Until like 2008, we used to lament how all shooters look the same, never mind the different coating of science fiction, fantasy or whatever the devs can think of?
Now? All are the same, only they're all wearing camo, "real" and brown with titles like Call of Honor: Modern Battle. It's not just the jingoistic militaristic elements plaguing today's shooters, it's the lazy reliance on QTEs for boss fights; the neglect of single-player campaigns to focus on multiplayer; and of course the linear corridors AAA game devs have forced upon us, along with other bad decisions.
Yeah, we can always go back play old-school shooters like Painkiller, or Doom, but we're talking about the future. How soon will we get back to shooters where we can mow down hordes of enemies in a larger arena, take on gigantic bosses, and more importantly, more variety of settings beyond WW2 & modern warfare?
Now? All are the same, only they're all wearing camo, "real" and brown with titles like Call of Honor: Modern Battle. It's not just the jingoistic militaristic elements plaguing today's shooters, it's the lazy reliance on QTEs for boss fights; the neglect of single-player campaigns to focus on multiplayer; and of course the linear corridors AAA game devs have forced upon us, along with other bad decisions.
Yeah, we can always go back play old-school shooters like Painkiller, or Doom, but we're talking about the future. How soon will we get back to shooters where we can mow down hordes of enemies in a larger arena, take on gigantic bosses, and more importantly, more variety of settings beyond WW2 & modern warfare?