamers to avoid heavily violent games, or start literally dehumanizing the enemies we fight in games, like turning the humans we shoot in FPS games into demons or monsters?
But what does that mean for violent video games? If graphics such as environments become more photo-realistic so must our violence as there will be disconnect between the look of violence and the look of other things otherwise. Most games have violence playing a significant or star role, there usually some shooting, hack and slash or beat em up gameplay in every game we play with the exception of some genres.
Photo-realism can have a significant impact on how a gamer views the violence they commit in a game. Take Hotline Miami, I imagine if we game that game realistic looking graphics it would not be popular at all, infact many gamers would be disgusted with it, the pixel art graphics style helps create distance between our actions and the real impact of that violence, the game would be difficult to stomach without that distance.
So will gamers become disgusted with photo realistic violence such as the realistic impact of shooting someone in the heat or cutting an enemy in half, we may be in a situation where frequent animations and actions look like things you would find in an Eli Roth movie. Could this cause gamers to avoid heavily violent games, or start literally dehumanizing the enemies we fight in games, like turning the humans we shoot in FPS games into demons or monsters?